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dblaney1

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Everything posted by dblaney1

  1. Shaitan you need to look in ia-release\IAFiles\InterimApex\ttfs\files. Thats where the IA stuff is. And none of that stuff was made by zunnie.
  2. When does this happen? When you first join?
  3. BullDozer. Can you see if you still have the issue now. We made some code changes on one of the scripts we suspect was causing the issue.
  4. It should be Visual C++ 2012. DO you mind sending the latest crashdump you have.
  5. Try using wwconfig in the IA directory. It should support more resolutions. I actually want the configuration button in the launcher to just open wwconfig.
  6. What projects can we expect to see from you in the future? Also ask him if we can get a high quality stereo version of Act on Instinct without the lyrics. The official soundtrack only came with the lyric version if I recall correctly. I'd also love this song without the ingame sounds.
  7. I actually have this map already fixed. I repaired it years ago. Here you go. C&C_RavineDB.mix
  8. Make sure if theres a scripts.dll inside your leveledit edit directory that its updated as well. Sometimes on actual map export it uses that one for the parameters. Also make sure your defenses have sightdownmuzzle checked in their preset and have valid sight ranges. I'll get back to you on what to do for the repairpads and silos that aren't capturable.
  9. Hi Trunks, Zunnies scripts were removed from the scripts project back in 4.1. For the repair pad use db_captureable_repairpad and db_capturaeble_repairzone. For silos use db_captureable_silo and lastly use db_capturable_object for defenses or other neutral structures. Those function similar to zunnies old scripts.
  10. And both teams were almost identical, with the only truly noteworthy differences being that one team gets a stealth tank/stealth infantry while the other gets a big points sponge and a better rocket soldier. Not the most interesting dichotomy. If we make technicians/engineers into omnirepairmedics here then that means we basically have to rebalance the game from scratch again because the unit balance is currently built around only one team being able to repair tanks in the field and heal infantry in the midst of a firefight. And it'll likely boil down to both teams becoming identical again save for availability of phase tanks/mammoth tanks and become a Renegade clone and that's not what this is supposed to be. The points bug regarding the Mammoth is fixed actually in scripts 4.x. That was an unintentional points calculation error that westwood made.
  11. Yeah I am not a fan of changes that actually reduce the ability to perform teamwork. That's actually one of the reasons why I liked the stock renegade engineer/technician game mechanics. It encouraged teammates to work as a team. I liked the fact that the vehicle/building/infantry repair was all rolled into one unit. It was a necessary change in my opinion since one player can't control 100's of units like in the RTS.
  12. Oops lol. And I just was in APB the other day. Too many mods to remember lol.
  13. Its kind of weird that the light tank (m2 bradley) can't carry passengers despite the fact that in real life it is an IFV lol.
  14. The W3D Engine uses client side hit detection. Its very likely that lag caused you to see it that way but on his screen and on the server it likely was perfectly legitimate.
  15. I'm normally of that opinion in other games, but on W3D, with the horrible network code, I would say that friendly fire from everything would just result in a lot of team-kills due to latency, rubber-banding, and de-syncs, and it might even make all of those things worse due to adding extra load on the server to calculate additional damage. The Damage is calculated on the server no matter what. It just blocks it (sets damage to 0) if friendlyfire is on. This is because a lot of scripts still call their damaged functions even when friendlyfire occurs.
  16. What script are you using. I can take a look at it as well. I think the big issue with a lot of tanks in APB (and reborn) is that its not possible to repair them in the field for one of the teams. Its actually worse in reborn as the mobile repair is a vehicle so you can't take it with your tank without a second person. I know this how it was in the original RTS but keep in mind that Tiberian Dawn had no mobile repair unit at all but renegade did. (in the rts no one really needed mobile repair as TD/RA was just a spam as many units game, which you can't do in W3D) That's one of the big reasons why something like a MAD Rush doesn't work well.
  17. This has been requested by a lot of people so heres all the sound keywords currently on the server as of 7/25/2016. gotya chiky skill snipe killem guns smile toy hehe kills jerks gross hero save shame go shy waiting tt bwahaha n00b coffee squirrel sit sit2 ask die fun hunt medic run daddy shoot haha burn boink more? nonono noes udie stfu boo smell moo cya help gg lucky urdead finally strike wasted present pray amateur eye ha uhoh rage rq mess chaha ohno face blah big yes rape rape2 maggot mutlaugh mutdie urdead2 stealthdie stealthmag smart idiot2 falcod gasp dblaney pizza tag eye hatenod mutlaugh2 mutmag mutvanq vanquished broiled coffee suck terrorist lessgdi stealthless mutelim2 hahhah disintegrate gdimag bleh mutaah rape3 rape4 rape5 itsnod no coming whoops paintjob stayaway falcodie eyeball baddriver destructive garbage infidels killhim spothim sloppy present notfunny racket toplease aboy canned thepain nofalcod hi ow messy shirt gditraining tag2 break stupid miblet mullet stayoff trespass deepfried notwelcome dontscare stayaway2 hello stayout weird mutgasp randy itch candy munchies battleplan plow crops comeback takethis findya thosekids shoottres farmaah property youkids betterrun partner needhelp gditraining2 towers tower incompetance hateob brighten2 ruined notinto skills acquiring acquired disgusting geko geko400ri todrink pantson vital hahaha hard filthy unnecessary optimal bonus nodswrath hurts brighten welldone plight ooh monster warm bitmuch toomuch2 smores rocksalt brotherhood fool vitamins scum damaged suffering hihi hiheha hehehe hahahaha infidel infidel2 infidel3 mutinf mutha muhahaha move whoa mutgasp2 sorry2 prowlers injured comeout calldoc bonuspay dontsay middlename combatskills getsome intruder blackhand guards stealthinf infidel4 infidel5 infidel6 mutgasp3 greendoors reddoors yellowdoors yeldoors sydnext yes2 both killhim2 oops aah oyea meh hey hey2 what ow2 icome mypeople nooo yes3 toomuch eliminated slow roll ghra woohoo no2 ohno2 ohno3 mutelim mutyell destroyed mutagh dissolved eliminated2 lessinf2 ps ps2 stealthgot lessinf stealthdie2 mutaah2 letdown hello2 putthat foryou keephands martian mutgroan martian2 mutkane mutnod mutgrr muteasy mutbwah kane eliminated3 gdimag2 gdimag3 gdimag4 gottem2 vanquished2 gotya2 gotya3 easy lessmag eliminated4 praisekane stealthsee eliminated5 finished finished2 lookaround clothing nohide mutkill help2 mutinfs infidels2 hey3 gogogo muthahhah mutinf2 mutsecure nowwhat muthmm hmm friendlyfire help3 myleg feelsgood helpme gotme3 backup uhoh2 victory uhoh3 gundown sorry3 toast2 eliminated6 blewit destructive2 limado velocity sorry fast toast explosions tanning eliminated7 destructive3 enjoyed dropit father wow ohno4 careful where hello3 hitting ohplease shootyou dothat notsweet coming2 huh gethim incoming thisone heyidiot ohboy pointthat elena petrova raveshaw pleasure mypet who sakura mobius lasttime facetoface sweetheart mendoza fun2 julia improved forget soo better taller boyfriend stillhot looksgood meheart fornod goat g0ast hello4 aggressive mybones hellofriend frontofme bless carefriend cornerstore aroundhavoc gotthis die2 die3 gottem gottem3 bhahaha hahahahaha whoa2 watchout moveit stealthmoveit lookout lookout2 lookout3 myarm alarm tookob mercy gg2 gg3 talkmuch faith gditraining3 forbrother mirror hardwork cheeky gditraining4 touchy smoke smoke2 smoke3 youboys yourturn ohyes horn gvanq extra allweek jerk canit sayhi yeah yeah2 eliminated8 no3 inmyway nosee mandown company seesomeone hghh itsnod2 aah2 foundhim there coming3 watchit checkfire friendlyfire2 gasp2 uhhh standdown shootenemy hitting2 careful2 imhit assistance gotme2 backup2 operating gotme lookout4 backup3 intheway poorlytrained morebrother depository gonnawork argue reminisce focus no4 no5 ohno5 ohno6 mutgasp4 mutgasp5 aah3 aah4 hear hello5 coming4 theycome watchit2 heartattack oursagain trouble theycome2 herewego wait makeit mutgasp6 mutgasm scum2 scum3 scum4 scum5 charge seenod gasp3 gasp4 bandages gotme4 gotme5 stealthfire morefire reinforcements gotme6 backup4 backup5 easy2 hey4 strange nothing hey5 huh2 what2 what3 coming5 letsroll acquired2 brothers whoops2 ohno7 exponential oops2 uhoh4 rats bitmore careful3 stayout2 sorry4 uhoh5 ohman meway medic2 mistake mistake2 gdibuildings blowit wrongbuilding wrongteam shouldnt integrity mpra mpra2 tt2 ha2 hghh2 hghh3 going payback moveit2 moveit3 careful4 recalibrating sorry5 trajectory clearshot alarm2 blast intruder2 incoming2 infhere dieinf forbrother2 forbrother3 kane2 kane3 kane4 intruder3 enemy watchit3 checkfire2 control gotme7 concentrate ohdear ohhh youfool ahha kaskins yap imperial sharky89 sharky iraq mask mask012 madsmax mads max blaney helpme2 helpme3 helpme4 helpme5 helpme6 helpme7 hey6 inffar inffar2 inffar3 inffar4 stealthfar inffar5 inffar6 hey7 stealthhey hey8 hitting3 imhit2 bringit backup6 glory poorshot wheels forward throwdown brave pigs openended alarm3 powder ownyou surrender crispy dog dobedo soldierboy dontmove stay muthghh cry ha3 move2 move3 move4 move5 careful5 aside sleep nap infhere2 itsnod3 infhere3 youthere dieinf2 rape6 hey9 lookout5 lookout6 there2 itsnod4 infelim rape7 rape8 praisekane2 lessinf3 lessinf4 rape9 rape10 martian3 fight hitting4 helpme8 nohurt comeon thatall assistance2 assistance3 assistance4 gotme8 watchfire control2 control3 hearing coast imgood keepeye something lookaround2 hearthat someone showinf showinf2 showinf3 notalone notalone2 what5 sensors looksok atease nothing2 righthere hawk hawk2 crow bell rooster bird bird2 bird3 bird4 bird5 bird6 bird7 bird8 another hehehehe likethat durr duh uhh uhh2 line line2 cat deer deer2 horn2 deer3 deer4 jerad jerad2 jerad2142 aah5 aah6 aah7 aah8 aah9 stealthdead deepbreath stealthburn tt3 tt4 help4 dontshoot mutation tibweap painful wounded infelim2 ohplease2 dontrun bykane dog2 notworthy prepare deer5 deer6 moose moose2 moose3 moose4 moose5 bear bear2 bear3 deer7 deer8 bark whimper cat2 cat3 cat4 cat5 cat6 purr purr2 purr3 purr4 exploded blast2 annihilate annihilated catch ha4 haveyou ahha2 infidel7 righthere2 finished3 twoarms2 twoarms twoarms3 hey10 burn2 smokin smoking hotseat flameon atmosphere warmed more2 careful6 nothing3 seeyou spray blast3 launch seethat seethat2 located theyhere kane5 forbrother4 forbrother5 stealthkane dieinf3 stealthbrother forbrother6 dieinf4 stealtheasy sighted stealthsighted sighted2 stealthtt likethat2 likethat3 move6 stealthmove stealthline stealthcareful moveit4 clear standby goodsee reporting whataday there3 there4 there5 mutthere lockdown stealththere infidels3 infidels4 infidels5 infidels6 infidels7 hey11 aah10 aah11 gogogo2 firewood ahha3 catch2 stealthahha ahha4 weregood wind breach apologies aah12 yes4 good gottem4 calldoc2 medic2 medic3 nosee2 infrared fast2 sit3 thankyou ty thanks visceroid visceroids move7 masterwhat letemin letin alone fancypants fancypants2 money drmobius dontshoot2 runover notreal english imhit3 imhit4 imhit5 bandages2 bandages3 helpme9 reinforcements2 stealthreinforce repair eliminated9 gdi1 fallen lifealert sending lifealert2
  18. You can usually stop a titan from flipping if you walk towards the tank trying to knock you over. Its actually pretty difficult to flip a titan on flat ground. It has really good armor. Its one of the drawbacks of using it but the positives far outweigh this one Achilles heal. (pun intended). Also keep in mind that some of this is just how the renegade engine works with tall vehicles. It actually used to be like 10 times easier to flip them. They are quite stable compared to before. I was just thinking though and I might code up a deploy key that makes it dig its claws on the back of its legs into the ground but doing so makes it immobile. It might be a good compromise. Could probably add a slight rof increase and recoil reduction as well. That would be especially useful for the 120mm shell version. The new abrams tank is on the server now. The 36inch mammoth is no longer as powerful against structures (a technician can outrep it) but received a buff against tanks to compensate. Its turret however now rotates slower than it used to.
  19. We actually just redid the abrams from scratch. I will post a screenshot soon.
  20. Making a much better/higher res texture for the terrain. We will work on the uvw scaling as well.
  21. Hey I am opening this thread so we can have a topic to discuss changes being worked on and to take feedback on ways to improve ImperialAge. Right now we are testing a new model we are working on for the GDI Merkava IV. It has a full articulating suspension. Here is a link to the album of screenshots of the Merkava. I am having trouble embeding photo in this thread. I will upload them to another site soon and add some pics to this thread as well. https://photos.google.com/share/AF1QipO7DvnPxrmZ8qK1tHgwrfHk-p5HIioAZTn_hora5gtRt8nyxGffDU6uxp67AZEKxQ?key=X2lkWXc1dUxnNkxiYm9QdmRHNmw1Njc4V1J3N01n
  22. Our goal is to recreate the Red Alert engine as close as possible in C++, with the hopes of making the games main executable replacable with our compiled binary. Some people have mentioned that this is in in fact created in spit of the OpenRA project, but we have different goals (mostly personal as I started this project sometime in '07/'08). I speak with the OpenRA developers form time to time and we hope to help each other in the future. Hey CChyper. I remember you from PPM. My username on there is blackhand1001.
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