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Threve

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Everything posted by Threve

  1. Welcome to Forums Rennan! W3DHub IA Tacitus Yes. Interim Apex does have a wikipedia. It's part of a larger wiki tittled "The Tacitus" on here you'll find information about W3DHub, the engine, how to modify games, terminology, walkthroughs/guides and so much more! While it was conceived last year, it's still in development (Putting the words, time and pictures of old websites, current ones, new methods and tech for modding is extensive). I myself am incharge of inputting information about Reborn, APB, ECW, and IA along with some other stuff here and there that needs to be copied from W3DHub.com. The IA Guide (In the works since last Nov.) as it stands has a plethora of information. You'll find - Map Specific Guides for Specific Sides as well with what to do Early, Mid, and Late Game. The tips provided are things to do on that map that will help you gain the advantage and are not well known. There are currently 10 finished guides with pictures provided. - History/Development - Unit Guide for Infantry and Vehicles alike. This isn't some basic guide ethier but what special things you can do with the unit and situations it's best used in that may not be immediately apparent. For example. Mendoza Firesuit can run through proxie mines with little damage or the AMX-30mm outranges the obelisk when using secondary fire. It's still a massive work in progress due to every unit having to be put in there. In terms of information, I believe I have the know how due to playing the game for so long since it's release here on W3DHub.com and using every single unit in almost every situation. Helpful contributions on the Tactius are always welcome. If you have any information you want in there, please send it to me. This goes for everyone! W3DHub IA Tacitus
  2. I am beyond positive that they could tweak the RA Tanks (or TD Tanks) to be the same for a skirmish mode.
  3. Recommend this to them while you can!! Anything to increase replay value, i am sure that they would love to put in!
  4. Everyone is complaining about this and that on Reddit but it's the Pre-Build and literally the first glimpse we have thus far. I love it personally. I do like the suggestions people have made about making the HON door open or the rocket soldier launcher moving up and down when the RS moves. I hope there are better options implemented on controlling units compared with the original and yes... a queue option for building units
  5. I' haven't played Renegade since the WOL Servers were on a while back so this information may or may not be correct but I believe you can download Renlist 1.0.9 from our site and connect through there. Other people here will probably have more helpful info with the Origin/Renegade set up honestly but it's worth a try using that program if you haven't already! If all else fails join us on IA from the W3DHub Launcher.
  6. I agree. Yap has put in a script that doesn't allow beaconing there and is working on it in the test server as of recently to ensure it's working properly before implementation. This we hope will still allow the ledge to be used but not in a manner that you can destroy a building so quickly or there is little counter. If the feedback is received that even then people still don't like it we'll go from there.
  7. No mods were in-game and the only way that your claim has any hold is if any mods were watching IRC at the time which it seems isn't the case. In terms of preventing it in the future I will talk with the people in the video to ensure they don't do it again and if they do they will be punished as such as i've mentioned earlier. You do not claim any evidence here in this situation to show that any moderator said "These beacons were justified'. If Roz or Jo_Momma_USA or any moderator for that fact said something after this happened then it would make sense but saying it and not backing it up. I don't know what you expect us to believe or say. You also mention Rencorner and how every player on there is following the rules. That’s great (regardless if true or not), but Rencorner does not have from what I hear as many things going on like new maps, abilities, buildable structures, aircraft and structures like IA does. I am legitimately curious as to what action you'd like for us to take here or what is your end goal of this thread?
  8. Ok. Well help me out here because.. There was no ruling here in the video as there were no moderators in the server at that time. There have been times where someone has complained to me about something and in order to address the complaint i'll personally ask Yap or Kaskins what he believes should be done about that situation for now and the future. I am not afraid or ashamed to admit it as I typically say in the server and will say here. I am sorry but due to the dynamic nature of this game it's difficult to account for every single issue that may appear from time to time which is why i go the extra mile to see what the producer and creator wanted. Wouldn't you? I didn't see anything where it was deemed ok from IA Admin/Mod team. To further help I asked Yap personally and he said it was not and will add a death zone there next update. I will talk with the people in the video to let them know not to do it. Had I been in-game (or any moderator for that matter) I would have disarmed the beacon and warned them just as I would have anyone else. It's condescending to be blamed for this right off the bat. If you're implying I should kick/ban the people in the video instead of "Giving them a pass" I will not because no one had warned them, no mods were in-game and I will talk with them to ensure it doesn't happen again. If someone videoed you and said you should be banned or kicked I would give you the same treatment of talking with you instead as it's alot more effective and just plain better in my belief. If I see them do it again then it's obviously fair game from then and punishment will occur. I mean be in my shoes for a second and assume that a player posts this topic above. All you know from the video is that no moderator was in-game at the time and it's very difficult to see a ledge beacon from IRC (Assuming anyone was on there or reading IRC at the time). Someone is then telling you that the bias given to these players (where no moderators were) in the video is condescending and that they are getting a pass and should be kicked/banned.
  9. I don't know what game you're playing but a reinstall would help. Depending on the game (and how old it is) i would search online for the .dll as there may be an updated version to work with whatever game it is or a fix for it specifically.
  10. Threve

    Squads

    Why would we keep a feature that encourages a problem we are trying to cut down on? Especially when we want to revise said feature into something better?
  11. Threve

    Squads

    I am confused by your statement as you mention how easy it is to stack teams by leaving and coming back so I don’t see the problem of removing squads if that’s the case and true intentions. Furthermore the complaints of team stacking (which have been observed by me and the admins alike) are prevalent not only behind the scenes as I’ve said but even in the comments here. I understand you think we’re delusional just about by doing this but just because it’s not as prevalent to you does not mean it’s not a problem to IA development along with what you and the public cannot see. I don’t expect or understand what you want us to do to solve your distrust with what goes on behind the game unless it’s to show every screen shot of our conversations and feedback received. In which case, I personally don’t have time to do so. In regards to other complaints or issues like ezikel being OP. I believe they are but it’s something that has not been complained about. Furthermore it’s a discussion where it must be weighed what is fun, a little OP and must be skillfully used and what is just downright OP. I think this is a unit that if complained about enough will be tweaked but currently it’s fun how it is and tweaking a lot more things may result in the game not being as fun as it is now. It is a fine and difficult balance which will always result in some criticism and we (IA development) understand that and really do our best. To remedy this whole entire situation, maybe a poll of people’s and players opinions on here would help justify the decision next time you make a topic. I believe that would have a lot more reinforcement to our (or possibly your) point. As you can see players here passionate about the command/system are giving ideas and feedback unto how to change it/better the command without the problem. As i’ve also said, just because the command isn’t there currently does not mean it’s being revised right now into something better.
  12. Threve

    Squads

    !Squads was basically you type !invite to someone you think is cool and if they type !accept then they will start the next match on the same team as you. Furthermore you can see them on radar as a green star and you know what they purchase through BRenBot at all times. You can do this with up to 8 (or I think 5) players. @Cjx0r I'm unsure of the exact reason that Squads were taken off although we ended up getting alot of complaints about team stacking through PM and Discord. Matches would turn into 3 unstoppable people against 1 and while not such a problem in 40 to 50 player games it became a problem here because we don't have 40 to 50 player games unless it's on weekends. Furthermore when you added someone on squad you can immediately see them and also see if they are invisible.. so if I added someone on Nod then I (Being a GDI player) can see him on the radar regardless if he's stealthed or not which presents an unfair advantage. Currently squads was tried out and due to feedback didn't work, however just because they have been taken off doesn't mean we aren't still working on it in the background to reimplement it in a better way. That's !support now but good guess.
  13. Interim Apex LONGPLAY Video. 4 Hours of Non-Stop Threvealicious Action! The good parts for anyone that doesn't have time to watch IA for 4 Hours. 0:57:09 - Start of Infinite Isle Match 1:53:04 - Start of Mt.Pass Match. (Had to get some lunch, Game was underway and Nod lost Refinery) 2:27:09 - I get fucking RECKT by Eblan 2:34:05 - HEROIC save and redemption from Eblan 2:40:30 - Fucking Engi wont die 2:38:54 - Start of Industrial Strength Match 3:33:01 - Start of ColdWall Match 3:42:58 - PS @Cjx0r 3:58:00 - Heroic Last Stand against Nod. Enjoy and happy playing! Thank you to all who participated this Saturday throwing it down on Interim Apex, the server can't be what it is without you guys!
  14. "Your face, your ass. What's the difference."
  15. I don’t know but the answer is always spam more units.
  16. Sorry i'm late to the party but to everyone here if you haven't already head on down to The CnC Com Center to not only download TS for free but also check out alot of rare Westwood Photos from back in the day. Seriously worth a look, it's like a museum for Westwood! No matter how cool you think you are.. You'll never be playing Tiberian Sun Beta in Westwood Studios Las Vegas on a TS Apocalyptic Chair/Computer in the 90's cool.
    One Spicy Boi
  17. Version 1.2.3

    2,451 downloads

    This file changes the strings or names of everything into comedic funny things. There is quite alot of names to explore! The names of things when you kill stuff remains server side and the same therefore it doesn't get confusing. To install simply drop the file here. ThisPC > LocalDisk C: > Program Files (x86) > W3DHub > Games > ia release > IAFiles > InterimApex > ttfs > files Drop them in and start playing. Enjoy!
  18. This over priced HP Piece of Shit deserves a worse death.
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