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Everything posted by moonsense715
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
Cat5: by saying a scum could be asking questions on this gdoc thingy, you insist we have 2 allies in the game. If that is true we must start doing some teamwork. I have an idea what we could do now. KY I dont know if you are allowed to say this, but what classes were available to you to choose from at the training?- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
I still think that biting a building sounds stupid. Although I'm thinking with a game developer mind.- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
Food for thought #2: What happened to Cat5 forced to doing votes in a lot of his posts? That seems to have stopped. Why?- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
Food for thought: Mojoman successfully bit Nodlied on Day 3. Can buildings be bitten by Visceroids? If not then Nod lied.- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
This is why I'm asking if allies can have a base defense, as he did shoot before and couldn't be lynched. It's 2:30 am and I can't decide if this would make it nigh-impossible for soviets to win or it is not the case at all. Can someone convince me please?- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
Can someone address my other questions please? I think even Verti would be OK to answer some since they are generic, not current-game related. Another Q: would it be stupid if allies had a base defense? (building with shoot ability)- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
I've found the shooting, thanks. Day 3 opener. Right, so if you are certain Nodlied is a building and suspect him as being Allied, then why are we trying to lynch him (leads with 2 votes ATM)? In fact, if he's the only Allied player left and we have to lynch someone not him, that would only make our outpost personnel smaller or result in nothing. Why? Let's see again: Category 5 Hurricane: we decided he's a building (war factory, allied/soviet, you accused him being possibly allied) Chaos_Knight we decided he's a building (soviet barracks/gun refiller) Jeod: lynching you was impossible. I cannot guess custom roles but no default allied role can stop a lynch (only a shot, the medic). So I'll take that as you are a building. Killing You: guy seems to be townie, I'll read more pages tomorrow. Seriously, how many pages have you guys filled before I joined? ARGH Nodlied: claims to be a building. Wallymoon715: I am not a building. Neither am I Wallymoon >.> x.x But I'll accept it if that makes Verti happy So let's say we accept all of the above, the only people who are not buildings here are KY and myself. On the other hand, both townies. Let's not lynch townies OK? So building shots never fail if the weapon wasn't stuck? Anyway, since I suck at this game, to me it looks like we either lynch a building today (else KY (I trust him as townie) or I die ) or we actually start making cases for which building to shoot. Yes I know that this is only if all the claims I listed above are true, but the complication of possibilities here made my head hurt in the past 4 hours now >.>- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
Monday huh? Not much chatting happened today. I agree that the amount of building claims is disturbing >.> Nodlied, Jeod is under mother russia's protection so don't try to shadow him Also you aren't acting like a patriot like in the other games you were soviet. You're turning the whole "I won't be available" argument as an excuse/in favor of remaining silent. I'd consider this a valid tactic myself. If you are a soviet building then what's the problem with lynching you? It'd tell if you are a building or not. Although I have a problem if allies can be unlynchable buildings, because if the dice rolls all come out bad for shooting then the Allies have a chance of being invulnerable. Guys: Can any type of shooting kill a building? (or only RPG soldiers/shock troopers/whatever the players came up with this game?) If Chaos_Knight can refill weapons then that means allied buildings can eventually get killed if shooting a building can kill it. So if either Nodlied or Cat5 is an allied building, no hopes lost. If the same happens but CK is NOT a gun-refiller, we're in deep shit. Jeod, you're not really appreciating my unquestioned protection towards you, this makes me sad You claimed to be a Flame Tower but I don't recall you shooting yet. Or maybe I just missed it in the 20 pages of way too much info. If you didn't shoot yet, why are you waiting/ordering others to do it eventually? If you did shoot, please link me to that post. P.S. I have a feeling that we might see ChopBam phase back into the game- 1,235 replies
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If you can make it work for buildings I'll ask you how you did it because my Kirovs fail to damage buildings properly in AR when falling to their death.
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
Let me hit bed already, so many frequent posts x.x I'd vote for Nodlied to force a story out of him already, I've been watching him even before I joined the game. He's been having a lot of no-action-fun. But IIRC if 3/6 vote on him that's a hammer so I won't vote now. Later dudes.- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
Well I know it's daytime in the game but I'm hitting bed now, I'll look at the news from work. P.S. Jeod I miss your philosophizing-face morning mug-coffee avatar. It fits this game a lot- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
I see that makes sense, given how the person indeed got medic'd before attacking you. Jeod: sure but my gun is pretty BS and has little chance of success. Either way I will shoot when we decide target.- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
Cat: you mean base defs can only be killed by special abilities and not a regular nightkill that anyone can do as an allied player?- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
I know my role from the PM but as I've read it earlier I can only say it out loud when we do a LynchOrLose thingy. Jeod: I have a gun. Cat5: base defenses can be killed via Nightkill, I've read in a previous mafia game when allied nightkilled you and you were a Flame Tower.- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
Jeod, I'll let you know what I think of myself because I don't understand why nobody is pointing at me heavier yet: I am suspicious as f*** because after I joined ChopBam got missing. This either happened because I'd be a chrono legionnarie (is this even allowed in this mafia game?) or because the allied team thought it would be a good time to "nightkill" right now to paint me as bad, because of the action happened after I joined back... anyway I'll do my best to keep myself clean, starting with giving out these thoughts. P.S. now I'm a Wallymoon715 in the CVC. Haha.- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
Well this is not a straightforward mafia game (this is my first) and that just makes it a bit harder for me to learn the game. Thanks Jeod for the info you posted. The Chrono weapon idea (a.k.a. erase person from time) makes sense to me, given how Choppy missing was announced as "someone is missing, but we forgot who is missing" as erasing someone from time also means he's gone from our memories. Secondly we didn't find a dead body either, that also works with the theory. Now this is not related to this particular game but please tell me: if a weapon is "stuck" when someone is trying to shoot, does that mean the abilty is used up, or it's only used up when the weapon is not stuck but the shooting fails/succeeds?- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
CVCs are updated so ChopBam is indeed gone. I liked how it his name was not announced and instead we had to search the playerlist Verti, the H3 tags are above DAY 4 / Day Guidelines, you might want to put the texts back into the tags.- 1,235 replies
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RA2 is cartoonish and I choose the Conscript from it.
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
I am utterly drunk. Back from wedding party. I'm ingame now so hi guys- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
moonsense715 replied to VERTi60's topic in Forum Games
I have little to no knowledge in how to play this game but I read this thread a lot every day. If noone else takes Wally's place and not taking it makes the game unbalanced, I'll take it. But then if I'm not insta-killed, I'll be asking a lot of questions most likely either here or in PM.- 1,235 replies
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Why need for a new model? You can't use the current bridge?
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My favorite unit is the Desolator. I used it so many times in RA2, an excellent counter against infantry and with some clever positioning, multiple ones can also rape some vehicles (even undeployed)
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How about the War Miner from RA2? It's both a harvester and a combat unit!
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Hey, so there are no more issues left then?
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3 - Intermediate Quick tunnels with splines
moonsense715 replied to Mauler's topic in Modelling, Unwrapping & Texturing
This tutorial saves both time and polygons