GeneralCamo Posted September 6, 2015 Report Share Posted September 6, 2015 A new TSR update was pushed. See the full news post for more information. Also: Something Else. Hey everyone. Within a day or so, you should see an update to TSR pop up on the launcher. This patch is designed to fix the issues that have cropped up after the last week or so of gameplay. Thanks to everyone who posted about these issues either in the bug tracker, the forums, or in-game as I was playing with you guys. Here is a changelog: Known Bugs: EVA unit ready voiceovers still not working (probably a scripts bug, but Jonwil is sick so he can't do much) CABAL time remaining voices on GDI team (My fault, but didn't have time to fix it this time) MSG does not work on TS_Snow (Snow cut from server rotation until I can get the new Snow in-game) Changelist: GDI Ion Ammo replaced with AP Ammo Medic Healing rate nerfed from 12.5 hp/s to 8.5 hp/s Updated to scripts build b7049 (Should fix animation issues and a few scripts bugs) Finally fixed No String issues with Obelisk and MKII Enforcer nerfed against buildings and MCTs Buffed Cyborg Commando damage Default Damage: 140 --> 175 Splash Damage: 50 --> 75 Buffed disk thrower against vehicles Added new "Siege" Alternate Fire Mode for HMRLS (Replaces hit-and-miss AA firemode) The patch is awaiting authorization, but when it gets pushed, it will appear on the launcher. The server will be updated as well when it is pushed. Something Completely Different Hmm, I wonder what it could be? I guess you will need to wait for the next update for more information! 1 Quote Link to comment Share on other sites More sharing options...
AZ-Stalker Posted September 6, 2015 Report Share Posted September 6, 2015 Just a small note that there was a floating component tower by the GDI WF towards the tib field on Crossroads. Not sure why, but I saw one still floating in the air yesterday.Also, thanks a lot for doing your best to keep the game stable and updated with the new changes. I'm sure everyone really appreciates it! 0 Quote Link to comment Share on other sites More sharing options...
danpaul88 Posted September 6, 2015 Report Share Posted September 6, 2015 You should probably indicates what the difference between ion ammo and ap ammo actually is, it's meaningless without some numbers to clarify 0 Quote Link to comment Share on other sites More sharing options...
Timeaua Posted September 6, 2015 Report Share Posted September 6, 2015 I wanted to upload my maps today. When this small patch arrives, do i have to reupdate my maps again? Because of scripts changes and so on 0 Quote Link to comment Share on other sites More sharing options...
danpaul88 Posted September 6, 2015 Report Share Posted September 6, 2015 You might want to wait to make sure you pick up all the changes 0 Quote Link to comment Share on other sites More sharing options...
GeneralCamo Posted September 6, 2015 Author Report Share Posted September 6, 2015 With the armor.ini changes, you should wait. Otherwise we will get insta-kill component towers in your map. 0 Quote Link to comment Share on other sites More sharing options...
Timeaua Posted September 6, 2015 Report Share Posted September 6, 2015 ok 0 Quote Link to comment Share on other sites More sharing options...
triattack Posted September 6, 2015 Report Share Posted September 6, 2015 isn't armor.ini based on the ini and not on per map basis? 0 Quote Link to comment Share on other sites More sharing options...
delta Posted September 6, 2015 Report Share Posted September 6, 2015 Finally fixed No String issues with Obelisk and MKII THERE ARE NO STRINGS ON ME! *runs away* 1 Quote Link to comment Share on other sites More sharing options...
Einstein Posted September 7, 2015 Report Share Posted September 7, 2015 Awesome. Lots of good stuff here. And thats a good pic delta, where did you come across that? 0 Quote Link to comment Share on other sites More sharing options...
TeamWolf Posted September 7, 2015 Report Share Posted September 7, 2015 CNCNZ have been (not sure if they still do) using it for years as one of their header pictures. It's a fantastic image of the Mammoth Mark II! Nice change log, some of it was very much needed! 0 Quote Link to comment Share on other sites More sharing options...
AZ-Stalker Posted September 7, 2015 Report Share Posted September 7, 2015 And thats a good pic delta, where did you come across that? You have it as a rare very high resolution image on Eric Gooch's website (Seth ) right here along with many other renders and concepts. There's a whole Tiberian Sun archive on his site. Just look under Mammoth pictures to find the big wallpaper delta posted. 1 Quote Link to comment Share on other sites More sharing options...
Einstein Posted September 7, 2015 Report Share Posted September 7, 2015 Awesome thanks! 0 Quote Link to comment Share on other sites More sharing options...
delta Posted September 7, 2015 Report Share Posted September 7, 2015 Awesome. Lots of good stuff here. And thats a good pic delta, where did you come across that? I just got it off the C&C wiki...right here. Anyway, I thought that picture was pretty old and that everyone's seen it. 0 Quote Link to comment Share on other sites More sharing options...
TeamWolf Posted September 8, 2015 Report Share Posted September 8, 2015 These images have been the reference material used in Reborn for years. 0 Quote Link to comment Share on other sites More sharing options...
AndrewGOLD Posted September 10, 2015 Report Share Posted September 10, 2015 The map that is in the picture with a light inf looks like Storm, but in a day light. There is also a tunnel in front of the light inf. Idk what that means, new map or better movement for inf? 0 Quote Link to comment Share on other sites More sharing options...
Timeaua Posted September 10, 2015 Report Share Posted September 10, 2015 The map that is in the picture with a light inf looks like Storm, but in a day light. There is also a tunnel in front of the light inf. Idk what that means, new map or better movement for inf? Its a remake of the map C&C_Dust from the Reborn 2003 beta, made by DarkAngel. 0 Quote Link to comment Share on other sites More sharing options...
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