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TS: Reborn News Update (17 October 2019)

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Great update. I will say that the Titan walking animation looks odd, almost makes it look smaller than it is, which sounds crazy. 

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Is version 2.0 being worked on the renegade engine or is it being added to the UE3 engine? I know it'd look and play amazing, and with the work that has been made on Renegade X, it'd be really easy to port things over and work on it there. Just throwing it out there. 

 

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6 hours ago, devilslayersbane said:

I think the animation needs a little more weight to it. It looks very floaty.

Yes! This is what I was trying to say. 

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I assume the floating breach block on the gun of the titan will be fixed? 

Other than that, I like the new animations it gives the walkers some personified feels about them. 

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Might've posted this somewhere before, but is it possible to hold the aim steady with the Titan? Or is that something that isn't fixable?

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Titan Animation does look odd It animated better in the cutscenes. And in a lot of the still pictures it looks like it's standing better and walking differently. It's better than the current/old one that's for sure. But there's something off about it. I was gonna say and/or thinking the animation in the Gif looks Floaty, like it's lacking weight. it looks like it's gliding.

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Edited by Bayonetta

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@Bayonetta the difference between the walking in-game and the cutscenes is the left and right wobble that makes the titans look heavier with each step. 

But the in-game titan of TS matches very closely with the titan of TSR. In-game (TS) the titans walk smoothly and you may lose 9 titans and feel oh I can make more. But in the cutscene it’s like 4 titans can smash through a wall of laser turrets and are heavy and powerful and clunky/wobbly. I think the team is going for more of a true to in-game TS than cutscene TS.

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I just think there needs to be more gravity when it feets lands, like it's stomping. As the others have said, it just looks a bit floaty.

Is it possible to show a clip of the Wolverine too? if that got improved? - Thanks.

Edited by Bayonetta

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Wait that walker assault cutscene was from vanilla TS correct? Or at least part of it? Then how come there's Juggernauts and music from Firestorm? Unless they already had the expansion pack stuff planned out even before the core game was released...

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