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Everything posted by AZ-Stalker
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Congrats KY, nice to see you in a movie yet again! Keep it up! I don't have the luxury of sound at the moment, so I'll have to re-watch it sometime later to see what it's really about. I'm no expert but pls fix xD (unless intentional to fit thematic)
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This thread no longer contains my old video work.
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A game called Evolvation is free on steam for a limited time apparently. Space ship fighter thingy with mostly positive reviews there. Enjoy.
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For Your Information C&C remasters (kind of) announced.
AZ-Stalker replied to NoSoldier's topic in Command & Conquer
I recall someone telling me a certain community manager saw the original FMVs in higher quality. So that's an exciting thought if they can upscale them and make them all crispy. -
Much better, hopefully it comes across clearer now so new players know the difference between defensive building and just plain bad placement.
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I understand uncooperative people can block routes due to their own private vision of how they want to build, but you're sending a mixed signal with regards to my response which was based on legitimate defenses being constructed with lots of vehicle space and tunnels were not being blocked in full, plus other people funding them and supporting the way it was built. There is a difference and what you just said can be taken as "oh don't worry, I team hamper too" if perhaps the person on the other end doesn't understand certain English phrasing and differences of intent as fluently as you and I might. If you are not aware of the context of why I responded to him the way I did, don't contribute to it in the dark. It's in our best interest to keep the community supportive, cooperative and promote understanding. This is a team game.
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It's okay. All good! Not sure if you can rank on Interim Apex. I'm relatively new to the game.
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For Your Information [MUSIC] Interim Apex SoundTrack (Urban Warfare)
AZ-Stalker replied to Threve's topic in Community Creations
I know of it, but no unfortunately. Never did get a burst of inspiration to try it as the way it was presented to me in the past didn't appeal to me at the time. -
For Your Information [MUSIC] Interim Apex SoundTrack (Urban Warfare)
AZ-Stalker replied to Threve's topic in Community Creations
Sure thing! The apocalyptic techno-metal thing they have going on is part of why it's so memorable! The other factions have very odd styles as well. So listen to the Evolved and Series 9 OSTs too. Also, edited my post with the game info if you're planning to play it. Contact me if you run into those game breaking bugs, you can get around them. -
For Your Information [MUSIC] Interim Apex SoundTrack (Urban Warfare)
AZ-Stalker replied to Threve's topic in Community Creations
Originally this is from the game Krush Kill n Destroy 2: Krossfire (KKND2), the Survivors faction soundtrack. I think it's Survivor tracks 2 and 3 that play on the map one after the other. It's an amazing classic game I'm playing again currently. Although, I've been told this rework is what was used in IA: KKND2 is very dear to my heart, as I grew up with it on the PS1. So enjoy. Here's the game in action, the PS1 version is very zoomed in, but on PC you can expect a higher up resolution and viewpoint like in C&C. If anyone is looking for the game, you can get it at GOG.com DRM-Free. Multiplayer works as well. Just expect a few annoying bugs such as the random "mission failed" and "unable to build" ones. To fix them, start the game with admin priveledges and run with compatability mode for Win98. If you get mission failed half way in a mission, do another mission instead or swap save slots. If the unable to build message persists, just restart the game and reload. So save often. -
Shadow Warrior 2 is being given away for free on GOG.com
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Welcome to W3D Hub, Generalrix. I sincerely hope that the next time we play on the same team you actually respond instead of ignoring any and all messages from your own team until it suits you to say something completely unrelated, more so when a person you are obviously following, hindering and team hampering intentionally is very considerately asking you to stop or directing you to avoid actions that slow your own team's progress and efforts, such as (in IA) destroying barricades and walls that sappers and pioneers painstakingly fund and build or continuously stealing vital vehicles from said defensive players (mobile repair vehicle, for example, which can make or brake defensive tactics and construction undertakings). I'm going to overlook how unfairly you treated me on multiple accounts, but know that the way you acted towards me in game is not tolerated for long on other servers under W3D Hub (APB for example). I figured it'd be fair to inform you in advance, so that you don't run into any issues with our very experienced moderators and to give you a chance at a good start with our community. I hope in the future that you give instead of taking. You'll notice people tend to reciprocate.
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Are you the same SToRM I've been repairing in AI? Welcome!
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You have 1 day to grab WH4k Space Marine off of here: https://www.humblebundle.com/store/warhammer-40000-space-marine#checkout-section
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Grab the For Honor starter edition for free off the Steam store, available until the 27th from what I hear. Claimed. Thank you, much appreciated.
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A planned GAP diversion to let an AW ground force evade Hind detection. Worked.
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Games Command and Conquer Rivals announced
AZ-Stalker replied to neko soldier's topic in Command & Conquer
Got this sent to me, so here: -
FEAR ME
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Priceless Pushwall. Allied ship mutiny in progress.
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Silverlight's Tunnel Tankers VIP VIRef The longest and quietest airborne rush ever. Chilling by a barn. Yak didn't see us even. GLORY TO THE MOTHERLAND, ALLIED SCUM FUUUUUU OFF OUR HILL
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The last few loads-of-people matches on Antlion were great with no significant performance drop on my end. Maybe some when the Ants got very close. I don't have a beast of a PC, it's just average, maybe even sub-par to today's standards. The neat thing that I've been pushing for the last three times we played with the Ants is cooperative play. We got 10+ people on the same page to play only versus the Ants. And it was good enough to warrant more coop attempts. The more people were in, the more Ants spawned or whatever the logic was. It wasn't that exciting, but it was very cool to see the entire server playing together against a common threat. Enough so that Pushwall, Chopbam and a few of us started talking about what Ants and coop play's potentials and drawbacks are. But yeah, it plays just fine for me. And I'm assuming the prop density doesn't kill performance only because the map is tiny. But I've never edited maps so I can't speak with certainty on that part.
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Awesome [MUSIC] RA2 - Motorized (remake)
AZ-Stalker replied to GraYaSDF's topic in Community Creations
Motorized is one of my favorite tracks. So good to hear a new version of it! Keep up the creative work GraYaSDF, we really appreciate your efforts! Hey is your SoundCloud up to date with all of your new tracks? I can't find some of them.- 9 replies
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