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Coolrock

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Everything posted by Coolrock

  1. We knew it was going to be an issue, but it came down to putting the Cruiser in the game now, or waiting months for the possibility of a 3D Artist joining the team again. I decided to act and get us the ship now. In the process, I also brought up getting replacements for the rest of the ships, since the Cruiser was crazy detailed compared to the Gunboat/Destroyer. We decided it was for the best to update everything for now, and always have the possibility to go back later. The team is very limited on what can be done. We don’t have the team size like we did 10+ years ago, and this was the best way I could find to get the ships to the players (especially the Cruiser).
  2. That has to be the silliest argument I’ve seen yet. Shape shifting into a dog? Turning into a female or cyborg is odd also, so I guess we should remove those also? Crossing into AR? Red Alert has a dog, so I don’t understand this argument Never thought we would cross the point of animal abuse being an arguement for not having dogs in the game. Better tell @Jerad2142to remove deer from his game while on the subject.
  3. No deployable infantry in APB. Single point bite instead of an AoE bite should work better here. As far as jumping, this happens with any infantry engagement most of the time. Seems like a poor argument to say the unit isn’t fun. If the Attack Dog gets close enough to kill someone, you can’t blame the Attack Dog. Of course players on the receiving end are going to get upset, but that goes for any single time a lower tech unit goes against a higher tech unit. Units can get into a base without base defenses and “go on a rampage” besides just the dog. If the team allows the dog to get into the base, that’s on them. Lowering the health would again probably help out.
  4. I think it’s silly to say that the dog isn’t fun because of a lack of an attack animation, or that it is t fun to someone being attacked by one. Since when has being attacked by anything been fun for the other person? Anyone who complained that the dogs weren’t fun were probably the ones getting killed constantly. I do agree they had too much health, but it was such a fun experience when you aren’t used to playing something of that style.
  5. I’ll just add that I agree with it being a glass cannon, but not sure I agree with the one-hit kill. I actually like a DoT attack. Maybe making it take around 3 seconds to fully kill something. Snipers should be more focused on doing the one-hit kill stuff. I’d also like to see it player controlled. Who doesn’t want to run around and take wandering infantry by barking at them to death? I’m thinking of that Call of Duty mission. Cheap and fast would be it’s highlight. High risk high reward. Possibly die in 2-3 shots. Makes them almost play like a Spy by wanting to sneak around. You don’t need to rush into the enemy base, but should prowl around looking for units popping out of vehicles. Helping defend from infantry rushes would also be a good point. They shouldn’t be comparable to a Flame Trooper, considering they can’t damage vehicles or buildings. This should go for the Starshina also. They’re also tougher and don’t have to worry about being taken out so easily. You aren’t going to rush a base with dogs, but with infantry/vehicles that can do all three. I wouldn’t mind the Attack Dog even being able to “ping” infantry/vehicles. Maybe have a team notice that ‘x unit was spotted’?
  6. This is just a reworking of the Missile Sub to catch it up in detail to the Allied ships. The pods will be back I believe someone is looking into new water, but don’t quote me on that! Renders would be a nice way to make the Purchase Icons look way better. Will have to address the team on that one!
  7. [blurb]The update everyone has been waiting to see![/blurb][thumb]thumb_apb.7.png[/thumb]Hello everyone! Welcome to the late night update! The update you've all been waiting for the past few weeks! I'm your host, Coolrock-o! I bring you an exciting new showing of what's been in the works for the past few months. Let me tell you, it wasn't easy getting this all ready for the fans that have been sticking around all these years. Be happy that Pushwall is here, otherwise none of this wouldn't be possible! I know I have a lot of you on the edge wondering what this is all about by now, so let's get to it! MiGThe MiG is finally finished, and will be added into the game come the next patch. More details will be released in the developer blog! For now, I have a very nice render to show off the final product. This should be a nice flash back for anyone familiar with the Red Alert cutscenes. Model by @Sir_Phoenixx | Texture by @Fabian| Render by @Dghelneshi With such a flashy new MiG being added into the game, which threatens the Allied Navy, we decided that it was also time to overhaul the naval units. Let's face it, the older models have served their purpose! Gunboat While the best looking of the two ships, we still felt that this ship needed a new look to match the other detail wise. Here's a look at the new Gunboat! Again, more details will be given once the developer blog is released. Model & Texture by Omegavision | Render by @Dghelneshi Let's jump right into our last update for the night! DestroyerThis has to be one of the biggest improvements to a vehicle this game has seen in years. Hands down one of the best looking vehicles currently in the game. This will be your go-to when protecting your fleet from incoming Yaks, MiGs, and Hinds! Model & Texture by Omegavision | Render by @Dghelneshi Along with all this happening, the Soviets also need to see an update also. Currently a WIP, but I wanted to share this with you guys anyways! Missile SubSorry for the picture quality, but it's the best I have for this sneak peak. Hope you guys don't mind! Model by @Kane000 This one won't be ready for a while, but it'll be coming with hopefully a new Attack Sub later this year! With all that said and done, I hope you guys enjoyed this little teaser. I swear I'm forgetting something though Oh that's right! How silly of me! Cruiser Model & Texture by Omegavision | Render by @Dghelneshi IT'S HERE NEXT PATCH! GOODNIGHT EVERYONE!
  8. If my demands aren't met in time, there won't be an update! Muhahahaha!
  9. 1 hour and 6 minutes left to be exact
  10. I blame Pushwall. Update tonight!
  11. Soon is soon. It’ll be worth the wait, I promise! Maybe next week.
  12. You just showed up after years of not being active just for this one topic?
  13. “Competition” as they said. They only seem to care about money, and not what the players enjoy playing.
  14. You came in hostile instead of reaching out privately, which isn’t a good first impression. Then you give threats about banning the server, and expect things to go your way? You even tried using Zunnie as a chip in this.
  15. This isn’t about the community. It’s the fact that they’re here at W3D Hub.
  16. I honestly can’t believe there’s drama still around with the community as small as it is these days. Are the guys in charge of the game not allowed to do as they please? This can easily be handled in PMs if need be, and I don’t see why this needed to be made public besides trying to cause drama that isn’t needed.
  17. The MiG might be added soon. Cruiser is a whole other story. Pushy is so busy with mapping right now, so there's no telling when he can get around to other things
  18. Orcas ruined me constantly, and Havoc refused to let me use an air vehicle. Feels just like Renegade! After playing so much APB, it's so hard to get used to Renegade again. I'll pop in once in a while!
  19. The sad truth. This is also an issue with adding the MiG into the game. The Allies get nothing in return, and ruins balance heavily. Hopefully we get a modeler back in December and can push to get something going. I promise the update is still going to be good!
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