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Threve

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Everything posted by Threve

  1. I am confused due to your topic title. Is your question wether we can port our games to 1. A Virtual Reality type layout. Where you use your hands and legs to move around but it's still in W3D (2002) format? or 2. Port the game to something like Unreal Engine / a modern day engine? -------------------------------------------------------------------------------------------------------------------------------------------- For 1. It's definately possible. Although expensive I believe it's entierly possible to get a full on VR set up. It costs about $8,000 + Tax and I think it only works with VR video games? I haven't looked into it but you could more than likily map the controls to the system along with the head movements. It would require a lot of work but again, possible assuming you're allowed to use video games already made today or you have enough grit to see it through. 2. RenegadeX is probably your best bet for a w3d. game turned into a modern day game engine. If your question is adressing the possibility of if it's possible or not this is proof. Although admitedly RenX is on the UT 3 Engine (2006-2013?). I attempted to make IA into Unreal Engine 2 years ago but didn't get anywhere when messing with vehicles. I'm too busy now and days sadly to try again. But I hope it's proof to show that it is possible. As for W3Dhub. As Einstein said, it would require a lot of resources and a whole new talent base (That's specialized in Unreal Engines quirks) to even be a possibility. We're currently giving our time to multiple FPS projects like Dune, Red Alert 2, Tiberian Sun and even some in between. To try and create a new age C&C FPS off of Unreal Engine is just too much for us @ W3D Hub right now. Unless of coruse you know 20-30 people that would love to give their knowledge and time to work on it for free. We're always looking!
  2. Good Evening Sherman, You've been banned from IA due to team hampering events previously in APB and IA along with using multiple computers tracked to the same IP location to benefit yourself. (IA Logs and reasoning) (APB Logs and reasoning) Your ban has come from a multitude of reasons being 1. Obvious team hampering in APB 2. !swap spamming in APB after being told to stop from a Staff Mod 3. Team hampering previously in IA with action being taken by two Server Mods 4. Acknowledgement from you of team hampering in APB 5. Using two computers to inbalance the game how you'd like. 6. Managing to get 24hr banned after already getting perma banned on anouther account a week earlier. (Seriously?) 7. Realistically not caring in any form what you've done through your appeal thus far. I'm not going to wait to hear about you Team Hampering again in discord. I am not going to keep track of your smurf names or be forced to babysit you in-game. You will stay banned from IA unless @Yap or @Dblaney says otherwise.
  3. @ WNxHeadShot Thank you for reporting. It's been handled by me via PM in discord. This will not be happening again.
  4. View File Interim Apex Remastered W3DHUB CURRENTLY SUPPORTS FILE UPLOADS OF ONLY 390.63 mb. THIS FILE SIZE IS 2.6 GB. AS A RESULT IT'S BEING HOSTED ON MEDIAFIRE FOR DOWNLOAD. The file here is a link to the actual Zip since i'm required to upload something to post. -----> DOWNLOAD HERE <--- How do I install? Important Q/A Will this impact my preformance? What is this? How is this different from other Renegade Remasters? Some units have been modded such as the Light Tank. Why didn't you retexture every vehicle? Why is this 2.6 GB? Any issues? Is this really every file from IA? I need help! Happy 20th for Renegade! Submitter Threve Submitted 02/24/2022 Category Custom Textures
  5. Version 1.1.0

    315 downloads

    W3DHUB CURRENTLY SUPPORTS FILE UPLOADS OF ONLY 390.63 mb. THIS FILE SIZE IS 2.6 GB. AS A RESULT IT'S BEING HOSTED ON MEDIAFIRE FOR DOWNLOAD. The file here is a link to the actual Zip since i'm required to upload something to post. -----> DOWNLOAD HERE <--- How do I install? Important Q/A Will this impact my preformance? What is this? How is this different from other Renegade Remasters? Some units have been modded such as the Light Tank. Why didn't you retexture every vehicle? Why is this 2.6 GB? Any issues? Is this really every file from IA? I need help! Happy 20th for Renegade!
  6. It would be a massive favor to name drop us in your description so that people can check out www.w3dhub.com. That way you wouldn't have to follow up yourself or wait for someone to every video.
  7. Good Afternoon, Stop posting links to sites in-game. You keep joining the game and posting the link before leaving. This is in the background of me using !mute on you many times. The game here is to be played and not for advertising websites (Especially ones presumed pornographic or possibly malicious). You're currently unbanned. However, do not post the link (or any) again or this will be permanent next time. Do not PM links or spam to other players ethier.
  8. View File Threve Remastered Weapons To install, place the file in the Data Folder. You just drag and drop them. Navigation is as follows. ThisPC > LocalDisk C: > Program Files (x86) > W3DHub > Games > ia release >Data (DATA FOLDER) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- In celebration of C&C Renegade's upcoming 20th anniversary i've decided to redo the Renegade weapons. The original Renegade weapons were 256x256/512x512 files made back in 01 (During development) This Remastered Texture package takes these files and puts them through a process of touching up the weapons how I saw fit. 1. The textures have been Digitally A.I. Remastered to 1024x1024 and 2048x2048 resolution. Effectively doubling the detail. (Credit to flow111) 2. Bump mapping has been applied through the .dds file. This makes the weapon actually have some texture rather than the smooth almost acrylic paint like skin that was made. 3. The contrast and brightness along with extra bump map texturing has been applied to places like handles and grips. 4. Scratches, weathering and rust has been applied to every weapon to help showcase the war that their being used in. 5. The weapons have been given a black and white filter to get rid of the weird off coloring that most had and help simulate a more metal/realistic look. 6. Some weapons were given a burnished, black .png mapping to help with black wear mark details. 7. Finally each weapon has been given weapon specfic detail one by one to help give off some character. They range from Kill Tally's, Iron Sights, Weapon specfic warning labels, ID Numbers, Heat Resistant Metals like Gold and Loading instructions. Enjoy and cheers to everyone for 20 years and counting. It's been quite a wild ride. See you on the battlefield and untill then, rq. - Threve Notes: Ricardo Milos screen (Volt Rifle) not included. All weapons done with exception to the Flame Thrower. (To be updated later, still updated to higher resolution) Submitter Threve Submitted 02/11/2022 Category Custom Textures  
  9. Version 1.1.0

    290 downloads

    To install, place the files in the Respective Folders. You just drag and drop them. Navigation is as follows. You're going to take the files from the TTFS folder and drop them into your IA TTFS folder. Navigation there is as follows. ThisPC > LocalDisk C: > Program Files (x86) > W3DHub > Games > ia release > IAFiles > InterimApex > ttfs > files You're going to take the files from the DATA folder and drop them into your IA DATA folder. Navigation there is as follows. ThisPC > LocalDisk C: > Program Files (x86) > W3DHub > Games > ia release >Data Note: When the game does a major update, you'll have to reinstall this mod again. This is due to the update forcefully replacing the files. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- In celebration of C&C Renegade's upcoming 20th anniversary i've decided to redo the Renegade weapons. The original Renegade weapons were 256x256/512x512 files made back in 01 (During development) This Remastered Texture package takes these files and puts them through a process of touching up the weapons how I saw fit. 1. The textures have been Digitally A.I. Remastered to 1024x1024 and 2048x2048 resolution. Effectively doubling the detail. (Credit to flow111) 2. Bump mapping has been applied through the .dds file. This makes the weapon actually have some texture rather than the smooth almost acrylic paint like skin that was made. 3. The contrast and brightness along with extra bump map texturing has been applied to places like handles and grips. 4. Scratches, weathering and rust has been applied to every weapon to help showcase the war that their being used in. 5. The weapons have been given a black and white filter to get rid of the weird off coloring that most had and help simulate a more metal/realistic look. 6. Some weapons were given a burnished, black .png mapping to help with black wear mark details. 7. Finally each weapon has been given weapon specfic detail one by one to help give off some character. They range from Kill Tally's, Iron Sights, Weapon specfic warning labels, ID Numbers, Heat Resistant Metals like Gold and Loading instructions. Enjoy and cheers to everyone for 20 years and counting. It's been quite a wild ride. See you on the battlefield and untill then, rq. - Threve Notes: Ricardo Milos screen (Volt Rifle) not included.
  10. ECW has the main purpose of being an exploratory game where finding and discovering what the map has to offer is the primary draw for players. However there are some situations and scenarios one may find themselves in where they wish to know the location of a specific object or weapon. This guide not only provides most of the locations for everything, but also a helpful description, status, and some tips/tricks to get things going. The original thread for this guide is located here. TABLE OF CONTENTS 
 Section 1 (Vehicles) *Note: Typical easy to find vehicles such as a Panda or Delorean will not be added* - Assault Submarine Cost: $60,000 Weapons: Passive Sonar when Submerged, (12) Torpedoes, Hellfire Missiles (Must Deploy) Location: In the bottom of the AirCraft Carrier cargo area. *Note: Was able to drive a little bit on land and got stuck. Then clicked unstuck and exploded for no reason. Unsure if it's able to drive on land. Also this thing is really bouncy when not submerged. - AC-130 BUFF Cost: $150,000 Weapons: (Individually controlled by each player. This vehicle has 5 passenger slots) x3 M134 Mini Guns, x1 20mm AutoCannon, x1 120mm Cannon (Driver controlled Tactical Nuke Drop. Press B while flying the plane to drop Mini Nuke.) Location: When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. Go there and there will be a big hanger. On one side of the end of the hanger there will be purchase terminal for a C-130. Click next and you'll get the AC-130 - A-10 ThunderBolt II Cost: $80,000 Weapons: 20mm Gatling Cannons (Can only fire where plane is aiming however) Location: Desert Military Base (Outdoors), After arriving at the military base go to the Mini Air Field located next to it and there will be a couple PT's on the outside of a hanger. One of which will have the A-10 ThunderBolt - Apache Attack Helicopter Cost: $80,000 Weapons: 30mm Cannon, (16) Hellfire Missiles, 200 Armor Location: Desert Military Base (Outdoors), After arriving at the military base go look around on the surface. There will be a couple warehouses with PT's. Go to the very corner in the base with an H painted on the ground. The PT will be here. - APC Cost: $27,500 Weapons: Flak Cannon, 600 Armor Location: Desert Military Base (Outdoors), After arriving at the military base go look around on the surface. There will be a couple warehouses with PT's. On one of them (The 2nd near the gate) will be the APC. The PT is next to the T-80 MBT as well. - Ballista Cost: $45,000 Weapons: Massive Arrow Location: Hell Island. Spawn in downtown and head out to the ocean in a helicopter. You're going to want to head WEST for what may seem like forever and then out of nowhere there will be a Big Island Volcano. Fly to the top of the mountain and then go down hill following the road. It will take a while but eventually you’ll reach a kind of mini broken down castle. Go inside and you’ll see some PT Terminals. One of them has the Ballista. - Boeing 747 Cost: $50,000 Weapons: None (Should be noted that crashing this plane will send debris flying that will kill and possible destroy others nearby) Location: When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. Go there and there will be a big hanger. On one side of the end of the hanger there will be purchase terminal for a B-747. - Bullfrog (Halo Combat Evolved Warthog) Cost: $12,000 Weapons: 3 Player slots (Driver, Passenger, Gunner), 7.62 Machine Gun (Controlled only by some other player standing on turret) Location: RenHalo, You're going to want to spawn at the Casino and then get a helicopter and head West to North West until you see an Oil Derrick with 2 Cranes. Upon seeing this hop out and climb (or land) on the top of the oil drill. You'll then see an option to purchase a $500 Network Upload link that upon deployment will take you here. Grab the key cards and then/o to the bridge and activate a switch somewhere on there. Afterwards kill all the Aliens that wake up and then go back to the beginning where you can buy Land Mines and take the elevator down. Don't deploy your parachute, the elevator is just obnoxiously fast. The PT for this thing will be on the right. Good Luck. - Ballistic Buck (Mech Deer) Cost: $1,000,000 Weapons: Massive Health (2000, Auto healing), Main and Secondary Weapons determined by the color of the Mech that you buy, Close Combat Infantry shield (Press space to activate, kills any nearby infantry), Sonic Boom (Middle Button) for close threats, Self Destruct (Mini Nuke Explosion) Location: This will be located in the sewers. In order to purchase go to the Probe Inn and then go behind the restaurant where you'll be able to see a almost bunker like structure. Go in here and you'll then be able to go inside the sewers. Go fwd down a long ass path way then to the place called "Pump" listed above on the directions. Go down the water way on your left and be sure to jump so you don't die at the very end of it. Then go down the walkway and go south. Then go explore a bit and you'll see an Area with a Red Exclamation Mark, and a Glass Barrier with yellow arrows on the other side. There are 3 ways to get into here. 1. Go explore a bit and there is another sewer very close by that has a cardboard box you can run inside of. There should be a red key here to unlock the door. If not.. 2. Go to the Police Station and get a Red Key card there.. or it will be in the prison. 3. It is possible to glitch into here. You'll need an RC Tank which can be picked up for $200 at the RC Shop. Go next to the Glass Barrier as close as you can by the corners and then activate the RC Tank. With a couple tries your character will move into the glass barrier and bypass the lock. You'll then be put into a room where Jazz music is playing, you can buy stuff from a Military Purchase Terminal and also different MechWarriors/Ballistic Bucks. *Note: Gun is able to overheat if used at a cyclic rate. This will shutdown the mech temporarily and possibly damage it. *Note: The Blue Mech has ?? The Green Mech has ??? The Black Mech has ??? The Yellow Mech has Gauss Cannons and a very powerful Tesla Cannon. The Purple Mech has Tiberium Gatling Guns and Tiberium Missiles. - Comanche Reconnaissance Helicopter Cost: $90,000 Weapons: 20mm Cannon, (6) Hellfire Missiles Location: Top Deck of Aircraft Carrier - C-130 Cargo Plane Cost: $60,000 Weapons: None Location: When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. Go there and there will be a big hanger. On one side of the end of the hanger there will be purchase terminal for a C-130. - Cromwell Medium Tank Cost:$10,000 Weapons: 75mm Cannon, 7.62 Coaxial Machine Gun, 1000 Armor Location: When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. You will want to go opposite from the air field. You will then see about 4 islands off into the distance. Go to the first one on the right and in the middle of the island there will be a mini tent and 2 pump jacks. On the tent there will be an option to buy the tank. - C&C Renegade Humvee Cost: $5,000 Weapons: 100 Round Machine Gun, 100 Armor Location: Go to the Nuclear Power Plant and then make your way towards the Docks/Pier. There will be a building nearby with a smoke stack coming out blowing smoke. Go to the building next to it and there will be a garage labeled with the name of WestWood Studios. The Garage will contain some Humvee's getting worked on and a PT for a Humvee. - Chinook Transport Helicopter Cost: $10,000 Weapons: None, Vehicle Transport Ability Location: Spawn downtown and go near the Power Plant. Now look ahead and go to the building near the docks with the Smoke stack. Upon getting there, there will be a ladder that you can climb. When you get to the top there will be a PT for the Chinook. - Desert Patrol Vehicle Cost: $20,000 Weapons: 50. Cal Machine Gun , Dual Mounted Rocket Launchers Location: Desert Military Base (Outdoors), After arriving at the military base go look around on the surface. There will be a small garage or underground entrance. Immediately you will see the PT for this after entering along with 2 ceiling guns you need to eliminate. - Dreadnought (Battleship) Cost: $1,000,000 (Listed incorrectly on PT as $2 Million) Weapons: 2000 Armor, Dual Railguns + Nuclear Missile Launchers (25 Round Magazine before reloading), 360 Degree firing capability with almost unlimited range for weapons. Location: This thing takes annoyingly long to get. First spawn at the Chalet and get a helicopter or Leopard Spaceship with some heavy firepower. Fly then east until you see some Windmills in the middle of the ocean. Keep flying past them for a while and the game will lag then suddenly while you are ejected forward very rapidly for a few seconds. (This means you reached the end of the massive map and respawned on the other side). You should now see a Massive Tall single Windmill with a Canada Flag on top of it surrounded by a bunch of turrets. Take out the turrets on the bottom. (Took me 3 tries). Then climb up the ladder and immediately there will be a PT icon for the Battleship. *Note: DO NOT GO 50 TO 100 FEET NEAR LAND OR THIS THING WILL EXPLODE FOR NO REASON - Dune Buggy Cost: $5,000 Weapons: None Location: Behind Probe Inn - F-15 Eagle Fighter Jet Cost: $60,000 Weapons: M61 Vulcan Minigun, 4 SideWinder Missiles Location: Desert Military Base (Outdoors), After arriving at the military base go to the Mini Air Field located next to it and there will be a couple PT's on the outside of a hanger. One of which will have the F-15 - FP3DM Mobile Flak Truck Cost: $60,000 Weapons: Mobile Player Controlled Flak Cannon Location: Desert Military Base (Outdoors), After arriving at the military base go to the Mini Air Field located next to it and there will be a couple PT's on the outside of a hanger. These will have the A-10 and F-15. To get the Flak Truck simply go around to the other side of the hanger and there will be a PT for the Flak Truck and also a flashlight. - Ghost Hovercraft Cost: $50,000 Weapons: Laser Gatling Gun, Dual Cluster Missile Launchers Location: RennHalo, You're going to want to spawn at the Casino and then get a helicopter and head West to North West until you see an Oil Derrick with 2 Cranes. Upon seeing this hop out and climb (or land) on the top of the oil drill. You'll then see an option to purchase a $500 Network Upload link that upon deployment will take you here. The Rifle will be located inside of the first door in RenHalo so make sure to get those Key Cards or you'll be SOL - GT4 Rally Car Cost: $27,500 Weapons: None , Incredible Acceleration and Speed (170 MPH) , 100 HP only Location: San Casina Track in between the two main garages. - Gun Boat Cost: $50,000 Weapons: (12 Rounds Per Magazine) Missile Launchers and Flak Cannons , 2000 Armor Location: Spawn downtown and go to the Nuclear Power Plant. Go into the ocean (North West) until you reach a large oil derrick site. It will be on the left on the first floor where the yellow crane is. - Harrier Bomber Aircraft Cost: $70,000 Weapons: 30mm Cannon + Guided Bombs, 30mm Cannon Location: Top Deck of Aircraft Carrier *Note: This thing is impossible to fucking fly. Does not act like a VTOL at all. - Hazardous Materials Truck Cost: $20,000 Weapons: None, Does However unlock the ability to pick up Hazardous materials then drop them off for $ Location: Go to the Nuke Power Plant, go to the smoke stack building then head west. There will be a garage with a PT for this. - Hind Attack Helicopter Cost: $80,000 Weapons: Dual 40mm High Explosive Auto Cannons, (12) Hellfire Rockets Location: Desolation Island. Head the Hell Island and then go NE. Keep traveling for about 30 seconds or so and look for the Island with Black Smoke coming out of it. Land there and then look at the trees for a hidden PT Icon - HoverCraft Cost: $30,000 Weapons: None Location (x3) (1) When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. You will want to go opposite from the air field. You will then see about 4 islands off into the distance. Go to the first one on the right and in the middle of the island there will be a mini tent and 2 pump jacks. On the tent there will be an option to buy the hover craft. (2) When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. This will contain a mini tent that inside has the Hovercraft available to purchase. (3) Spawn downtown and go to the Nuclear Power Plant. Go into the ocean (North West) until you reach a large oil derrick site. It will be on the right on the first floor where the yellow crane is. - Hydra Jump Jet Fighter Cost: $60,000 Weapons: Hydra v70 Rockets, Amraam Missiles, VTOL (Helicopter like) Capabilities Location: Top Deck of Aircraft Carrier - Ice Cream Cart Cost:$5,000? Weapons: Ice Cream Sandwhich (-10 Damage) , Ice Cream Bar (100 Damage) Location: Nearby the gravestones (with the Canadian and USA flags) next to the Police Station. It'll be on the side of an outside building on the very edge. Look at your radar to confirm PT. - IFV (Infantry Fighting Vehicle) Cost:$40,000 Weapons: 30mm Autocannon, 7.62mm Machine Gun, 500 Armor Location: Desert Military Base (Outdoors), After arriving at the military base go look around on the surface. There will be a couple warehouses with PT's. Near the entrance gate (nearest to the Desert Train Station) will be a warehouse with a PT for the IFV. - Ion Cannon Cost: $50,000 Weapons: Map wide, Predator Missile Style Guidance Ion Cannon (Takes about 8 seconds to charge up and fire. Is highly noticeable when firing. Will 1 Hit almost anything if successful. You can also be killed while piloting if someone attacks you on Mars. *NOTE* Dropping or exiting the vehicle will cause said Ion Cannon to drop out of the sky and explode violently on the ground you were hovering over. Typically better though more expensive than firing the Ion Cannon itself. Location: Mars, easiest way to get to Mars is to spawn downtown and find your way on top of the casino. On top of the casino will be a dropship PT. Buy it and fly your ass up in the air. After a couple seconds of flying the game will lag for a second and you'll find yourself in space, then on a flat plain rock. Simply hop out then walk around mars and you'll find the PT for the Ion Cannon near the edge. - Ke Nu Light Tank (WWII Japanese Mini Tank) Cost: $19,600 Weapons: 57mm Tank Gun , 7.7mm Machine Gun Location: Head to Desolation Island and then proceed to go east a little bit. You'll see a small island very close by and if you check your radar you'll see a PT Icon (White Square) go to this white square and you'll find this tank. - Kokusan Armored Car (WWII Japanese Vehicle) Cost: $9,000 Weapons: 7.7 Vickers Machine Gun Location: San Bernardino raceway behind the bleachers/Benches. - Leopard Spaceship Cost: $150,000 Weapons: 10 Proton Torpedo Lasers, Ability to travel to Mars, 1,000 Armor Location: Desert Military Base (Outdoors), After arriving at the military base go look around on the surface. There will be a control tower or building that is taller than the rest. Go inside said building. - Little Bird Attack Helicopter Cost: $75,000 Weapons: Machine gun and Missile Launchers Location: Desert Military Base (Outdoors), After arriving at the military base go look around on the surface. There will be a couple warehouses with PT's. Go to the very corner in the base with an H painted on the ground. The PT will be here. - LS1 Steam Locomotive Cost: $60,000 Weapons: Dual Train Horns Location: Desert Train station - M10 Wolverine Tank Destroyer Cost: $48,000 Weapons: 3 Inch Anti-Tank Cannon, 50 Cal. Machine Gun Location: Spawn in downtown and head out to the ocean in a helicopter. You're going to want to head west for what may seem like forever and then out of nowhere there will be a Big Island Volcano. Go to the very top of it and make your way down the road. The first bunk you see will have this thing on the outside of it as a PT. Be aware the inside of the Bunker has a Ceiling gun that must be destroyed. - M109A6 Paladin Arty Cost: $50,000 Weapons: 155mm Arty Cannon Location: Desert Military Base (Outdoors), After arriving at the military base go look around on the surface. There will be a small garage or underground entrance. Immediately you will see the PT for this after entering along with 2 ceiling guns you need to eliminate. - M12 Gun Mortar Carriage Cost: $41,750 Weapons: M12 Mortar Location: When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. Go there and there will be a control tower with a bunch of PT's. On the very end there will be the option to buy the M12 Gun Mortar. - Mammoth HC (Hovercraft) Cost: $200,000? Weapons: Dual Mammoth Tank Cannons and Rocket Pods , 20mm Explosive round Mini guns (Switchable weapons on vehicle) Location: When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. Go to the first mini ice berg/island on the right before the Airfield. - MechWarrior (MadCat MKII) Cost: $1,000,000 Weapons: Massive Health (2000, Auto healing), Main and Secondary Weapons determined by the color of the Mech that you buy, Jump Jets for hovering, Sonic Boom (Middle Button) for close threats, Self Destruct (Mini Nuke Explosion) Location: This will be located in the sewers. In order to purchase go to the Probe Inn and then go behind the restaurant where you'll be able to see a almost bunker like structure. Go in here and you'll then be able to go inside the sewers. Go fwd down a long ass path way then to the place called "Pump" listed above on the directions. Go down the water way on your left and be sure to jump so you don't die at the very end of it. Then go down the walkway and go south. Then go explore a bit and you'll see an Area with a Red Exclamation Mark, and a Glass Barrier with yellow arrows on the other side. There are 3 ways to get into here. 1. Go explore a bit and there is another sewer very close by that has a cardboard box you can run inside of. There should be a red key here to unlock the door. If not.. 2. Go to the Police Station and get a Red Key card there.. or it will be in the prison. 3. It is possible to glitch into here. You'll need an RC Tank which can be picked up for $200 at the RC Shop. Go next to the Glass Barrier as close as you can by the corners and then activate the RC Tank. With a couple tries your character will move into the glass barrier and bypass the lock. You'll then be put into a room where Jazz music is playing, you can buy stuff from a Military Purchase Terminal and also different MechWarriors. *Note: Gun is able to overheat if used at a cyclic rate. This will shutdown the mech temporarily and possibly damage it. *Note: The Blue Mech has Flak Cannons as its primary Weapon with 40 Hellfire Rockets as its secondary. The Green Mech has Phased Projectile Rounds and a Heavy Spiker (Acts like the Spiker gun from Halo CE) as its secondary. The Black Mech has an Energy Launcher and Plasma Torpedo Launchers. (This Mech is extremely power yet overheats frequently if not careful) The Yellow Mech has ???? The White Mech has Explosive Machine Gun Rounds and JMS 49T Rockets. The Red Mech has Dual Flame Throwers and Napalm Rockets. - Messerschmitt Bf-109 WWII German Plane Cost: $12,000 (Listed as $25,000 but cost me 12,000) Weapons: Dual Fast Firing Machine Guns with Some Splash damage, Plane is fucking fast btw, typical speed of over 300 mph, 100 Health/No Armor however Location: Hell Island. Spawn in downtown and head out to the ocean in a helicopter. You're going to want to head West for what may seem like forever and then out of nowhere there will be a Big Island Volcano. It will be located on the ground floor of Hell Island on a tiny mound with a graveyard next to it near a JTOSS Turret. Directly next to the Air Strip. - Normal Fishing and Sea Craft, Sea Doo, Dinghy, Fishing Boat, Fishing Trawler Cost: $8,000 , $7,000 , $75,000 , $100,000 Weapons: None Location (Many): When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. This island will contain a mini tent, go there. Now that you're at the mini tent, go to the left a little bit and you'll see a pier. Go there and all of these are available to purchase. Spawn Downtown and then go towards the Desert. In the middle of the Train Tracks to the desert and the bridge to the desert near the water there will be a mini Marina. Go here and you'll find all the PT Icons together. - Nuclear Missile Submarine Cost: $20,000 Weapons: Dual Nuclear Missile Launchers with Massive Splash damage, Sonar Location: Go to Chalet and then head North looking for a close by pancake/omelet looking flat island with a mini dock on it. It'll be to the left of the Island with the 2 pumpjacks. You're going to want to swim underneath the island until you get to the middle. Be aware if you don't have a scuba tank that this will take away your health until you get to 40 to 2 hp. So take your chances. Rise up in the middle of the island underwater and you'll then be taken into a mini cave that will have this to purchase along with scuba tanks. - Northrop Grumman E-2C Hawkeye (Recon Aircraft) Cost: $120,000 Weapons: 700 Armor, Ability to earn $, 350+ MPH Typical Speed Location: Top Deck of Aircraft Carrier Note: *From Vehicle Tips when pressing Y while flying* 1. Fly to the Red Stars on your radar to perform Recon 2. Land at an Airfield to cash in on your recon. 3. Your current recon target is worth $7,500. Your current flight is worth $0 since you just started. 4. Your current rank is level 1 which is $7,500 per recon flight. - Panther Tank (WWII German Tank) Cost: $35,000 Weapons: Flame Thrower, 75mm Cannon, 300 Armor Location: Spawn at Ghost Town and immediately head SE towards the windmill. There will be an old shack building and on it will be a PT for a Panther. - Panzer III (WWII German Tank) Cost: $38,000 Weapons: 3.7cm KwK 36 , MG 34 Machine Gun Location: At the top of Ski Hill. Basically spawn at Chalet and enter inside of it. You'll be taken to Ski Hill where if you go all the way up you'll find this thing. - Police Helicopter Cost: $10,000? Weapons: Spotlight Location: At the top/helipad of the Prison/Police Station. - Pirate Ship Cost: $200,000 Weapons: Dual Side Cannons (7 Per Magazine, Right click or left click for either side) Location: Desolation Island. Head to Hell Island and then go NE a little bit and you'll then see an Island with smoke coming out of it. Next, simply land there and take a look around. You'll quickly find the PT Icon for this. - Railgun Hovertank Cost: $75,000 Weapons: Railgun Cannon, 500 Armor Location: Go to the Chalet and head NE. It will be on the big IceBerg on a White Box with a PT. - Rose (and Lion) Drop Ship Cost: $75,000 or $50,000 (Location Dependent) Weapons: None (Able to go to Mars. Just keep clicking to activate jet engines.) Location (2): (1) When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. Go to the control tower and look around and there will be a door. Go into that door and in the control tower room you'll see it. ($75,000) (2) The rooftop of the Casino has a PT for a Dropship. ($50,000) *Note: For some reason both drop ships have different names and prices but there is no difference between them - R/C Tank Cost: $250 Weapons: 2mm Mini Tank Cannon, Remote Driving Ability, can be exited and picked back up again, can be used to glitch through doors by those knowledgeable. Location: Go spawn to the house. To the right you'll have downtown, a little to your left you'll have the church, in front of you you'll have a mini town that has an R/C shop in it. The go inside and go forward and you'll see two PT Icons with it.. *Note: Goes to your weapons. You will need to deploy it to drive. - ROFLcopter Cost: $1,000,000 Weapons: LMFAO Bombs , LOL Rockets Location: RenHalo behind the Portal on the Bridge. You'll need to grab the Red Key card before going to Renhalo, though, otherwise the door won't open. Also, wallhugging is necessary to get behind the portal. *Note: Special thanks to Killing_You for providing information on this. - Semi Cost: $6,000? Weapons: None Location: Located next to San Casina Speedway entrance. (Where the tall crane is located nearby the Hospital) - Snowmobile Cost: $2,000 Weapons: None , *As of Jan. 29th 2019 it is unusable when it spawns. Will just glitch out into space when purchased* Location: Ski Lift Hill and the very top next to the M61 Minigun - SCUD Missile Launcher Cost: $?? Weapons: Map Wide Ballistic SCUD Missile with Predator Drone above map style aiming. Location: ? Unknown *Note: Vehicle will fire the missile into orbit after selecting target and then descend within 5-10 seconds unto target. It should be known however the missile can be shot down by missile defense systems. - Shilone Aerospace Fighter Cost: $240,000 Weapons: 750 Armor, Laser Machine guns, (100 Round Magazine) Laser Beam Location: Head on over to hell island and look for the broken down Airfield where you purchase the V-22. There will be a cave nearby with a small tourch on fire. Go inside this cave and there will be a steel door. Get your gun out because behind the steel door will be a Ceiling Gun. *Note: Vehicle has a very slow speed of 150 and the weapons are very difficult to aim with little damage. Not worth buying in my opinion. - Seaplane Cost: $12,000 Weapons: Able to release a Virus or Poison Gas while flying in the air, able to land on water, stupid fast (450 - 500 MPH Top Speed) Location: Get to the middle of Hell Island and head South West until you see a small little island with a broken dock. The PT will be on the shack. - SturmTiger Cost: $35,000 Weapons: 380mm Siege Missile Location (2): (1) Chalet. Spawn here and look behind the building up the stairs. You'll then find this beast. (2) Houses. Go up the hill when you're at the houses (Towards the Ghettos) and look inside the garage of one. There will then be a PT icon for this tank. - Stuka AeroSpace Fighter Cost: $320,000 Weapons: Machine Gun Laser Beams, Proton Bombs (Fired like a shotgun spread, Does High Damage), Very Very High Speed Aircraft Location: Mars, easiest way to get to Mars is to spawn downtown and find your way on top of the casino. On top of the casino will be a dropship PT. Buy it and fly your ass up in the air. After a couple seconds of flying the game will lag for a second and you'll find yourself in space, then on a flat plain rock. Simply hop out then walk around mars and you'll find the PT for the Ship. If you like this thing then it would be a good idea to set it as your favorite due to the difficulty/process of acquiring the spaceship. - T-80 Main Battle Tank Cost: $42,500 Weapons: 125mm Cannon, 9K112 Kobra Anti-Tank Missile Location: Desert Military Base (Outdoors), After arriving at the military base go look around on the surface. There will be a couple warehouses with PT's. On one of them (The 2nd near the gate) will be the T-80 MBT. - Toys R Us Special Edition LightBird Cost: $100,000 Weapons: Pinwheel Machine Gun, Pinwheel Shotgun Location: Spawn at the houses and then immediately go west upwards a hill. You'll then see an ammunation and a Toy's R Us building. Go in between these in a small alleyway and you'll find the PT for this. - T1K Main Battle Tank Cost: $350,000 Weapons: Massive Armor (1700), 2 Proton Torpedo Launchers (They deal massive Damage) Location: Desert Military Base (Underground) After arriving at the military base go look around on the surface. There will be a small garage or underground entrance. Immediately you will see a path forward and a path to the left. Go forward. Keep going down until you reach a Gate with a camera. To the right will also be another entrance that will have a flame thrower and this available to purchase. - Unidentified Flying Object (UFO) Cost: $500,000 Weapons: Tesla/Lighting Scatter Location: Desert Military Base (Underground) After arriving at the military base go look around on the surface. There will be a small garage or underground entrance. Immediately you will see a path fwd and a path to the left. Go forward. Keep going down the pathway until you reach a Gate with a camera. Basically you're going to keep going straight until you reach a room that has 2 mini rooms flanking each side. One of which has a pepsi machine. Before you go forward, be advised that there will be 4 Ceiling Guns and 1 Hellfire Missile turret in the room fwd. After destroying all this stuff. Keep going forward and you'll see a PT Terminal nearby that has this. *Note: You will spawn in the water with this thing. Be careful if there is a gunboat nearby because it will fire upon you inexplicably. - Urban Assault Vehicle Cost: $27,500 Weapons: Auto Cannon Machine Gun Turret Location: Desert Military Base (Underground) After arriving at the military base go look around on the surface. There will be a small garage or underground entrance. Immediately you will see a path fwd and a path to the left. Go forward. Keep going down until you reach a Gate with a camera. To the right will also be another entrance to the right that will have a flamethrower. You're going to want to continue along this tunnel and there will be a mini dip/long path way that will have the PT. Be careful of the two ceiling turrets guarding the area! - V-22 Osprey Cost: $67,000 Weapons: 7.62 GAU Minigun, Fires where you aim it Location: Hell Island. Spawn in downtown and head out to the ocean in a helicopter. You're going to want to head West for what may seem like forever and then out of nowhere there will be a Big Island Volcano. It will be located on the ground floor of Hell Island on a tiny mound with a graveyard next to it near a JTOSS Turret. Directly next to the Air Strip. - Volare Cervus (Flying Experimental Deer) Cost: $250,000 Weapons: (12) Cervus Missiles, 900 Armor, Very hard to hit/Low Profile, Infantry Crush Capabilities Location: When spawning, first go to the Chalet and then look around on the Island. Head South to South East on the Chalet Island untill you're near the water. Almost at the corner you'll see a PT hidden on a tree. It will be here. Sometimes it'll switch places for some strange reason. If it's not on the east side as I said above, it's on the opposite side instead (west). - War Train Cost: $120,000 Weapons: Dual 20mm Gatling Cannons, Train Horn. ( Most Powerful unit in the game ) Location: When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. This will contain a mini tent that inside has the War Train available to purchase. - War Balloon Cost: $10,000? Weapons: Dual 20mm Gatling Cannons, Proper message from EA Location: This thing takes annoyingly long to get. First spawn at the Chalet and get a helicopter or Leopard Spaceship with some heavy firepower. Fly then east until you see some Windmills in the middle of the ocean. Keep flying past them for a while and the game will lag then suddenly while you are ejected forward very rapidly for a few seconds. (This means you reached the end of the massive map and respawned on the other side). You should now see a Massive Tall single Windmill with a Canada Flag on top of it surrounded by a bunch of turrets. Take out the turrets on the bottom. (Took me 3 tries). Then climb up the ladder and go to where the doors are. You'll then see a ladder to climb. Be aware that there is a ceiling gun you need to take out. Use "v" to free aim and take it out before climbing the ladder. Now climb the ladder and go all the way up into the control room. Take out any turrets and climb the ladder in the control room and on the very top roof of the Windmill will be the War Balloon. - X7-32 Apache (Avatar Helicopter) Cost: $240,000 Weapons: Heavy Lazer Chaingun , Plasma Rockets, 400 Armor Location: Go to the Chalet then head towards East and you should see some windmills in the middle of the Ocean. Should be the 10th Windmill. Go fly over them and you'll eventually see a white box on your radar signifying a PT. Go on top of the Windmill and there will be a PT Icon to buy this. - Zeppelin Cost: $75,000 Weapons: Massive Health, Obnoxious Horn Location: When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. Go there and there will be a big hanger. On one side of the end of the hanger there will be purchase terminal for a Zeppelin right next a parachute PT. Section 2 (Perks/Power Ups/Pets) (Incomplete List) --1. Spending/Profits-- - Cheap Armor Effect: You can buy armor for %10 of its normal cost How to Acquire Perk: Keep buying armor at the Gun Store. - Food Stamps Effect: You can buy any food item for free How to Acquire Perk: Keep purchasing food throughout the game. - Welfare Effect: Government will send you a Welfare Check every 5 minutes ($12,000). Check is worth more the more the perk is used. How to Acquire Perk ($500,000) : Go to the Green Bottle Night Club nearby downtown. Also known as the ghettos. Across from the Green Bottle is a building. Go inside of it and go inside of the elevator. After getting out of the elevator there will be a blank PT with the Welfare Perk. -------------------------------------------------------------------------------------------------------------- --2. Job-- - Conductor Effect: Normal Money output plus an additional money trickle even while your train is empty. You also get paid 5x for stopping at stations. How to Acquire Perk: Drive the train and stop at stations for a while. - Cashier Effect: Cashier jobs now have a maximum pay of +150 extra dollars a second for each use of this perk (so $350 per second with one use). In addition your boss no longer cares what you hold while on the job. How to Acquire Perk: Stand and be a cashier for a while. Possibly 10 -20 minutes in total. - Generous Effect: Split 10% of your earning between any passengers in your vehicle. (Additional %10 for each usage of this perk). How to Acquire Perk: ? Possibly by transporting others in your train with conductor perk equipped. - Cannon Fodder Effect: You aquire a steady $2 per second for being one of the first to play the game when it first came out! Have to be moving around to earn money. How to Acquire Perk: Have played ECW when it was first released. - Enhanced Pumpjack Effect: Pumpjacks now last twice as long! How to Acquire Perk: Activate around 50 Pumpjacks. -------------------------------------------------------------------------------------------------------------- --3. Swimming-- - Pro Diver Effect: You spawn with a Scuba Tank that has an additional 2.5 Minutes of Air for each time you use the perk How to Acquire Perk: ? Possibly dive and swim for a while. Or buy scuba tank and dive for a while. - Goggles Effect: Each use of this perk doubles the range you see underwater. How to Acquire Perk: ? Swim for a while underwater. -------------------------------------------------------------------------------------------------------------- --4. Health-- - Hardened Warrior Effect: You take %5 Less Damage from any Injury How to Acquire Perk: ? Take damage and keep playing for a while. - Vitality Effect: You get twice Health Regenerate Rate How to Acquire Perk: ? Regenerate you health for a while. - The Vagina Monologues Effect: When playing as a Female Char. your health is multiplied by two. How to Acquire Perk: ? Play as female Char. for a while -------------------------------------------------------------------------------------------------------------- --5. Vehicle-- - Insurance Effect: If your vehicle is destroyed, you get %25 of its cost back How to Acquire Perk: ? Sell your vehicle or have it get blown up for a while - Cheap Repairs Effect: Vehicle Repairs at a Pay-n-Spray are 50% cheaper How to Acquire Perk: ? Have your vehicle get repaired for a while - MechWarrior Effect: Multiple.. 1. When Mech Explodes (Dies) it will explode into a powerful Nuke Blast , 2. Mech gains heat at half the rate , 3. Mech Min Reactor time is cut in half, 4. Mech Sonic weapon has a 24% Damage increase potential. 5. Me... (5th Effect Description is unfourtantly cut off and is impossible to know) How to Acquire Perk: Buy a couple Mechs and kill stuff. - Salvager Effect: Any vehicle you have will have 25% of the depreciation cut off from it. How to Acquire Perk: Sell 50 Vehicles? -------------------------------------------------------------------------------------------------------------- --6. Combat-- - Fair Playing Field Effect: If you're on foot and the enemy is in a vehicle. You'll get a 25% Damage Bonus against them! How to Acquire Perk: ? - n00b Effect: All players spawn protection with protection that hurts anyone that attacks them. This lasts 10 seconds. However with 1 use of this perk you get 2.5 minutes. 2 Uses = 5 Minutes! How to Acquire Perk: ? Spawn a couple times for a while. - Taser Resistant Effect: You are now more resistant to tasers. How to Acquire Perk: Get Tasered about 50 to 56 times. - Ion Cannon Damage Effect: Ion Cannon damage increased How to Acquire Perk: Pilot and use the Ion Cannon for a while - Ion Cannon Range Effect: Ion Cannon Range/Splash is increased How to Acquire Perk: Pilot and use the Ion Cannon for a while -------------------------------------------------------------------------------------------------------------- --7. Death-- - Hoarder Effect: You will not lose any ammo upon death when you die. You will still however lose your weapon upon death. How to Acquire Perk: ? -------------------------------------------------------------------------------------------------------------- --8. Misc.-- - Life Lock Effect: All accounts are locked. Anyone caught stealing from your account will go to jail. How to Acquire Perk: ? - Pack Mule Effect: Your inventory is now 25 spaces larger! How to Acquire Perk: ? - Loan Shark Effect: Every use of this perk multiplies the rate that your loans earn interest. How to Acquire Perk: ? - Stealth Perk Effect: On rare Occasions you will spawn with Stealth. (The more this perk is equipped the most chance you have) How to Acquire Perk: Use the Stealth Generator a couple of times. - Disk Jockey ($100,000) Effect: You spawn with a Radio every life. *Widely considered a shit perk since you can just set the Radio as your favorite for $100. Unless you lose your radio 1,000 times it doesn't make any sense. How to Acquire Perk: Go to the nightclub and look inside the DJ booth. You'll then see a PT icon where you can buy this. -------------------------------------------------------------------------------------------------------------- --9. Weapon-- - Karate Master Effect: Your melee kicks are far more dangerous. How to Acquire Perk: ? Practice using your Duke Nukem Style ? -------------------------------------------------------------------------------------------------------------- --11. Pets-- (Pets are Acquired typically at the Pet Shop such as a Dog, Squirrel or Cat. Although there are some hidden throughout the map as well.) - Pet Bear Effect: Badass mini bear, possibly Soviet trained following you around. How to Acquire ($1,000,000): Find your way unto Hell Island. Going down the mountain there will be a cave containing a PT to buy a Pet Bear. Be aware this will cost $1,000,000 - Pet Dear Effect: Jerad's Favorite following you around. How to Acquire ($1,000,000): Spawn downtown and head west till you're near the ocean. In a park will be a PT that has this bad boy able to purchase. - Pet Scorpion Effect: Nod's Finest. How to Acquire ($1,000,000): Spawn downtown and go to the Nuclear Power Plant. Go into the ocean until you reach a large oil derrick site. It will be there on a cargo container on the 2nd floor outside. - Pet Reindeer Effect: It's always Christmas with this bad boy following you around! How to Acquire ($1,000,000): Spawn at the houses and head up to where Canada is. Across from the Canadian store will be a Christmas store. Go inside and then go to the barn/stable right next to it and inside will be a PT icon for this. - Pet Moose Effect: It's a Moose and he's a bit big. How to Acquire ($1,000,000): Head to Canada and look nearby the plane crash. There will be PT with it. - Pet Ant Effect: Try not to step on your new found friend. How to Acquire ($1,000,000): Head to San Casina Raceway and look inside one of the podiums around the track. At the very top you'll find a PT icon for this. - Pet Visceroid Effect: He (It?) doesn't look the friendliest, or the nicest.. or anything at all really. But he'll always follow you around and make you happy with his constant eyeballs and mouth popping out from his body. How to Acquire ($1,000,000): Head to San Casina Raceway and look inside one of the podiums around the track. At the very top you'll find a PT icon for this. -------------------------------------------------------------------------------------------------------------- Section 3: (Weapons) *Please note that average weapons such as the pistol or shotgun will not be listed* *Damage will be categorized as such due to different weapon types and categorizing all their damages into one. (Example 100 damage from dynamite doesn’t make sence if it only does a small amount of damage when you’re far away) Damage types: None, Very Low, Low, Medium, High, Very High, Unsurvivable* - AA-12 Automatic Shotgun Cost: $499 Features / Magazine (Ammo Reserve) / Damage: A fully automatic and very deadly shotgun. Comes with explosive rounds for when playtime is over. / 20 (80) [Normal 12 Gauge Rounds] 5 (20) [HE Shotgun Rounds] / Medium (12 Gauge) Medium to High (HE Rounds) Location: Go to Coop and then go to the Desert Ammunation. Proceed to go East out into the ocean until you reach the Windmills. It will be on the first windmill inside of it. Also deep underground in the military base if you decide to adventure there. - AK-47 Cost: $499 Features / Magazine (Ammo Reserve) / Damage: Go ahead you communist. / 30 (200?) / Low to Medium Location: North side of Hell Island on the bottom of the Island in a cabin. - Arctic Warfare Sniper Rifle Cost: $6,000 Features / Magazine (Ammo Reserve) / Damage: Has a scope / 5 (45) / ---> Unsurvivable (Head shots on other players and anywhere against normal civilian NPCs) High (Against other players on body) Medium (Against Ceiling Guns) None to Very Low (Against most Vehicles) Location: When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. This will contain a mini tent that outside is available to purchase. - Barrett M82 50 Cal. Sniper Rifle Cost: $8000 Features / Magazine (Ammo Reserve) / Damage: Can 1 hit and Gib any Normal Civilian with a nearly infinite range. Can only be fired when standing however. / 10 (50) / Unsurvivable (Head shots on other players and anywhere against normal civilian NPCs) High (Against other players on body) Low (Against Vehicles) Location: Spawn in downtown and you'll see an extremely tall building you can enter nearby the Casino. Enter the doors and you'll be on a rooftop immediately. Then look around on the roof and you can then see a PT for the M82 - Battering Ram Cost: $250 Features / Magazine (Ammo Reserve) / Damage: Can break into homes by firing at doors. / 1 (Infinite) / Low Location: Spawn at Coop and you'll see this immediately to purchase. - Dart Gun Cost: $250 Features / Magazine (Ammo Reserve) / Damage: Fires a dart.. may contain poison. Also gets its own First Person reload animation! / 1 (50) / Low to Medium (Infantry) Location: The easiest way to get this is the San Casina Raceway. Go spawn where the houses are and look for the tall yellow construction crane. There will be a garage with red arrows nearby. Go here and you'll be taken to San Casina Raceway. With this said go to the middle of the bleachers and then look on your radar for a nearby PT that will contain this. - Deployable Defensive Turret/Ceiling Gun Cost: $1000? Features / Magazine (Ammo Reserve) / Damage: Just throw it on the ground and sit back / 1 (???) / Low to Medium Location: Go to the Chalet and look around. There will be a Island with an Airfield off in the distance and on the opposite end of the Chalet will be 4 mini islands off in the distance. Go to the first mini Island on the left. On the very top of the Island will be a PT. - Dynamite/Suicide Bomb Cost: $300 Features / Magazine (Ammo Reserve) / Damage: Can be planted immediately or armed on oneself as a suicide bomb. Both take 30 seconds to explode in which case a slow beep will occur letting you know you have limited time. / 1 (3) / Very high to Unsurvivable (DIRECT HIT ONLY) Low to High (Nearby Damage Only, Dependant On Distance) Location: Hell Island. Spawn in downtown and head out to the ocean in a helicopter. You're going to want to head West for what may seem like forever and then out of nowhere there will be a Big Island Volcano. Go to the very top and make your way down the road. The first bunker you see you must enter *Note* Inside the Bunker is a Ceiling gun which must be taken out or it will kill you. After killing the ceiling gun go inside the bunker and head downstairs and to your left when you get down will be a room that will contain a PT to purchase this. - Energy Thrower Cost: $??? free Features / Magazine (Ammo Reserve) / Damage: Fires slow yet explosive shells. / 50 (250) / Medium (Infantry) Medium (Vehicles) Location: RenHalo, You're going to want to spawn at the Casino and then get a helicopter and head West to North West until you see an Oil Derrick with 2 Cranes. Upon seeing this hop out and climb (or land) on the top of the oil drill. You'll then see an option to purchase a $500 Network Upload link that upon deployment will take you here. Grab the key cards and then/o to the bridge and activate a switch somewhere on there. Afterwards kill all the Aliens that wake up and steal this thing from them. It will be a blue alien that has this. If you can't find one then go down the elevator and start going ham on the lower level. - Handheld Proton Torpedo Launcher Cost: $5000 Features / Magazine (Ammo Reserve) / Damage: An extremely powerful bomb launcher.. Takes a second to charge up. Takes a couple seconds as well to fire again if firing in rapid succession. / 5 (35) / Very High to Unsurvivable Location: This thing takes annoyingly long to get. First spawn at the Chalet and get a helicopter or Leopard Spaceship with some heavy firepower. Fly then east until you see some Windmills in the middle of the ocean. Keep flying past them for a while and the game will lag then suddenly while you are ejected forward very rapidly for a few seconds. (This means you reached the end of the massive map and respawned on the other side). You should now see a Massive Tall single Windmill with a Canada Flag on top of it surrounded by a bunch of turrets. Take out the turrets on the bottom and climb the ladder. Be aware there is a ceiling gun up above so you'll need to take it out using a Barret M82 Sniper Rifle while holding down "v" (Free Aim) or something equivalent. Once you climb the stairs you'll see a PT icon in the corner for this gun. Also possible to get this downstairs all the way in the underground of the military base. It will be in the final room where you can play darts. - Handheld Flak Cannon Cost: $800 Features / Magazine (Ammo Reserve) / Damage: A Mobile Flak Cannon. Retarded High Splash/Area of effect, great for taking out Ceiling Guns in another room / 6 (60) / Very Low to Low (Against Infantry), High (Against Aircraft and Helicopters) Location: Multiple. Spawn in downtown and head out to the ocean in a helicopter. You're going to want to head West for what may seem like forever and then out of nowhere there will be a Big Island Volcano. Go to the very top and make your way down the road. The first bunker you see you must enter *Note* Inside the Bunker is a Ceiling gun which must be taken out or it will kill you. After killing the ceiling gun go inside the bunker and head downstairs and to your left when you get down will be a room that will contain a PT to purchase this. Also inside the AirCraft Carrier on the 1st Deck Command Center. Can be found more easily as well in the outside of the Military Base right before the underground entrance. - Incendiary Shotgun Cost: $2500? Features / Magazine (Ammo Reserve) / Damage: Imagine a Shotgun that shoots out explosive shells everywhere that burn you. Yeah. / 6? (48?) / Medium to High Location: First spawn at the Chalet and get a helicopter. Fly then east until you see some Windmills in the middle of the ocean. The shotgun will be located in one of them. Uses the radar to look for the white boxes that indicate a PT. When searching a windmill land on it and utilize the sliding door to climb into it. - Invisible Stealth Generator/Cloak Cost: $200,000 Features / Magazine (Ammo Reserve) / Damage: Firing will make throw a pulse on the ground that makes you invisible until you die. Does not work on vehicles. / 1 (1) / None Location: Hell Island. Spawn in downtown and head out to the ocean in a helicopter. You're going to want to head West for what may seem like forever and then out of nowhere there will be a Big Island Volcano. Go to the very top and make your way down the road. The first bunker you see you must enter *Note* Inside the Bunker is a Ceiling gun which must be taken out or it will kill you. After killing the ceiling gun go inside the bunker and head downstairs. You will see a room to your left and another hallway that leads further down. Keep going further down and then look to the room to your left. There will be the Invisible Cloaking Device along with an Ammo Box *TIP* Favoriting this weapon will cause you to spawn with it. Upon spawning you can then go sell it and earn an immediate $20,000. *Note* Using Vehicles with the shield on or a Parachute will increase your chances of your game crashing for some reason. - Jury-Rigged Tactical Nuclear Bomb Cost: $2000? Features / Magazine (Ammo Reserve) / Damage: A very crude hand held Nuclear Bomb. / 1 (1) / Very High Location: This can be purchased at any Military PT. - Laser Pistol Cost: $800 Features / Magazine (Ammo Reserve) / Damage: A very fast firing laser pistol. Right click to fire all 15 rounds at once. / 15 (225) / Medium (Infantry) Location: RennHalo, You're going to want to spawn at the Casino and then get a helicopter and head West to North West until you see an Oil Derrick with 2 Cranes. Upon seeing this hop out and climb (or land) on the top of the oil drill. You'll then see an option to purchase a $500 Network Upload link that upon deployment will take you here. Grab the key cards and then go to the bridge and activate a switch somewhere on there. Afterwards kill all the Aliens that wake up. Then go down the elevator where you can buy the Land Mines. You're going to want to then explore the tunnels around Rennhalo until you find it. - Liquid Nitrogen Cost: $1500 Features / Magazine (Ammo Reserve) / Damage: Shoot out liquid Nitrogen that will freeze enemies in their place. / 100 (200) / None (Freeze/Taser Effect) Location: Go to the House Spawn point and then look for a beaver gift shop with a bunch of Canada Shit. Go inside and you'll be in Canada. Then look in the middle of the map for an Igloo. Go in the Igloo and go downstairs. - M-61 Vulcan Minigun Cost: $9,000 Features / Magazine (Ammo Reserve) / Damage: High Capacity Fast Firing Minigun / 200 (400) / Medium Location: At the top of Ski Hill. Basically spawn at Chalet and enter inside of it. You'll be taken to Ski Hill where if you go all the way up you'll find this thing. - M249 SAW Cost: $4,087 Features / Magazine (Ammo Reserve) / Damage: High Capacity Machine Gun / 200 (400) / Medium Location: Spawn in downtown and head out to the ocean in a helicopter. You're going to want to head West for what may seem like forever and then out of nowhere there will be a Big Island Volcano. Go to the very top and make your way down the road. The first bunker you see will have this available to buy on a PT. *Note* Inside the Bunker is a Ceiling gun which must be taken out or it will kill you. - M-72 LAW Cost: $1025 Features / Magazine (Ammo Reserve) / Damage: High Splash Damage Rocket Launcher / 1 (5) / High to Very High Location: Go to Coop and then go to the Desert Ammunation. Proceed to go East out into the ocean until you reach the Windmills. It will be on the 4th or 5th Windmill. Also in the Military PT. - MA5B Halo Assault Rifle Cost: $200 Features / Magazine (Ammo Reserve) / Damage: The Assault Rifle from Halo in its glory / 60 (360)? / Low Location: You're going to want to spawn at the Casino and then get a helicopter and head West to North West until you see an Oil Derrick with 2 Cranes. Upon seeing this hop out and climb (or land) on the top of the oil drill. You'll then see an option to purchase a $500 Network Upload link that upon deployment will take you here. The Rifle will be located inside of the first door in RenHalo so make sure to get those Key Cards or you'll be SOL - Mechanic Wrench Cost: $1000 Features / Magazine (Ammo Reserve) / Damage: Can very slowly repair a vehicle by hoping out and fixing it. Can also be swung and used as a melee weapon by right clicking. / 1 (Infinite) / Vehicle Healing Powers (Left Click only) Very Low Melee Damage (Right Click Only) Location: When spawning, first go to the Probe inn and then go behind the building. There will be a Tool Box that is red. Press e and you'll get a wrench. There are also a lot of PT’s located around the map with this. - FIM-23 Stinger Missile Launcher Cost: $3000 Features / Magazine (Ammo Reserve) / Damage: Can seriously knock out almost any aircraft it meets. / 1 (4) / Aircraft (Very High) Infantry Direct Hit (Unsurvivable) Infantry Splash/Nearby Hit (High) Vehicles (Medium to High) Location: Aircraft Carrier - Military PT (MP5, M82, LAW Rocket Launcher, M82 Barret Rifle) Cost: Free Features: You can purchase a lot more heavy weaponry here along with some extra characters. Location: Desert Military Base (Outdoors), After arriving at the military base go to the Mini Air Field located next to it (Says 69 on the Tarmac) a hanger with a couple PT's on the outside. Inside this hanger is a Ceiling Gun. Destroy it and then go to the wall and you'll see a hidden Military PT. - Particle Projection Rifle Cost: $3000 Features / Magazine (Ammo Reserve) / Damage: High energy laser rifle. Sounds pretty cool when reloading. Sounds even cooler when killing. / 5 (20) / High (Infantry) Medium (Vehicles) Location: RenHalo, You're going to want to spawn at the Casino and then get a helicopter and head West to North West until you see an Oil Derrick with 2 Cranes. Upon seeing this hop out and climb (or land) on the top of the oil drill. You'll then see an option to purchase a $500 Network Upload link that upon deployment will take you here. Grab the key cards and then go to the bridge and activate a switch somewhere on there. Afterwards kill all the Aliens that wake up, go down the elevator (where you can buy the Land Mines) and go forward. You're going to want to then explore the tunnels until you get to a room with 4 electrical power generators and a couple aliens. Kill these aliens and there will be a PT Icon near the beginning with this. - PPSh-41 Cost: $1,150? Features / Magazine (Ammo Reserve) / Damage: 71 Round Magazine Soviet submachine gun. Cheeki Bleeki / 71 (400?) / Low to Medium Location: This will be located in the sewers. In order to purchase go to the Probe Inn and then go behind the restaurant where you'll be able to see a almost bunker like structure. Go in here and you'll then be able to go inside the sewers. Go fwd down a long ass path way then to the place called "Pump" listed above on the directions. Go down the water way on your left and be sure to jump so you don't die at the very end of it. It should be nearby in another pump room such as this. - Remote C4 Cost: $250 Features / Magazine (Ammo Reserve) / Damage: Renegade copy of the Remote C4 / 1 (1) / Medium to High Location: Go to the Chalet and head to the big ass Iceberg out in the distance towards the East/North East. It will be hidden on a PT here. - R/C Tank Cost: $250 Features / Magazine (Ammo Reserve) / Damage: 2mm Mini Tank Cannon, Remote Driving Ability, can be exited and picked back up again, can be used to glitch through doors / 1 (5) / None to Very Low Location: Go spawn to the house. To the right you'll have downtown, a little to your left you'll have the church, in front of you you'll have a mini town that has an R/C shop in it. Then go inside and go forward and you'll see two PT Icons with it. *Note: Highly unreliable to drive. Often glitches out into space* - Renegade Grenade Launcher Cost: $1000? Features / Magazine (Ammo Reserve) / Damage: Grenade Launcher / 6 (48?) / Medium Location: This will be located in the sewers. In order to purchase go to the Probe Inn and then go behind the restaurant where you'll be able to see a almost bunker like structure. Go in here and you'll then be able to go inside the sewers. Go fwd down a long ass path way then to the place called "Pump" listed above on the directions. Go down the water way on your left and be sure to jump so you don't die at the very end of it. It should be nearby in another room such as this. - Rubber Duckies / Paper Windmill Spinner Toy - Features / Magazine (Ammo Reserve) / Damage: (Duck) A small yellow duck you can squeeze to quack and annoy others or throw as a projectile. (Windmill) A colorful paper windmill spinner that you can attempt to hit someone with. / Negligable (Irrelevant) / Using these against anything as a weapon will get you killed to very very low. - Location: Spawn at the houses and then immediately go west upwards a hill. You'll then see an Ammunation and a Toy's R Us building. - S-037 Bolt Action Sniper Rifle Cost: $6,000 Features / Magazine (Ammo Reserve) / Damage: Has a scope / 5 (45) / ---> Unsurvivable (Head shots on other players and anywhere against normal civilian NPCs) High (Against other players on body) Medium (Against Ceiling Guns) None to Very Low (Against most Vehicles) Location: Hell Island. Spawn in downtown and head out to the ocean in a helicopter. You're going to want to head West for what may seem like forever and then out of nowhere there will be a Big Island Volcano. Go to the very top and make your way down the road. The first bunker you see you must enter *Note* Inside the Bunker is a Ceiling gun which must be taken out or it will kill you. After killing the ceiling gun go inside the bunker and head downstairs. You will see a room to your left and another hallway that leads further down. Keep going further down and then look to the room to your left. There will be the Invisible Cloaking Device along with an Ammo Box.. Keep going down then head to your left again and there will be a room with a Generator, Ceiling Gun and a PT to purchase this. - Sensor Crossbow (Also Explosive Crossbow Ammo) Cost: $1500 Features / Magazine (Ammo Reserve) / Damage: Able to sense nearby enemies on your radar when shot at the ground and deployed. / 1 (9) / None to Very Low Location: Hell Island. Spawn in downtown and head out to the ocean in a helicopter. You're going to want to head West for what may seem like forever and then out of nowhere there will be a Big Island Volcano. Go to the very top and make your way down the road. The first bunker you see you must enter *Note* Inside the Bunker is a Ceiling gun which must be taken out or it will kill you. After killing the ceiling gun go inside the bunker and head downstairs and to your left when you get down will be a room that will contain a PT to purchase this. - Spiker (Needler from CE) Cost: $??? free Features / Magazine (Ammo Reserve) / Damage: Fires very slow yet explosive shells. / 20 (100?) / Low (Infantry) Very Low (Vehicles) Location: RennHalo, You're going to want to spawn at the Casino and then get a helicopter and head West to North West until you see an Oil Derrick with 2 Cranes. Upon seeing this hop out and climb (or land) on the top of the Oil Drill. You'll then see an option to purchase a $500 Network Upload link that upon deployment will take you here. Grab the key cards and then go to the bridge and activate a switch somewhere on there. Afterwards kill all the Aliens that wake up and steal this thing from them. - Timed C4 Cost: $250 Features / Magazine (Ammo Reserve) / Damage: An exact copy from C&C Renegade / 1 (1) / Medium to High Location: RennHalo, You're going to want to spawn at the Casino and then get a helicopter and head West to North West until you see an Oil Derrick with 2 Cranes. Upon seeing this hop out and climb (or land) on the top of the Oil Drill. You'll then see an option to purchase a $500 Network Upload link that upon deployment will take you here. Grab the key cards and then go to the bridge and activate a switch somewhere on there. Afterwards kill all the Aliens that wake up and steal this thing from them. - Unknown Technology Cost: $60,000 Features / Magazine (Ammo Reserve) / Damage: Fires a pulse like projectile, mini splash damage / 5 (50) / Medium to High Location: Mars, easiest way to get to Mars is to spawn downtown and find your way on top of the casino. On top of the casino will be a Dropship PT. Buy it and fly your ass up in the air. After a couple seconds of flying the game will lag for a second and you'll find yourself in space, then on a flat plain rock. Simply hop out then walk around mars and you'll find the PT for it. Should be nearby the Mars House that Ganein14 owns. Make sure to rob said house. - X3 Flame Thrower Cost: $800 Features / Magazine (Ammo Reserve) / Damage: Satan called, he wants to see you. / Infinite (Infinite) / Low (Infantry) Very Low (Vehicles) Location: Hell Island on top of the Mountain in the Bunker. Can also be found in the first deck of the Command center of the Aircraft Carrier. *Note: Use it too long at one time and you’ll get burned a little. It also makes your char. highly noticeable. - The Levitator Cost: $3,000 Features / Magazine (Ammo Reserve) / Damage: Makes damn near anything (vehicle wise) levitate and start to hover for 3 to 4 seconds. Very funny to use. Vehicle dropped on person will kill them however so be careful. / 60 (Infinite) / None Location: Spawn where Coop is and go to the bridge. In between the bridge (below where the train drives and above the water.. the sides of the track) you will see a PT for it hidden at the end. - Boomerang Cost: $1000? Features / Magazine (Ammo Reserve) / Damage: Returns back to you after 4 seconds of firing / 1 (0) / Medium (Infantry) None (Vehicles) Location: Desolation Island. Go to Hell Island and then head NE for a little while until you see a small island with smoke coming out of it. Land there and look around for the PT. - Spear Cost: $300? Features / Magazine (Ammo Reserve) / Damage: It's a Spear. / 1 (Have to buy more) / Medium (Infantry) None (Vehicles) Location: Desolation Island. Go to Hell Island and then head NE for a little while until you see a small island with smoke coming out of it. Land there and look around for the PT. - Proximity Land Mine Cost: $250 Features / Magazine (Ammo Reserve) / Damage: Proximity Land Mine. Activated by running over it at high speed. / 1 (Must Buy More) / High to Very High Location: RenHalo - Toxic Nuclear Waste Barrel Cost: $0 (Free) Features / Magazine (Ammo Reserve) / Damage: A Toxic barrel that when deployed will slowly take away health from anything nearby / 1 (Depends how many you pick up) / Low to Medium (Depends on how many are deployed Location (2) : (1) Nuclear Power Plant (2) Near the coast of the Desert/Ocean. Look for the shack with the windmill and then just head down near the beach/coast and there will be some barrels there. Be careful, theft of the barrels will trigger the police. - Portable Handheld Helicopter Blades Cost: $??? Features / Magazine (Ammo Reserve) / Damage: Your char will hold Helicopter blades in their hands and press together on two metal wires when *Firing* to activate it. This thing will fucking annihilate anything it touches. Extremely close range. / Infinite (Infinite) / Very High to Unsurvivable Location: Renhalo after killing the Mini Boss. Killing_You commented: "Acquired when you defeat the RenHalo Mini Boss" - Whinny Sign Cost: $0 (Acquired from fallen protesters) Features / Magazine (Ammo Reserve) / Damage: A protester sign against the Jerad Power Plant. Multiple sign's exist all proclaiming things describing anti Nuclear Power or energy. Abnormally strong when used in melee. / Infinite (Infinite) / High Location: To acquire the weapon you're going to have to wait until the Nuclear Power Plant protest event occurs. You can then easily get one of these signs from the multitude of protesters. - WHAT ORGANS? (M16/M203 Model) Cost: $0 (When purchased as a set favorite weapon) True Initial Cost Unknown Features / Magazine (Ammo Reserve) / Damage: Everything about this gun is retarded including the damage/range. The gun fires a person that when hits the ground explodes into body parts. When firing the weapon your char. arm breaks from the recoil. The shells on this weapon are also Pizza. / Infinite(Infinite) / High Location: Unconfirmed. However I was shown and told by Alexcuevro that this weapon comes with the SeaDust char. perk ($1,000,000). Apparently you spawn as the char and also get this weapon. However I was able to find the weapon off of someone who died and save it as a favorite. Section 4: (Locations) *Please note that Spawn and Average Normal Locations will not be included. This includes the Desert/City/Air Craft Carrier* - Air Field Features: Alot of PT Icons, Special Vehicles and also a Run Way that will repair your plane when you pass over it. How to get to the Location: When spawning, first go to the Chalet and then look around on the Island. You should then see another Island that looks like an Airfield. Go there. - Canada Features: Wide open area. Dune Buggy PT and an Igloo where you can buy a weapon. Some animals run around as well randomly. How to get to the Location: Spawn near the houses district and take a look at the shops nearby. There will be one that offers for you to go to Canada disguised as a shop about Canadian beavers. - Canadian Owned and Heavily Guarded Ocean Windmill Features: Plays the start-up music to ECW while at location. Has a massive battleship you can purchase, War Balloon, a PT for Blazer58 Char. Perk and also a Proton Torpedo Launcher that is stupid powerful. The location is also VERY heavily guarded by hellfire turrets outside and 2 maybe 3 ceiling guns. Canada flag is on top of the Windmill also. How to get to the Location: First spawn at the Chalet and get a helicopter or Leopard Spaceship with some heavy firepower. Fly then east until you see some Windmills in the middle of the ocean. Keep flying past them for a while and the game will lag then suddenly while you are ejected forward very rapidly for a few seconds. (This means you reached the end of the massive map and respawned on the other side). You should now see a Massive Tall single Windmill with a Canada Flag on top of it surrounded by a bunch of turrets. Take out the turrets on the bottom. (Took me 3 tries). Then climb up the ladder and immediately there will be a PT icon for the Battleship. - Ghettos Features: Welfare Perk, Purchasable rooms and a good place to tell people to go to. How to get to the Location: Go spawn in downtown and on the outside near where the houses are, there will be a place called the Green Bottle Nightclub. Go there and then across from the building you'll see another with yellow arrows to enter it. Go inside. - Hell Features: You can buy a Fire Ax and then get fucked because a lot of Viceroids will try to kill you no matter what. Don't fall into the Lava or you'll die. Don't wait around to long or you'll die. How to get to the Location: Do a lot of bad shit and kill alot of people. When you die after your rampage on society (Typically for above 1,000,000 Bounty) you will spawn here no matter what. It's possible to escape if you can avoid everything trying to kill you and not lag off the rocks (Fat Chance). I'll see you there! - (blue)Hell Island Features: Tall Mountain, alot of unique Weapons and also Vehicles, alot of caves to explore inside and outside the mountain, a Massive Battleship constantly patrols outside the island however and will kill you if it sees you, alot of Ceiling Guns that deal high damage if not taken care of, it is also possible to release a Kirov Devil Airship that passively will kill everything it sees by 10 hp a second. This will seriously fuck up a game to the uninitiated. How to get to the Location: Spawn in downtown and head out to the ocean in a helicopter. You're going to want to head west for what may seem like forever and then out of nowhere there will be a Big Island Volcano. Land here. Look out for the battleship. *Note: The battleship is invincible to everything except the JCOSS Turrets. Don’t bother shooting at it with anything else. - Mars Features: Purchasable house, Special Vehicles and Weapons How to get to the Location: The easiest way to get to Mars is to spawn downtown and find your way on top of the casino. On top of the casino will be a Dropship PT. Buy it and fly your ass up in the air. After a couple seconds of flying the game will lag for a second and you'll find yourself in space, then on a flat plain rock. Simply hop out then walk around mars. Nearby you'll see a Mars House that Ganein14 owns. Make sure to rob said house. *Note: Hopping out of the drop ship will hurt you a bit when you land. Deploy your parachute! - Mysterious Offshore portal (Portal to Hell) Features: A tiny island in the middle of the water with 4 Surface to Air missiles and 1 Hellfire Missile. Also has a massive but blocked off Portal. In order to deactivate go to the chalet and look for a tent nearby on an island (Not the airfield tent/island). This tent will then have a clipboard inside with a code. Get the code then go to the train tracks in downtown.. Go underneath into the tunnel train tracks nearby the ocean. Eventually there will be a red laser door to your right and a keypad. Type the number into the key pad, grab the key and go back to the Portal. You'll then be transported to hell. See you there! How to get to location: Go to the Bridge leading into the Desert Military base and halfway through the bridge (middle of the Bridge) go towards the ocean for a while. You’ll then see this floating platform shortly. Be warned the turrets will attack your aircraft. This place also takes you to hell if you haven't noticed already. *Note: This place used to take you to Mars in earlier patches. However this has since been dismissed and discontinued. - Renhalo Features: Special Weapons and Vehicles, Modeled after the first level of Halo CE, possible to go underground and continue the adventure. How to get to the Location: You're going to want to spawn at the Casino and then get a helicopter and head West to North West until you see an Oil Derrick with 2 Cranes. Upon seeing this hop out and climb (or land) on the top of the oil drill. You'll then see an option to purchase a $500 Network Upload link that upon deployment will take you here. - San Casina Track Features: A nice racetrack for you and your friends! An older version of the now new Raceway How to get to the Location: Go to downtown and then head to the Ghettos. More specifically the Green Bottle Nightclub. Look around and there will be a convenience store with red arrows on it. Enter here and you’ll be teleported there. - San Casina Raceway Features: An even nicer racetrack for you and your friends! The race track does keep track of your lap times. There are also a couple Pump Jacks here to earn money along with alot of Vehicles to purchase/drive around. How to get to the Location: Go to the Homes location and look for the Yellow Construction Crane. There will be a garage near by with Red Arrows. It will be there. - Ski Lift Hill Features: Broken Ski lift, Dune Buggy, some Pump Jacks and M61 Vulcan How to get to the Location: Spawn at the chalet and enter inside the door with yellow arrows. You'll then be taken to Canada. Eh. - Santa's Workshop Features: It's Christmas here 24/7! This place has a couple pump jacks along with a lot of renegade clones of weapons that are textured in Christmas colors. How to get to the Location: Spawn near the houses district and take a look at the shops nearby. There will be one that offers for you to go to Canada disguised as a shop about Canadian beavers. Directly across from that will be Santa's workshop. Section 5: (Characters) It is possible of course to change your character through Purchase Terminals. However there are also special characters that people have played as throughout the game including - Bozo the Clown - Bio Hazmat Suit - PLECTOs Master Some Characters such as these it should be noted are available to buy as a perk. Once equipped you will spawn as the Char. and possibly a special weapon to go with it. This section will be updated when more info on each char becomes available. Typical Char. purchases are $1,000,000 to $10,000,000 along with an apparent fee to spawn with said Char. around $5000-$15,000. Section 6: (City Events) This list is of the city events and all the information on how to deal with them, what causes them etc. Typical things such as a building catching fire or weather change will it be listed. The format for all the events will be as follows - Event (Description - How it's caused - Counter/Counterattack) - Asteroid Shower (A lot of random Meteors will fall from the sky and set buildings on fire. - Randomly - Can't avoid it but you can put out the fire on the buildings if you're a good person.) - Alien Drop Ship (A Massive Alien spaceship will descend upon the City. Very hard to not notice. I believe it will start to attack shit at random. - Randomly - Just shoot at it. Leopard Spaceships work better than most things. Another spaceship named TK something will come out of nowhere and engage it as well eventually) - Alien Abomination (An Alien has escaped from that dam military base! Will kill almost anything nearby through telepathy and has a lot of health though typically stands out in the open. - Unknown, Believed to be randomly - A War Train will make quick work of it from distance. Destroyed through force.) - Bank Convoy (A convoy of armored trucks that typically start in the desert will make their way around the map and eventually to a bank. While on their way you can destroy the trucks to eventually rob them of their cash. The trucks not only have a lot of Armor but also spawn future soldiers when attacked so be sure to bring your best weapons. Not for the faint of heart.) - Cult of Deer Attack (A bunch of deer will appear out of nowhere in San Casino City after an announcement that there is a Cult of Deer Truck. A bunch of deer including ones with suicide vests will try to kill you if you see them. - Random - Take shelter and stay away from the city until it's over or find the Propaganda truck hidden in the city and destroy it.) - Kirov Devil Airship (An abnormally big Kirov Airship will head towards San Casino City and absolutely kill everything in sight by 10 hp a second simply by looking at it. It will be very obvious and apparent this thing has appeared real soon after it spawns. - It is caused by going to Hell Island and deactivating the 3 Generators located on the Island. While deactivating them alarms will start to go off, the battleship will get pissed and a massive hellish portal will appear Mid-Air that eventually unleashes this thing - I have tried to shoot this thing down but it is unknown if it can be destroyed through conventional means. Furthermore the unavoidable -10 hp per second makes it near impossible to attack it. To destroy this thing dial the number (555-0463 The number of the Church) and then press 3). - Mech Warrior Attack (A Steiner Dropship will descend from the sky and drop off a Mech Warrior that will start to fucking annihilate everything. There will be some Radio announcements as well preceding the event. - Randomly - You're just going to have to go old school and destroy this thing through brute force. Break out your best weapons.) - Mobile Defense Turret (A truck or tank with a turret will go around wrecking everything in sight - Randomly - You're just going to have to go old school and destroy this thing.) - Nuclear Power Plant Protest (Just about every civilian will form up at the Power Plant and declare a protest. However nearby will also be taser weapons along with handcuffs. You are invited to arrest said protesters for money. Be aware that they may attack with their pickets and signs so use caution. Also available is the choice to just execute them all.) - Shit Storm (Typically 2 Tornadoes will descend upon San Casino City or the Desert and annihilate everything. If caught in the tornado you and your vehicle will be thrown up in the sky randomly - Random.. almost every 10 to 20 minutes - Take shelter indoors or away from the tornado(s). Section 7: (Server Records) Holding a Server Record will allow you to have one more inventory space per record and hold more things. *Will constantly need updating* *Updated Last Sep. 12th, 2019* Holding a Server Record will allow you to have one more inventory space per record and hold more things. They and the format are as follows. - (Server Record) - Number - Player - Most Drugs Taken in one life - 553 - Threve - Pump Jacks Activated - 101 - Threve - $ Stolen from Credit Card - $5,360,000 - Jerad - $ Lost - Number - Player - $ Donated - $110,240,000 - Trollek - Time Sat Idle - 7930.7 Minutes - Alexcuevro - Gun Boats destroyed - 23 - Threve - Train Stations stopped at - Number - Player - Interrupted Playing on No Plectaomos No! - 7 Times- Alexcuevro - Highest Average Ping on No Plectaomos No! - 800 - Alexcuevro - Highest score on No Plectaomos No! - Number - Player - Most amount of times someone hurt the Alien Abomination - Number - Player - Deer Killed - Number - Player - $ earned by sorting through Cult of Deer Artifacts - $4,544,400 - SarahNautilli - $ earned by sorting through Trash in Jail - $2,906,134 - Flareon17 - $ earned through Slot Machines - Number - Player - Highest Bounty - $25,000,000 Worth- Mask012 - Players Killed - 180 - Testament - AI Players killed - Number - Player - Surveillance Recon Flights Conducted - 10? - Testament - Longest time spent flying Hot Air Balloons - Number - Player - Fainted from Heat - 163 - Cat - Killed the Invading MechWarrior/Drop Ship - Number - Player - Changed the weather using the WTF weather machine - Number - Player - Spent Driving Trains - Number - Player - Highest Speed a Civilian Died Jumping out of a Taxi (Unattainable) - 65,209 Miles Per Hour - Unlucky Retarded Civilian - Caught stealing from others Credit Cards - Number - SarahNautilli - Consecutive Days Checked in - 107 - Alexcuervo - Locked their Account - 66 - Wallywood - Most Spots Patrolled in a Police Car - 8,275 - TommyRazor - Changed the Weather to Clear Skies- 15- TommyRazor - Changed the Weather to Medium Rain! - 5 - TommyRazor - Killed the Spawn Room Cat - 13 - Alexcuevro - Strip Danced - 543 - Cat - Ogel Crates Destroyed - 1 - Jerad - Intruding into Homes - 41.03 Minutes - FogBot3 - Quadrupedal Abominations Killed - 205 - TommyRazor - Sent to Hell - 137 Times - Alexcuervo - Total Laps Completed at the Raceway - 51 Laps - ClaweranceRed426 - Total Best Times Held at the Raceway - 63 Times Best Lap Achieved - Alexcuevro - Operating Turrets - 171.33 Minutes - Cat - Killed by the Giant Spirit Deer- 30 Times - Alexcuervo - $ spent on Slot Machines - Number - Player - $ earned returning Credit Cards - $4,466,900 - WallyWood - HellFire Turrets Destroyed - 939 - TommyRazor - Been Tasered - 447 Times - Cat - Renhalo Aliens Knocked Out- 130 - Alexcuevro - Piloted HoverCraft - 562 Minutes - Rabbit - Fainted from the Heat - 36 Times - Alexcuevro - Fires Put Out - 9,825 Fires - Cat - Fainted from Hunger - 2 Times - Korninja - Destroyed the BWP Maintenance Craft - 52 Times - TommyRazor - Items gotten from Home - 1,529 - Cat - Caused hot weather with the WTF Weather Machine - 2 Times - Y2K - $ Earned Driving Ambulance - $20,026.43 - Fluffy - Controlling Satellites - 117.3 Minutes - TommyRazor - Caused a Nuclear Meltdown with the Power Plant - 8 Times - Alexcuevro - Caused Tornadoes with the WTF Weather Machine - 2 Times - Cat - $ made while running a Checkstand- $4,413,000 - TommyRazor - $ made from turning in weapons to the Collector - $276,500,000- Y2K Great News! All the server stats for your character can be found constantly updated every 5 minutes at jeradsnetwork.midcoip.net:10025/StatsWebsite/ Section 8: (Tips/Tricks for beginners) While the game is pretty straight forward, there are a couple tips and tricks that can help give the edge over others in-game. Here are some of mine. - (Earning Money) - By Train: ($15,000 to $200,000+ every 5 minutes depending on Perks Equipped and length of time Driving Train) - When earning money there are many various ways. However my favorite is driving a train. You'll start off with a couple thousand but after 25 or so train stops you'll get the conductor perk. The conductor perk allows you to start out earning 25K per train stop all the way up to 50K... all while getting a slow $ trickle as well the faster you go. If you get people inside your train while driving with this perk you'll also start to earn about 100 to 200 per second plus the Train Stops. Combine this with the Welfare Perk and you'll make about 500,000 to 1 Mill every 10 minutes. If there is a double $ event you'll make enough in one day to be set for a year. If people keep killing you on the Train Tracks just get the War Train to sort them out. By Weapons Collector: By delivering weapons to the weapon collector you can make bank. However finding the weapons is another story.. The record for collecting is about $164,500,000 so someone is doing something right! By doing nothing: ($500,000 - for Perk. Then +24,000 every 2 minutes.) Equip yourself twice with the Welfare Perk and don't die. You'll be making $24,000 every 5 minutes by just chilling out and having fun. If you want to increase your $ you can even stand at a cash register and make up to $200 a second along with cashing in your checks immediately. By (2) PumpJacks: ($100,000+ Passively every 20-30 Minutes of so) You're able to click E when you see a pumpjack and it will immediately start pumping and earning you money. Be aware it will announce to everyone you have activated it and malicious players may try to steal it. With this said you can find Oil PumpJacks were the windmill shack is in the desert and go to the left where the beach is. You can also find them by going to the chalet and searching the main Island in front of the Chalet. (Don't go the direction of the Airfield. Go the opposite way.) There are over 25 pumpjacks located all over in San Casina so get searching! - (Combat) - Taser Shotgun: Often forgotten in favor of high and rare damage dealing weapons.. remember that tasering someone will cause them to go immobile and is an automatic death sentence for you to do whatever you want. You don't have to have the most expensive weapons to defeat someone. Train on Train Combat: The War Train is incredibly destructive. It has a massive range, can be repaired for free 3 times as fast as normal at a train station, forces the battle to predetermined locations, has 500 rounds, reloads in seconds and can 5 hit K/O almost anything it targets with splash damage as a bonus. However for those savey enough, you can hide at the Desert Train station and buy the LS1 Train when it stops. It will spawn the LS1 on top of the war train and destroy it. This can however be countered by always firing at the Train Station with the War Train before arriving. Free 500 Shield: Location: Go to any PT and click on the furthest left option on the menu that says Unavailable (Or just click 5). You'll then get 500 Shield for free. Stealth Generator/Stealth Shield: Consider favoriting the Stealth Shield to acquire it for free when you spawn. Then utilize it to sneak upon your enemy. Your enemy not being able to see you clearly if at all and will be a massive advantage and will be the difference between winning and loosing. Get some friends: Gang up on someone. Force the battle to where you want it: Forcing the battle to the military base will make it more difficult to attack with Aircraft. Forcing the battle in the water or on an Aircraft Carrier will severely limit the places to hide. - (Random Beginner Tips) - - Tornadoes can derail and pick up trains out in the open. Just because you’re on a railway does not mean you are safe. - If your parachute is about to run out, land in the water. You will not take any fall damage and be able to survive. - The weapons collectors can typically be found underground in the garage where the downtown spawn is. Also in the Garage of the apartments/motel in the desert. - If you are about to die and can help it, die in the ocean so someone cannot steal your card. If someone does, activate life lock perk Asap - The Drug Dealers give out detox pills to help if you take drugs. - If you find a really good weapon set it as your favorite! Not only will you have it available when you want it, but may even spawn with it if you have nothing else. - Check in Streaks are only good up to $1,000,000 (10 days). - Devils Airship? Call 555-0463 (church’s number) and then press 3. - Save up 10 Mil when you can for the Extra Perk slot so you can make even more. - Server resets will also reset the defenses you have taken out in that map (Such as the Defiant Class Battleship) - To steal from a cash register you need to have a bounty on you. To steal from a Safe at an ATM you need to have a very high bounty on you. Safe will typically give around 50K depending on bounty. - Discovering new locations will give you $250,000 - $1,000,000! Don't forget to look around! - Enrolling in school is always a good idea. Unless it's PLECOS State University. - Your pets can attack enemy's as well. - Flak Cannons have a massive splash. Good for taking out ceiling guns in other rooms. Good luck! - Threve
  11. View File Gucci Navy Sailor To install, place the file in the Data Folder. You just drag and drop them. Navigation is as follows. ThisPC > LocalDisk C: > Program Files (x86) > W3DHub > Games > ia release >Data (DATA FOLDER) Submitter Threve Submitted 02/04/2022 Category Custom Textures  
  12. Version 2.0.0

    149 downloads

    To install, place the file in the Data Folder. You just drag and drop them. Navigation is as follows. ThisPC > LocalDisk C: > Program Files (x86) > W3DHub > Games > ia release >Data (DATA FOLDER)
  13. View File Modern Stealth Texture A more modern take on the Classic Renegade Stealth Texture. To install, place the file in the Data Folder. You just drag and drop them. Navigation is as follows. ThisPC > LocalDisk C: > Program Files (x86) > W3DHub > Games > ia release >Data (DATA FOLDER) Submitter Threve Submitted 02/04/2022 Category Custom Textures  
  14. Version 1.1.0

    160 downloads

    A more modern take on the Classic Renegade Stealth Texture. To install, place the file in the Data Folder. You just drag and drop them. Navigation is as follows. ThisPC > LocalDisk C: > Program Files (x86) > W3DHub > Games > ia release >Data (DATA FOLDER)
  15. You're again assuming that people assualting a building will have the ability to call in !support every single game. Getting to !support takes a long time. In addition people call !support (when they can) because they see mines on the building door. If they don't, they hit the mines and die instantly. So no, you're not putting the mines in sneaky spots because they see said mines and call in !support. This argument or suggestion of "Removing the mine limit" has been brought up by people over and over to which I have to give the same answer. 1. I've been able to effectively mine a building with near 55 mines out of 96. Providing plenty of room to place more wherever you'd like. 2. No mine limits mean that you can just spam mines all over the building. Why bother attacking anymore as an infantry? You're forcing the game to be more about rushes with tanks being the only tactic allowed more than it already is. Yet again anouther situation of A. Can't do anything as an attacker , B. Don't have to do anything as a defender. 3. You don't place mines in spots that won't be detected/disarmed. You don't place !support in buildings when you have the ability. The bots also don't just run out of the building when called in ASAP. I would know because I have used !support bots for in the past when fighting known base rushers.
  16. Then mine places where someone won't expect it. For example, dont mine the door to the ref but instead the wall. This will make players assume you didn't mine your base and will instead die instantly after making the mistake. You can even throw the mines inside the bottom roof area of the com center to have them go inside the building so they're impossible to disarm. In addition, gaining !support is difficult now since the requirement was upped after it was swapped out. You have to be lvl 4 to get !support now, you don't instantly get it. If it's such a problem as well then deploy !support inside a building. IA still is teamwork. But it's a game that doesn't force you to use it each and every single game. If you believe that teamwork is the best route, then find a way to make it so you can use teamwork to defend the base like having someone (Tesla7man) just camp the base with a gap gen. Like yeah, players use !cmds. But they not only earn them, but they're also given to any player in the game as well.
  17. !Cmds are something that encourages players to attack or defend and actually play the game. While I can see why you think they "Break TF out of this game" it's something that is seen from your prespective. They way I see it is commands encourage offensive gameplay and speed up the game while also rewarding people who attack as a result or defend. By not using !wep, !support or !char to disarm mines I don't exactly understand how i'm supposed to go up against a building when it has 8 mines, 1 Techie bot, 1 Base Crew and the chance that someone who dies will spawn there any moment. And no, I'm not going to get everyone to spam tanks every single game like APB to win a game because that's the only realistic strategy to take down a base. The problem I have with people saying that it's "Abuse" is how they typically turn a blind eye to other things. If someone isn't allowed to use !char during battle when are they allowed to use it? Does that mean you can't use !wep during battle as well because that would be abuse? Someone using !support alerts the whole base where they're at, so why is it abuse when it tells everyone the location. I think I can best wrap it up by saying this and what I believe. If everyone has the ability to do the same thing (Everyone can use the different !cmds) then it's not abuse or having something broken. Instead you need to use it the same way, get more creative with how you use it or get left behind.
  18. "Why yes, I to also know Santa is real. How could you tell?"
  19. To be fair, if we can conceal a Tiberium field suit .50 cal silenced sniper rifle C4 charges Mossberg 500 shotgun then we should be able to hold ourselves and blend in with the crowd.
  20. Option 3 implies that Nod has been stealing people and Livestock. I don't like any of the options to be honest but I vote for the the first one since if the crowd is pissed with Nod we might be able to do something.
  21. Idk who's the oldest on here but you'd have to find some real old school oldbie to give you a definitive answer. I'm pretty sure it boiled down to nearly all Renegade drama at the end of the day though. Someone's bored, complains about something, shit show/fourm posting ensues, everyone forgets about it a month later. Although in the mid 2000's a lot of conflict was occuring with APB due to a variety of reasons. The APB v Reborn drama was most likily as Gibblets has kinda said.. "Which game should we work on/which game is better/why is this game taking away players from the other game when the other game is my favorite".
  22. Yeah. It seems like the general public isn't too happy about GDI at the moment. And if it's a small village any outsider will be quickly noticed.
  23. Well if it's Tib Dawn rules (i.e. no Stealth Black Hand Infantry/Proxie Mines) then to the Nod base it is. We can scout or see what we're dealing with when we're nearby using the .50 Cal Sniper Rifle scope and then decide whether we can hi-jack a vehicle, take out the Power Plant first or find more intel/supplies then.
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