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Everything posted by Killing_You
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Games [Danubian Federation Victory] Ausgleich '37
Killing_You replied to Nodlied's topic in Forum Games
##investigate Shade I don't take to kindly to people being immune to my rolecop ability. -
Games [Danubian Federation Victory] Ausgleich '37
Killing_You replied to Nodlied's topic in Forum Games
Alright, checking in real quick before I go to D&D Weekend Extravaganza (as per usual :v). I'm still of the mindset that we're dealing with three factions: Status Quo, Pluralism, and Civil War. Bit unsure as to where my suspicions lie, however, aside from where people have voted. Speaking of, I investigated Jeod last night. His decision to vote Radical Status Quo struck me as odd in combination with his nationality, so I wanted to see if his ability/abilities also leaned in that direction. And my investigation suggests... he's not a threat. -
Games [Danubian Federation Victory] Ausgleich '37
Killing_You replied to Nodlied's topic in Forum Games
More likely to get the option they want without risking too much instability. Why would two factions have a similar goal, but one just wanted the diet caffeine-free version? -
Games [Danubian Federation Victory] Ausgleich '37
Killing_You replied to Nodlied's topic in Forum Games
That's interesting, and I can see why you would want to keep quiet about it. However, I don't think this ability really clears you (as evidenced by the vote wagon on you), but I don't quite think it's enough to condemn you. Yessir. I can see someone's abilities and items by checking them at night. I'm not so sure, given that the options are essentially "Light/Heavy Status Quo," and "Light/Heavy Reform." I think it might be more likely that there's three: One that wants to maintain the status quo, one that wants to peacefully reform, and one that just wants to set the guns off. There's probably more nuance than that, though. -
Games [Danubian Federation Victory] Ausgleich '37
Killing_You replied to Nodlied's topic in Forum Games
Please correct me if I'm wrong, but "Trap" doesn't seem like a non-hostile ability. -
Discuss Yet another Minecraft server
Killing_You replied to cnc95fan's topic in Off-Topic Discussion
@Wallywood I think this would be right up your alley. -
Games [Danubian Federation Victory] Ausgleich '37
Killing_You replied to Nodlied's topic in Forum Games
I'm leaning that way as well, honestly. I'm still not quite sure what does what, but if I were to guess, an economic reform might have the least potential to go horribly wrong. Especially since we're keeping the peace and whatnot. ##reform economy -
Games [Danubian Federation Victory] Ausgleich '37
Killing_You replied to Nodlied's topic in Forum Games
Welp, mostly caught up now. Still kind of lost. As such I don't necessarily want to make a rash decision and discover the consequences later. So, I'm going to think it over, and later I'll vote for what reform seems like a better idea. -
Games [Danubian Federation Victory] Ausgleich '37
Killing_You replied to Nodlied's topic in Forum Games
Here as well, though just to check in. My Monday thing is a go, and probably busier than usual, so I figured I'd check in before bed rather than try to find some time tomorrow. I'll be here Tuesday for hammer, though. Also going to wait until then to do a full overview; I'm admittedly a bit lost, but when I have time I should be able to figure it out. -
Games [Danubian Federation Victory] Ausgleich '37
Killing_You replied to Nodlied's topic in Forum Games
Exciting. Won't be able to join until Monday, possibly Tuesday. My weekends are still D&D heavy, and I may or may not have stuff to do on Monday. I'll be sure to at least check in, even for a moment, on Monday, even if I have more pressing matters. -
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So before long, I'm planning to make a 5-part series on how EA has handled the C&C franchise. The first part will be establishing the franchise as a whole, as well ad defining what makes a "true" C&C game, before I examine Generals, C&C3, RA3, and C&C4 in the second, third, fourth, and final parts, respectively. For this first part, I'd like to ask you guys: What do you think makes a "true" C&C game? What elements need to be present in order for a game to be considered a "true" entry, and how important are these elements to you? Keep in mind that there is a difference between a "true C&C game" and a "good C&C game." For example, Generals is considered to not be a "true" C&C while still being praised as a great game, while RA3 seems to hit the mark as far as being a C&C game goes while also falling short of being good.
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Games [Danubian Federation Victory] Ausgleich '37
Killing_You replied to Nodlied's topic in Forum Games
Hi. Put my name down, I'm ready! -
Work In Progress Crisis II: Choose your own problematic world event
Killing_You replied to Nodlied's topic in Forum Games
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By jove, this man's a genius! Dare I say, this is the best idea I've heard since selling your car for gas money! Jeffrey! Hire this man right now!
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I didn't mean any of that. I'm sorry.
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Well, that escalated quickly. Also, howdy RoolCock. ( ͡° ͜ʖ ͡°)
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Feedback Infantry - Lack of C4, lack of weapons.
Killing_You replied to Suspense's topic in W3D Hub Discussion
Let me try to fix his post... (Yellow is punctuation/capitalization/spelling corrections I've done.) TL;DR seems to be, "It could be cool, but it might change the game too much to be good." -
Feedback Infantry - Lack of C4, lack of weapons.
Killing_You replied to Suspense's topic in W3D Hub Discussion
Punctuation is your friend. -
Feedback Infantry - Lack of C4, lack of weapons.
Killing_You replied to Suspense's topic in W3D Hub Discussion
It's all about picking the right unit for facing enemies, knowing the strengths and weaknesses of both. Sure, if you run across a tank as a lowly Rifle Soldier, you probably won't have a good time, but as a Rocket Soldier? Different story. Having a loadout of 1 or 2 weapons each may seem boring, but to me it just makes it easier to grasp what they can do and where they should go. When the base is under attack and I have to make a snap decision of what I'm going to get to defend my base, I don't want to think in terms of loadouts. I kind of agree with the purchasable repair tools, though. It is a bit annoying to spend 200+ credits on a unit to help defend, only to throw it away because the base needs to be repaired. -
Games [GAME END] Warhammer 40,000: Indomitus Crusade Mafia
Killing_You replied to Retaliation's topic in Forum Games
By the time I saw this, there was already a Cop and a Tracker claim, and you didn't state a result if you were a role cop/watcher/whatever, so I concluded that you might have been a doctor. It was enough for me to not kill the tracker in case you protected him. -
Games [GAME END] Warhammer 40,000: Indomitus Crusade Mafia
Killing_You replied to Retaliation's topic in Forum Games
Man, that was close to happening, too. I initially wanted to kill Jeod (since I knew that the cop was no threat), but after rereading D2 I thought Nodlied was softclaiming Doctor, and was worried that he'd block my NK. -
Games [GAME END] Warhammer 40,000: Indomitus Crusade Mafia
Killing_You replied to Retaliation's topic in Forum Games
Translated for your convenience. Further proof Liten is a nutter. -
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Games [GAME END] Warhammer 40,000: Indomitus Crusade Mafia
Killing_You replied to Retaliation's topic in Forum Games
Liten get out of here if you're not gonna play ?