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[Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)


VERTi60

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It's all in good fun. I like to provoke. Gets the enthusiasm going.

 

Fair enough. You're only as good as your last game, afterall. Reputations aside, everyone starts with a roughly equal chance of winning. I reckon it might be ChopBam that takes over this next game.

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I learned more people might be joining, so you guys still have time to let me know your role. I have a setup thought out already based on what I've got so far but that can all change still. I'll let you know when the deadline is but not for several hours still.

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Update: At this point the game sign up phase is closed, and the game based on your role choices is now being balanced. Expect role PMs when they are done within an hour or two. Then I'll start working on the flavor (yes there will be some).

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   :soviet: DAY 1 - Game start

 

 

 

 

 

One of our convoys carrying high tech equipment is moving through enemy territory and will reach our outpost soon. Fortunately, our outpost in these foreign lands can provide us our latest advancement in air warfare. With this, we should have no problem in keeping the outpost and convoy safe. Beware however, as we have heard about the allies disrupting this area with shady deals and what not. Eliminate all threat.
 
 
The Soviets win when they have eliminated the allied threat (all allied and hostile players must die).

The Allies win when they have managed to dispose of enough Soviets to outnumber them (or equal before plan phase).
If there are any Neutrals in game, they will win if they survive until the game ends with any of the factions winning.

If there are any Third Party in game, they will win if they met their special objective.

 

 

   :soviet: Day Guidelines

 

 

During the DAY - Battle Phase (24-48 hour duration), everyone talks and tries to build cases against each other directly in the forum chat. While the Soviets are arguing to try and find the Allies, the Allies are trying to throw everyone off their trail.
The goal of the Battle Phase is to find somebody for a Lynch.
 
People will vote for one person they want to be lynched and the person with the most votes will die at the end of the day. Your vote should be in this format:
##Vote PlayerName
If you decide to change your vote, you must first ##unvote (player name not required but is helpful) or you can simply vote another player if you already know who.
 
If a majority vote of over 50% is cast on one person, then they will be lynched right then and there, no need to wait for the end of the phase. When someone is lynched, everyone will find out their role and who they were aligned with. During the Battle Phase, players are also allowed to use their battle actions, such as ##shoot, etc. which will be resolved instantly. If the target players dies, he will be eliminated from the game and the game will continue (his vote will no longer be counted).
 
All BP/day actions need to be acknowledged by the mod before they are counted (just simple line to acknowledge so you know it came through, Current Vote Counts (or CVC) will appear periodically to inform you about the time remaining as well as the current vote status). Remember, without the mod acknowledge line, your vote or action doesn't count, so please don't do actions before the previous one was resolved. If it was missed, please use ##TIMEOUT command to stop the game, but only if it's really required (otherwise just repeat your action). All players are required to participate in chat, if one player stays quiet whole phase he/she might get role blocked for the next plan phase.

 

 

Additional Rules:

  • No quoting mod communication or other out of thread communication.
  • No out of thread communication unless specifically allowed by the mod.
  • No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered.
  • Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example.
  • "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it.
  • Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points.
  • No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't.
  • If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance.
  • Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example.
  • Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod
  • Don't edit your posts in game thread

 

 

   :soviet: CVC - Cumulative Vote Count

 

 

Time Left:
1 day(s) , 19 hours, 59 min, 59 sec
 
CVC:
Category 5 Hurricane voted nobody
Chaos_Knight voted nobody
ChopBam voted nobody
FRAYDO voted nobody
GeneralCamo voted nobody
Isaac The Madd voted nobody
Jeod voted nobody
Killing You voted nobody
Mojoman voted nobody
Nodlied voted nobody
Voe voted nobody
 
0/11 votes casted so far
No votes casted so far
 
 
Announcement: The D1 will be shorter: 44 hours instead of 48 since we started late.
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Hmmm well that's odd, because my role also allows me to see all Joseph Stalins in KV-2 Tanks in the game!

Therefore you're a liar and a traitor! We all know the only good traitor is a dead traitor.

 

##vote GeneralCamo

 

But nah me boi.

 

##unvote

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Hmmm well that's odd, because my role also allows me to see all Joseph Stalins in KV-2 Tanks in the game!

 

Therefore you're a liar and a traitor! We all know the only good traitor is a dead traitor.

 

##vote GeneralCamo

 

But nah me boi.

 

##unvote

 

[Vote Counted] Mojoman voted GeneralCamo to be lynched!

[Vote Cancel] Mojoman cancelled his/her vote on GeneralCamo!

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You can't tell me Isaac is not Third Party.

 

##vote Isaac

 

Still, it is only D1. I'll give him the benefit of the doubt.

 

##unvote

[Vote Counted] FRAYDO voted Isaac The Madd to be lynched!

[Vote Cancel] FRAYDO cancelled his/her vote on Isaac The Madd!

Time Left:

1 day(s) , 17 hours, 24 min, 30 sec

 

CVC:

Category 5 Hurricane voted nobody

Chaos_Knight voted nobody

ChopBam voted nobody

FRAYDO voted nobody

GeneralCamo voted nobody

Isaac The Madd voted nobody

Jeod voted nobody

Killing You voted nobody

Mojoman voted nobody

Nodlied voted nobody

Voe voted nobody

 

0/11 votes casted so far

No votes casted so far

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All joking aside, the flavor text is revealing. The Allies are disrupting the area with shady deals. This is enemy territory. To me, that's a bit of information about the third party. It sounds like Grunyev Revolution stuff.


For reference: http://cnc.wikia.com/wiki/Grunyev_Revolution

 

Wonder if well see any infamous Allied Propaganda in this game.

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Nah, shady deals sounds more like the Molotov brothers.

 

http://cnc.wikia.com/wiki/Brothers_In_Arms

 

I'd considered that too, but the key phrase that tipped me to Grunyev was "enemy territory". The Molotovs are known to be in Soviet territory (see: "comrades in foreign lands"). Maybe I'm over-examining the flavor text, but I do suspect Grunyev Revolutionaries over the Molotov Brothers.

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