Jump to content

[GAME OVER] Tiberian Sun: Reborn Mafia I


Killing_You
Message added by Killing_You,

Recommended Posts

3 minutes ago, ChopBam said:

So game starts today then???? :D :D :D

Yep. Sending out role PMs in about 40 minutes. Might go ahead and start the game right then and there as well and have D1 last an extra hour. Don't see why not, everything is set and ready to go.

Link to comment
Share on other sites

5 minutes ago, Killing_You said:

Yep. Sending out role PMs in about 40 minutes. Might go ahead and start the game right then and there as well and have D1 last an extra hour. Don't see why not, everything is set and ready to go.

Awes!!! Can't wait to lynch Jeod play!

Link to comment
Share on other sites

DAY 1XenpEvE.png

After a long, terrible Ion Storm, the sun finally shines once again over Outpost Alpha. However, it's not long before the base crew realizes that their communications have been sabotaged. This means only one thing: Nod infiltration. Cut off from reinforcements and with no way to contact GDI command, the outpost personnel have no choice but to try and discover the enemy within before it's too late.

GDI will win if all Nod operatives are killed.
Nod will win if their numbers match or outnumber GDI.

Day 1 ends in 49 hours.

 

Link to comment
Share on other sites

Right, so as far as balance is concerned.

It looks like Nod basically has a counter for every GDI power unit in game. So GDI's main advantage will probably actually be their superior number of day kills.

So I'm going to suggest holding unto those till later on in the game, and then killing off suspicious players underneath a volley of coordinated fire.

Link to comment
Share on other sites

1 minute ago, Shade939 said:

Right, so as far as balance is concerned.

It looks like Nod basically has a counter for every GDI power unit in game. So GDI's main advantage will probably actually be their superior number of day kills.

So I'm going to suggest holding unto those till later on in the game, and then killing off suspicious players underneath a volley of coordinated fire.

Yes, roger that sir.

Link to comment
Share on other sites

1 minute ago, Shade939 said:

Right, so as far as balance is concerned.

It looks like Nod basically has a counter for every GDI power unit in game. So GDI's main advantage will probably actually be their superior number of day kills.

So I'm going to suggest holding unto those till later on in the game, and then killing off suspicious players underneath a volley of coordinated fire.

Weapons are mainly a flavour thing anyway. 25% kill chance on a 75% fire chance is pretty poop at the best of times.

Hello, team. Long time no mafia.

[b]##vote iLTS[/b]

Link to comment
Share on other sites

1 minute ago, Louis said:

@OrangeP47 do you believe in the brotherhood?

I also feel the need to state I really am town, but the pedant in me also feels the need to state they exist, they're not like ghosts, which truly don't exist, you should have phrased your question better :p

Link to comment
Share on other sites

1 minute ago, Louis said:

Noooo if I'm going to shoot anyone it would be Orange, I decided to trust him last time and he ended up betraying my trust

iLTS betrayed my trust as far back as 2013. Are my feelings irrelevant to you?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...