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[Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)


VERTi60

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Your numbers seem to conveniently omit the Third Party as well. Which is very interesting. You may not be allied, but you could be part of the Third Party.


Regardless, you are lying to us. My policy here is to lynch all liars. Unfortunately we can't lynch you, but you can be shot or killed.

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All I get is "Radar Check xSoviets, xNeutrals, you couldn't detect any allies (because of MRJ I assumed)."

Yeah I've got alarm bells going off here. Since there's an Allied building in the game there must be an Airstrip or some way to rearm our weapons to shoot him. If anyone has a way of rearming infantry (unlikely), give me another Sniper round tonight and I'll try to pop him in the morning.

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##vote cat5

[Vote Counted] Voe voted Category 5 Hurricane to be lynched!

 

Time Left:

0 day(s) , 1 hours, 4 min, 38 sec

 

CVC:

Category 5 Hurricane voted Isaac The Madd

Chaos_Knight voted GeneralCamo

ChopBam voted nobody

FRAYDO voted Isaac The Madd

GeneralCamo voted Category 5 Hurricane

Isaac The Madd voted FRAYDO

Jeod voted Category 5 Hurricane

Mojoman voted GeneralCamo

Voe voted Category 5 Hurricane

 

8/9 votes casted so far

Category 5 Hurricane has the most votes - 3

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We're down to less than an hour now, and the dice have been cast. I don't think anything new is coming up in the next hour. An early hammer may not be as important right now as I think we know what we want.

I'm going to go ahead and recast.

 

##vote Cat5

 

If we lynch him now, and he turns out not to be the Longbow, I can save my shot tomorrow for hopefully the real culprit.

But anyway, *fingers crossed*

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No RNG Lynch? You dissapoint me guys :p

##vote Cat5

[Vote Counted] ChopBam voted Category 5 Hurricane to be lynched!

 

Time Left:

0 day(s) , 0 hours, 27 min, 1 sec

 

CVC:

Category 5 Hurricane voted Isaac The Madd

Chaos_Knight voted GeneralCamo

ChopBam voted Category 5 Hurricane

FRAYDO voted Isaac The Madd

GeneralCamo voted Category 5 Hurricane

Isaac The Madd voted FRAYDO

Jeod voted Category 5 Hurricane

Mojoman voted GeneralCamo

Voe voted Category 5 Hurricane

 

9/9 votes casted so far

Category 5 Hurricane has the most votes - 4

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@GenCamo can your tank refill its ammo at any point?

 

i.e. do you get any more shots?

As far as I'm aware, no. 

 

Assuming that there are no refill roles in this game.

Whoever the airstrip is, please BOMB Mojoman out of existence. Let's end the Allies tonight.

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    :soviet: Lynch 2 Result
 
krgDOUx.png
 
 
[Lynch Result - Success] Players have decided that Category 5 Hurricane is going to be lynched today!
Category 5 Hurricane, the Soviet Spy Plane, will not fight for Stalin anymore!
 
 

 

 

    :soviet: NIGHT 2

 

After the lynch, the night falls soon. The Outpost staff is getting ready to sleep and Allies are planning a night kill right now. If you have any Plan Actions you want to perform during the Night, please send them now via PM before next Day starts!

 

 

 

    :soviet: Night Guidelines

 

During the Night - Plan Phase (24 hour duration), Allies will have to decide to kill a Soviet player. They must also decide who will make the kill. However, certain people in both the Allies and Soviets have special roles they can use during the night to kill, protect, disrupt, or gather information. Some roles carry a certain risk while others give a little more freedom. When the new Battle Phase begins, everyone will see who has died during the night and find out what side they were on and what role they had.
 
Plan/Night actions are done classic way by the Private Message, same as resolved action replies. If you have a night action and do not inform me by PM in advance before the next Battle phase begins (preferably asap, but not later than one hour before the game starts), otherwise you do nothing that night.

 

Forum Posting during the Night/Plan Phase is limited - 2 posts per player max. Players who won't comply will either receive a gimmick or a force vote on themselves.

 

 

 

Additional Rules:

  • No quoting mod communication or other out of thread communication.
  • No out of thread communication unless specifically allowed by the mod.
  • No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered.
  • Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example.
  • "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it.
  • Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points.
  • No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't.
  • If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance.
  • Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example.
  • Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod
  • Don't edit your posts in game thread

 

 

    :soviet: Players alive/end day CVC

 

 

Time Left:
No time left
 
CVC:
Category 5 Hurricane voted Isaac The Madd
Chaos_Knight voted GeneralCamo
ChopBam voted Category 5 Hurricane
FRAYDO voted Isaac The Madd
GeneralCamo voted Category 5 Hurricane
Isaac The Madd voted FRAYDO
Jeod voted Category 5 Hurricane
Mojoman voted GeneralCamo
Voe voted Category 5 Hurricane
 
9/9 votes casted so far
Category 5 Hurricane has the most votes - 4
 
 
 

 

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RIP Cat5, should have played for the team and not for yourself. Welp, time to sleep till the next day seeing as I have no actions to take. :(


I'll kick a chair if FRAYDO is the Airstrip and could have saved Cat5 had he been active.

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Well this doesn't make any sense. At all.

 

Chaos_Knight claimed MiG. This, along with the Spy Plane and Yak, means we MUST have an airfield around. I'm suspecting either Isaac or FRAYDO, as they are the only two players who we haven't really looked at yet. But this leaves absolutely no room for a third party faction. I'm suspecting SOMEONE of lying, and it isn't Cat5 or Nodlied.

 

Chaos_Knight got his shot stuck. This could be RNGesus striking us back again, but it could also mean he is a spy. Tomorrow he should be landing however. He can confirm WHO is the airstrip, assuming he is a Soviet air unit. He could not be though, and this concerns me.

 

Category5: This is what happens when you don't tell the full truth, especially under these conditions (double plus when you are about to be lynched yourself). Lynch all Liars is in effect here. Unfortunately Mojo can't be lynched, but he's next.

 

WHOEVER THE AIRFIELD IS: Bomb Mojo please. Let's end him here and now.

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Mojo, you still haven't replied to me about the D4 stuff.

More importantly this:

So the Day 4 info I got was correct. I knew the neutrals had some sort of power, I just didn't want to call on them too openly.

A building, knew about neutrals before they announced themselves, is claiming to know number of people on teams,knew day 4 would be a tipping point...

If you really are pro-town, please explain what exactly will happen D4.
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Eh, 2hard2claim.

 

Im honestly surprised though. The one thing im sure of now is that jeod isn't scum.

 

And that Mojoman is a liar, even if he has no reason to be one.

...or jeod was scum before he flipped and that's how he knew ky was a baddie. Pretty far fetched though.

 

Wouldnt it be hilarious if ky, jeod and mojo were the original scum team?

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     :soviet: DAY 3

 

 

8fak0LO.png

 

 

Yet another glorious morning, comrades! Well, it wasn't since you woke up early to explosion and tremors... After a little checking, you noticed that that odd building in the center of the base was completely leveled!
Isaac The Madd, the Third Party Cybernetic Enhancement Center, has been destroyed!
We must not stop now however. Find and lynch the remaining Allies before it's too late!
 
 
 
The Soviets win when they have eliminated the allied threat (all allied and hostile players must die).

The Allies win when they have managed to dispose of enough Soviets to outnumber them (or equal before plan phase).
If there are any Neutrals in game, they will win if they survive until the game ends with any of the factions winning.

If there are any Third Party in game, they will win if they met their special objective.

 

 

     :soviet: Day Guidelines

 

 

During the DAY - Battle Phase (24-48 hour duration), everyone talks and tries to build cases against each other directly in the forum chat. While the Soviets are arguing to try and find the Allies, the Allies are trying to throw everyone off their trail.
The goal of the Battle Phase is to find somebody for a Lynch.
 
People will vote for one person they want to be lynched and the person with the most votes will die at the end of the day. Your vote should be in this format:
##Vote PlayerName
If you decide to change your vote, you must first ##unvote (player name not required but is helpful) or you can simply vote another player if you already know who.
 
If a majority vote of over 50% is cast on one person, then they will be lynched right then and there, no need to wait for the end of the phase. When someone is lynched, everyone will find out their role and who they were aligned with. During the Battle Phase, players are also allowed to use their battle actions, such as ##shoot, etc. which will be resolved instantly. If the target players dies, he will be eliminated from the game and the game will continue (his vote will no longer be counted).
 
All BP/day actions need to be acknowledged by the mod before they are counted (just simple line to acknowledge so you know it came through, Current Vote Counts (or CVC) will appear periodically to inform you about the time remaining as well as the current vote status). Remember, without the mod acknowledge line, your vote or action doesn't count, so please don't do actions before the previous one was resolved. If it was missed, please use ##TIMEOUT command to stop the game, but only if it's really required (otherwise just repeat your action). All players are required to participate in chat, if one player stays quiet whole phase he/she might get role blocked for the next plan phase.

 

 

Additional Rules:

  • No quoting mod communication or other out of thread communication.
  • No out of thread communication unless specifically allowed by the mod.
  • No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered.
  • Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example.
  • "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it.
  • Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points.
  • No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't.
  • If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance.
  • Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example.
  • Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod
  • Don't edit your posts in game thread

 

 

     :soviet: CVC - Cumulative Vote Count

 

 

Time Left:
1 day(s) , 23  hours, 59 min, 59 sec
 
CVC:
Chaos_Knight voted nobody
ChopBam voted nobody
FRAYDO voted nobody
GeneralCamo voted nobody
Jeod voted nobody
Mojoman voted nobody
Voe voted nobody
 
0/7 votes casted so far
No votes casted so far
 
 

 

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