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Showing most liked content on 08/24/2018 in all areas

  1. 4096x4096 yes please!
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  2. Hey everyone! It's been a while since we did one of these (also I hear it's Willy's birthday, so happy birthday man!) so I guess it's about time we updated you guys on the latest progress on the AR front! New Features & Allied Forces @OWA went in game earlier today and recorded a nice walkthrough of the Allied base, along with explaining some exciting new features that the AR team has been working on to improve the gameplay in general. Check it out below! As ever, if you guys have any questions about what was shown in the video, please feel free to post a reply or hit us up on Discord for a chat! Refinery Interior & Power Plant Exterior @moonsense715 has been working really hard on finishing off the final few base building interiors that we have left to design; the Allied Refinery! The major weakpoint for the Allied Refinery is the Furnace Heat Regulator! The minor weakpoint is the Chrono Miner itself. Check out some tasty images below! @moonsense715 has also altered the Allied Power Plant as well. We used to have tight spiral staircases leading down into the basement and the orange glow from RA2 wasn't there either. Now the building is much easier to access and looks the part! Check out the picture below! Allied Reinforcement Bay @moonsense715 has been really hard at work putting the finishing touches onto the Allied Reinforcement Bay. For those of you who aren't aware, the Reinforcement Bay is a building that is unique to Apocalypse Rising that allows players to buy infantry and vehicles at an elevated cost, when the Barracks and War Factory are destroyed (respectively). The Reinforcement Bay cannot be destroyed, therefore it does not count towards a victory via base destruction. Here is a picture of the new design! Weather Control Device @Romanov has completed the exterior model for the Allied Weather Control Device! This structure will allow the Allies to summon a powerful lightning storm to attack the Soviets with! Check out the render below! Random Corner Oh no! It's the Soviets! Recruitment ATTENTION all fans! We are looking for new staff members: LEVEL DESIGNERS! (if you can create terrain like this, or can complete the tutorial, please apply!) 2D/3D Artists for modelling/texturing civilian buildings and small props (Autodesk Maya, 3ds Max, AutoCad, Blender or Photoshop/Gimp) Character Artists (feel like modeling some simple soldiers, or maybe Premier Romanov? ) A person with free time who wants to get into map-making (we will help you) Programmers to enhance the game engine (more info about this here) To apply, just send @moonsense715 or @One Winged Angel a PM (Private Message) via the forums and let us know which position you wish to apply for. Note that you can include working here in your CV when applying for a job. A lot of W3D Hub Staff members got their current real jobs thanks to the experience gained here. No skills? Need a lesson/tutorial on something W3D? Ask! We can provide a lesson or create a written/video tutorial on how to model, texture, etc. You can find our current roster of tutorials here. Bye! Until next time! [thumb]thumb_ar.4.png[/thumb] [blurb]Check out the latest update fom the Apocalypse Rising Team! This time we're focusing on the Allies![/blurb]
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  3. With the recent addition of the Chrono Tank to the game, a few strange things have been happening. It's been feeling a lot like 2006 around here, and we have another blast from the past for you! Thanks to Sir Phoenixx (original modeler for most weapons/vehicles in the game), we now have the MiG and are currently working to get it ready for use. Fabian is currently doing some detail work on it, along with setting up animations for the landing gear! [thumb]thumb_apb.d.png[/thumb] [blurb]With the recent addition of the Chrono Tank to the game, a few strange things have been happening. It's been feeling a lot like 2006 around here, and we have another blast from the past for you![/blurb] As an added bonus, here's an early look at the MiG flying around. Do note that it has no landing gear on this model, so take off and landing are a little funny!
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  4. http://download.ccassault.com/museum/articles/frank_interview_2/index.html - the full interview is below translation, photos of album are clickable and expandable. Thanks for you time, I hope you enjoy this interview ?
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  5. For your pleasure, and as hype for the game!
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  6. Thanks! It’s been around 10 years since I knew how to do any of this. I’m sure once I read your tutorial it’ll all come back to me.
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  7. Frank Klepacki is a really awesome guy and this was a great read! Cheers!
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  8. We could add it to our tutorial database, under Modelling, Unwrapping & Texturing ?
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  9. I will post a complete in depth tutorial on how to edit textures in Paint.Net tomorrow. It will show you how to do all kinds of crazy cool shit for APB and make anything look how you want it. Will tag you when done.
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  10. I enjoyed the interview. Happy to see Klepacki taking time to respond to you and it was a great read!
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  11. Grab the For Honor starter edition for free off the Steam store, available until the 27th from what I hear. Claimed. Thank you, much appreciated.
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  12. Paying it forward with some keys I don't want to use in the Best of 2017 Humble Bundle: 1) Goat Simulator - CLAIMED 2) Verdun - CLAIMED 3) Turmoil - [LINK] Make a post if you take a key and I'll cross it off the list.
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