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NodGuy

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Everything posted by NodGuy

  1. Ah, finally. I can only look at black and green for so long.
  2. I always shoot him, even when I know for a fact that he's on my team... just to be sure.
  3. I hate EA. Always have, always will. https://www.youtube.com/watch?v=RpKiPyNynU8
  4. Black Ops 2 was pretty fun for its time but I believe that it did not age well. Unfortunately Black Ops 3 had the 'advanced' movement but it was the best out of the three games that featured it. Sadly Black Ops 4 looks like Black Ops 3 DLC with no advanced movement, but I will hold judgement until I actually play the game. I can't wait to play as GDI though.
  5. Perhaps AtariJaguar was commandeering the cruiser.
  6. I guess whoever designed the faction logo is a fan of Command & Conquer, specifically GDI.
  7. This is true. I actually do better when tired.
  8. I'll do my best. However being in sales will mean that I am even busier in summer.
  9. Cool pictures! I miss playing and raging with you guys.
  10. It kind of reminds me of Yuri's Revenger, Allies and Soviets working together to take him down.
  11. And we had a Red Alert game on iOS before, but they removed it from the App Store a few years ago. A shame because I enjoyed playing it for a few minutes, but I guess I'll do that on this game now. :)
  12. I'll admit, I usually stay away from mobile games but this has caught my interest. It might be a fun game to play while killing time at work.
  13. Those colours are all apart of Silverlight's hax program. He has finally slipped up and revealed his haxxing ways.
  14. Awesome! 2018's going to be exciting.
  15. I do. The sequel to TS/FS should've evolved the atmosphere and art style, but with Tiberium Wars it feels like a reboot as the theme is like a modern rendition of Tiberian Dawn. That's just how I feel about it.
  16. Ah, Kane's Wrath. Even though I really, really, really dislike the story and art direction EA took with Nod (and the Tiberium universe in general) I still do enjoy playing this campaign. Happy Birthday.
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