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FRAYDO last won the day on July 3
FRAYDO had the most liked content!
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2,165 ExcellentAbout FRAYDO

- Birthday 11/26/1993
Member Title
- Minister of Propaganda
Profile Information
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Ingame Username
FRAYDO
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Gender
Male
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Location
USA
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none
Contact Methods
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Website URL
https://www.twitch.tv/hellofraydo
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Discord
FRAYDO#9241
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Steam
FRAYDO
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Skype
LOL
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[blurb][/blurb] --------------------------- Changelog For Red Alert: A Path Beyond 3.7.1 Release --------------------------- User Interface - Vehicle strongpoints now have hitmarkers and hitbeeps. - New spin-up arc on the HUD for gattling tech. - Reload arc now fits adjusted resolution scaling. - Assigned PT icons to Neutral Supply Truck, Cargo Truck, Mobile AA, MCV's, and Forklift. These are visible when you open the vehicle menu. - Standardized PT icon filenames. Economy - 1 credit per second trickle is no longer universal. It is gained for a team only once it no longer possesses a functioning Refinery or Silos. - Increased points earned for harvesting. 10% -> 20% - New feature: If the Refinery is destroyed, players may still manually unload their Ore Trucks there, but only earn a third of the credits and points. - The "successful unload" string has been split into 3 lines, instead of a single long line. Audio - Disabled global doppler amount; it was causing audio issues. - Increased volume radius of elevator music. Max 4m -> 6m. Dropoff 8m -> 12m. Strings - MAD Tank weapon string adjusted so it does not overlap other HUD elements. - Standardized some strings and preset names. Infantry - Volkov: jumping inaccuracy added. - Engineer has been moved down on the sidebar purchase list to slot 6. This is so the first 5 infantry on the list, which are purchasable with or without a Barracks, remain in consistent slots. - Medics heal other infantry if they are in the same vehicle. - Mechanic now works correctly inside vehicles. - Attack speed increased to 3.5 for both LAW and RPG. - Snipers: Decreased gravity. 4 -> 1 - Snipers: Spray Angle increased. 0 -> 1 - Snipers: Spray Angle while scoped decreased. 0 -> -.95 - Soviet Sniper has new Dragunov model. - New M60 model. - Removed kill message from the Spy's beretta. Navy - Naval Repair zone size increased significantly. - Naval vessel teleport range increased to 75m. - Naval Repair Zones only send messages to players in vehicles. Mobile Radar Jammer - No longer purchasable after the Soviet Radar Dome is destroyed. MCV - Hyper gloss removed. Camo Pillbox - Fixed HP values in repair objective markers. Airfield - Re-added outside ladder to Airfield roof. - Adjusted props around the back door on the first floor. Maps - Fixed various stock spots and seams. RA_AS_Seamist - Soviets start with 2 Supply Trucks by their Ore Silos. - Allies receive a heavily damaged Heavy Tank at the dead Refinery if there are 30 or more players at game start. - Shifted position of Light Tank spawns. RA_CoastalDecline - Artillery/V2 disabled from purchase list. RA_HostileWaters - Each team starts with 2 LST's in front of their Construction Yard. - Added no-c4 zones to the Gem Silos. RA_HostileWatersParadox - Added teleport script to special vehicles. - Fixed rebuildable defenses from crashing the game, and from double poking. - Hid a suspended Allied Turret corner with new rock placements. RA_NorthByNorthwest - Removed prop snow from the Allied Missile Silo roof. RA_SwampOfIllusions - Disabled Yak purchases. RA_Metro - Fixed missing thief zone. RA_Under - Disabled purchase of Attack Subs and Gunboats.
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Hey, that's badass! and I see you went Soviet too!
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For all of your server hosting needs, the Reborn FDS is now available on GitLab! You can find it here @ https://gitlab.com/w3dhub/tsr/tiberian-sun-reborn-fds Let us know on our Discord @ https://discord.gg/jMmmRa2 if you have any questions or need any help with hosting your Reborn server!
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Two new maps, new Nod infantry, along with balance changes and performance updates! TSR 2.0.4.0 is now available on our launcher! View the update on our ModDB @ https://www.moddb.com/games/ts-reborn/news/tsr-2040 TSR Game Night tomorrow as well in Events! TS_Dusty Road TS_WinterVale
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TSR Game Night June 28.mp4
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FRAYDO changed their profile photo
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I can change it for you. What would you like your new display name to be?
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Full changelog for 2.0.3.1.12 (new Rocket Trooper not included) Disc Thrower - Cost reduced. 600 -> 300 - Damage reduced. 90 -> 55 - Alt fire has slight velocity drop over time for better bounce control. Missile Trooper - Damage increased. 40 -> 50 - Projectile type changed. Rocket -> Missile - Clip size reduced. 4 -> 3 - Reload time increased. 2.75 -> 2.85 - Primary ROF reduced. 1.65 -> 1.5 - Cost increased. 300 -> 600 Mobile Repair Vehicle - Range increased. 12 -> 20 - Targeting range reduced. 50 -> 30 Mammoth Mk II - Fixed the walking animation. Orca Fighter - Fixed rear rotor one-sided issue. - Model has been given some touch-ups. Orca Bomber - More mobile in VTOL mode. Harpy - Missiles once again lock on to this unit. - Health increased. 350 -> 400 - Ammo increased. 50 -> 80 - Max inventory rounds decreased. 450 -> 400 - Damage increased. 5 -> 8 - Rate of Fire increased. 30 -> 45 - Updated model for the rockets. Banshee - Weapon velocity decreased. 300 -> 200 - Weapon turn rate decreased. 250 -> 225 - Explosion radius decreased. 4 -> 3 - Explosion inner radius decreased. 2 -> 1.5 - Explosion damage decreased. 20 -> 15 TS_Cliffs - Added a Tiberium Silo in each base. TS_GrandCanyon - Added projecile blockers above the cliffs in front of the bases. TS_TaintedLegacy - Added a Tiberium Silo in each base. - Adjusted water cliff edge so that amphibious units can enter and exit the lake at different points. - Removed out-of-bounds Tiberium field zones.
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Reposting the news on April 2nd so you know it's real. Experience Apocalypse Rising on April 23, 2025
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@ imachillguy if you still can't get it to work and we don't get a response on the forums, try checking into our Discord too! You may get faster help there. https://discord.gg/w3dhub
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Hey there, and thanks for checking us out and showing us to a friend! We should be able to get you set up. I believe @ Kaskins (Yap) can give you the details, though I will also poke @ Einstein and @ cyberarm as they are also knowledgeable on these sorts of things.
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While we could, this video is limited to W3D Hub things only so unfortunately BHP is off the table. As for the cat, it wasn't mine! It could have been Aprime's cat, or some random video clip he found for that.