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Everything posted by FRAYDO
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[thumb]thumb_tsr.h.png[/thumb]Good welcome, citizens! The Tiberian Sun has risen! Tiberian Sun: Reborn 2.0 is officially released and available to play! With special thanks to everyone for your continued support, we have come together and upgraded Reborn to the 2.0 build we had envisioned! Download it today on your W3D Hub Launcher! From updated game mechanics, new assets, a larger variety of maps, fresh audio, and everything in-between, the development that went into Tiberian Sun: Reborn 2.0 offers you a revamped experience of the world of Tiberian Sun! Will you join the fight for peace as GDI or seek to advance the Tiberium cause through Nod? What are you waiting for, Commander? The battlefield awaits! [blurb][/blurb]
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A toast to forg Thank you, and welcome to the forums! It's an important discussion! Nevertheless, the curtains will in fact match the drapes. This is actually a brilliant idea! The Reborning
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We are so back. With the Tiberian Sun Anniversary coming up, discussions came up of polishing the current Tiberian Sun: Reborn experience to deliver a smooth, fun, more balanced game for the event's participants and before you know it, the development team collectively decided upon pushing through once again to 2.0! Where previous setbacks may have made this venture appear lost to the void, we can confidently stand behind this decision to go forward. You may be asking, "But FRAYDO, what makes this different from the last time? Will it actually work this time? Why now"? Rest easy, little Timmies, for I have the answers you seek! "What makes this different from the last time?" Originally, we strove to deliver the full, completed Reborn 2.0, which entailed many new changes, map additions, and updated game mechanics such as those seen in Red Alert: A Path Beyond, Battle For Dune: War of Assassins, and our other house projects. In light of those aforementioned setbacks and other disturbances, we can still promise to deliver TSR 2.0 as we fully intended as the end goal. While that will indeed remain the end goal for TSR 2.0, the objective we will meet for the upcoming anniversary event is delivering a playable open beta! You will get a working revamped experience of Reborn, which has been a long time coming! "Will it actually work this time?" 100%, and a resounding ABSOLUTELY at that! ChopBam, as you may know as our lead developer of Red Alert: A Path Beyond, is heading the charge on this. He is currently happy with the state of APB and is offering his full time and devotion to TSR 2.0, as is everyone else in the developmental front, such as OWA on Balance and Units, TeamWolf on Maps, CMDBob on Code, Killing_You on Audio, along with Ryknow69 and ICE on support, as well as our eager testers who will be quite busy with tasks such as trying out our latest Cyborg Reaper, navigating our new building layouts, and ensuring our scripts updates were implemented correctly through bug hunting. "Why now?" The Tiberian Sun Anniversary event lit the proverbial fire in our development channels. When Pyrocob from CnC Saga reached out to us, we were originally just set on choosing a day within the anniversary schedule for TSR. One thing led to another, and here we are announcing the Tiberian Sun: Reborn 2.0 Beta! I believe we all wanted to return to TSR 2.0 at some point, and this renewed motivation has given us the perfect opportunity to do just that! As activity will be ramping up on the developmental front for TSR 2.0, expect to see updates as they happen! Thank you for your time in reading this! Your support is what gets the ball rolling and keep it rolling!
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I still exist and will be signing up. Hi!
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untilTo the battlefield, soldiers! APB calls!
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untilSomewhere in San Casina, an ECW Game Night awaits! 7 PM GMT, May 20
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untilJoin in for the IA Game Night, 7 PM GMT! Featuring Ricardo Milos!
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untilComing to a Renegade anniversary near you! It's an APB Game Night, this Saturday the 18th @ 7 PM GMT! If you don't already have the APB Players role on our Discord, now's the time to get it! You won't want to miss this!
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W3D Hub New Members Introduce Yourselves Here
FRAYDO replied to Einstein's topic in Off-Topic Discussion
If you're still looking for the Apocalypse Rising beta, it is available to our testers! The thread linked below will lead you to our process for applying for and joining our testing team. Along with Apocalypse Rising, you'll also have access to our other testing builds for all W3D Hub projects. Good luck! -
I am torn between two responses. Take your pick. Response A and Response B Obligatory nudge to @ VERTi60 , or you renewing your previously cancelled Mafia Roulette, or something more back-to-basics.
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Some have been wondering where our roadmap for 2023 is and what lies ahead for W3D Hub going forward. With a team as diverse as ours and fielding as many projects as we are, it becomes increasingly difficult to gather everyone together for one proper meeting! Rest assured however that the roadmap will come out soon and we can promise great things are ahead for each of our projects! While we continue to deliberate over schedules, I would like to open the floor for community questions! What burning questions do you have for any of our developers or projects? I would like to collect those thoughts into this thread so they may be raised at the upcoming roadmap meeting, so please ask away! Know that your support and feedback is what drives this community and keeps it going strong!
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untilI don't like sand. It's coarse and rough and irritating and gets everywhere. But Arrakis calls! A Game Night is upon us, warriors! BFD Game Night January 21, 8 PM GMT W3D Hub Server
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W3D Hub New Members Introduce Yourselves Here
FRAYDO replied to Einstein's topic in Off-Topic Discussion
Dobro pozhalovat'! or welcome! -
untilCelebrating Red Alert all around! Join us this Saturday for an APB Game Night to include the wider C&C community! See you on the battlefield!
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untilReborn Game Night coming to you this weekend! Brought to you by Foxvic and co., stop by for some rounds and fun! 10:00 AM CST / 4:00 PM GMT / 7:00 MSK
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Although Halloween instead falls on a Monday this year, let's get spooky this weekend while playing some APB! Community event hosted by Foxvic and friends! Game Event starts 29th Saturday - 4 PM GMT/11 AM CST
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The sands of Arrakis call for you, warriors! Wage war unlike any other and lay claim to the precious spice that the Great Houses of the Imperium covet! Releasing August 31st, 2022, W3D Hub's Battle for Dune: War of Assassins will allow you to experience this war as a soldier of the noble House Atreides or the nefarious House Harkonnen! Which side are you on? All-New Infantry Combat Battle for Dune: War of Assassins, or BFD, is proud to introduce a new variety of infantry combat never before seen on the W3D engine! Featuring fluid, seamless movement across the landscape, the ability to aim down your sights to increase your accuracy, adjustable fire modes across several weapons, and the usage of consumables to support yourself and your teammates, BFD will see you engaged in fast-moving, tactical gameplay! Unique Landscape Battle For Dune immerses you in the rich, desert environment exclusive to the planet of Arrakis! Built upon the knowledge of the sci-fi background of the Dune series and tailored to ensure exciting combat without disruptions, BFD and its maps will open your melange-induced eyes to new possibilities in the W3D engine! Unique Faction Buildings As the Great Houses of Atreides and Harkonnen establish their presence on Arrakis, marvel in the unique aesthetic and architecture of the respective factions' buildings. Look to the Atreides hawk that sits atop its Barracks, producing soldiers who aim to fulfill the wishes of the Duke, or to the ram atop of the Harkonnen Barracks, releasing vile soldiers who seek to further the will of the Baron! True-to-reference Windtraps not only power the bases but serve a function exclusive to Battle For Dune. While the Windtraps are operational, they will govern and provide building shields to enhance base survivability! If base destruction is your goal, these must go first! Income-producing Spice Silos are also present to provide a steady economy for their respective bases. Without the Windtraps providing the Silo its shields, these are very fragile and must be protected! Will you answer the call? Arrakis awaits! Download the game on the W3D Hub Launcher this August 31st!
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Hey! Quick heads-up from up top! W3D Hub is requesting donations to pay toward our servers and infrastructure. If you are able to do so, please send donations to the website PayPal: donations@w3dhub.com Any amount is appreciated! Thank you.
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Coming up this Saturday! Join us for an APB Game Night featuring special guest, Foxvic! Fun games, streams, and great moments await!
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TSR Game Night 7 PM GMT Voice Chat @ Discord Open cover photo for full details!
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APB Game Night June 18 7:00 PM GMT Voice Chat @ Discord
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