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Mojoman

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Everything posted by Mojoman

  1. Yeah 5 HT's could do a lot more damage than 5 kovs IMO.
  2. This will greatly what! The suspense is killing me!
  3. Also, really like the little community updates Fraydo, it'd be nice to have them more often between game progress updated. Also can you include a popular forums post section :D?
  4. I expect that when units step into Tiberium they have the full progression of Tiberium poisoning modeled and animated. Also Tiblistic would be a trip to a local medical center.
  5. Whoa! You might be able to enjoy outside without a mask. Yay!
  6. Afk until next Sunday

  7. Been a really rough day. Don't have much time to post. But my stats are Night 1 -ac 80%, oc 16% Day 2 is the same as night 1. Btw still think it's Kam as rounder.
  8. AND to top it all off Misa was in ANOTHER doc, she was in FGL #3 and lied about her investigation target AND lied about her numbers. Those two are in CAHOOTS I TELL YOU CAHOOTS
  9. None of you listened! Misa and Kam 'not in a doc' 2 rounders? I just needed Kam to push on Jeod to confirm it all! This sudden aggressive stance all but proves it! I knew if we lynched Misa their partner would be harder to find. So he had to be drawn out! Also I investigated Kam and he is Organization inclined!
  10. You're right. Bad idea. I dont know hoe to deletr this thread though.
  11. Had a thought while playing today. You know those guard towers and bunkers that you see scattered around as set pieces? I find their main use to be a quick place to hide from vehicles as you then slowly get blasted by splash damage, or hide from an air unit until they lose interest. Or if you're feeling patient, ambushing an arty or v2 that happens by and killing it from behind. That's mainly bunkers though, the guard towers are extremely limited in that, as they stand out like a sore thumb. I was thinking, would it be possible, or desirable, to add an area buff to towers and bunkers that would reduce splash damage from explosions like a tank shell or v2 rocket / arty shell? Infantry damage from bullets would be unchanged obviously, and tesla damage would be unchanged as well (Due to shockies being unfairly dinged and frankly electricity zaps things good). It would provide an incentive to use these structures as something other than a place to hide and die. The capture logic on Rocktrap shows that specific areas can detect a player being present, is it possible to add a buff in them?
  12. A rounder could have targeted themselves as well that would throw off the percents.
  13. So who is a plausible partner for Misa then? Since there are 2 potential rounders in play we need enough to show a strong connection between Misa and someone else. All we really have to go on are visits right now. I'm thinking Misa and Kam not being put into a FGL could make them partner rounders.
  14. Yeah Misa, Jeod doesn't know how to keep his mouth shut. So you're grasping at straws here. Got anything better to throw at Jeod? All I have on Jeod atm is meta game of never trust Jeod.
  15. Incase I get distracted before hammer, ##vote Nodlied I don't think we have enough evidence to confirm Misa as a potential rounder, especially with no second rounder suspect. I think lynching Nodlied will give us some much needed information.
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