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Everything posted by Mojoman
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A Path Beyond LST with tank aboard (the first demo)
Mojoman replied to GraYaSDF's topic in W3D Hub Discussion
@MPRA2 You should get back into APB now :D- 23 replies
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A Path Beyond LST with tank aboard (the first demo)
Mojoman replied to GraYaSDF's topic in W3D Hub Discussion
Yeah 5 HT's could do a lot more damage than 5 kovs IMO.- 23 replies
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A Path Beyond Press Q to 'deploy' Artillery and V2
Mojoman replied to NodGuy's topic in W3D Hub Discussion
I like it because I'm a n00b.- 24 replies
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This will greatly what! The suspense is killing me!
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Also, really like the little community updates Fraydo, it'd be nice to have them more often between game progress updated. Also can you include a popular forums post section :D?
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I expect that when units step into Tiberium they have the full progression of Tiberium poisoning modeled and animated. Also Tiblistic would be a trip to a local medical center.
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Can't beat a good Kirbster
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Whoa! You might be able to enjoy outside without a mask. Yay!
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
Been a really rough day. Don't have much time to post. But my stats are Night 1 -ac 80%, oc 16% Day 2 is the same as night 1. Btw still think it's Kam as rounder.- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
AND to top it all off Misa was in ANOTHER doc, she was in FGL #3 and lied about her investigation target AND lied about her numbers. Those two are in CAHOOTS I TELL YOU CAHOOTS- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
But if we lynch him now Jeod will die! I was too late! I'm so sorry!- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
None of you listened! Misa and Kam 'not in a doc' 2 rounders? I just needed Kam to push on Jeod to confirm it all! This sudden aggressive stance all but proves it! I knew if we lynched Misa their partner would be harder to find. So he had to be drawn out! Also I investigated Kam and he is Organization inclined!- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
I've been pushing Kam and you all ignored me! He is clearly Organization!- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
I needed Nodlied to die so you could all see...- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
Jeod, what's your thinking?- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
Kam, what did your investigation show up?- 1,796 replies
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A Path Beyond Defensive Structures (Not base defences)
Mojoman replied to Mojoman's topic in W3D Hub Discussion
You're right. Bad idea. I dont know hoe to deletr this thread though. -
Had a thought while playing today. You know those guard towers and bunkers that you see scattered around as set pieces? I find their main use to be a quick place to hide from vehicles as you then slowly get blasted by splash damage, or hide from an air unit until they lose interest. Or if you're feeling patient, ambushing an arty or v2 that happens by and killing it from behind. That's mainly bunkers though, the guard towers are extremely limited in that, as they stand out like a sore thumb. I was thinking, would it be possible, or desirable, to add an area buff to towers and bunkers that would reduce splash damage from explosions like a tank shell or v2 rocket / arty shell? Infantry damage from bullets would be unchanged obviously, and tesla damage would be unchanged as well (Due to shockies being unfairly dinged and frankly electricity zaps things good). It would provide an incentive to use these structures as something other than a place to hide and die. The capture logic on Rocktrap shows that specific areas can detect a player being present, is it possible to add a buff in them?
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
A rounder could have targeted themselves as well that would throw off the percents.- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
But also I don't want Orange to die then because we are nerd buddies- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
So who is a plausible partner for Misa then? Since there are 2 potential rounders in play we need enough to show a strong connection between Misa and someone else. All we really have to go on are visits right now. I'm thinking Misa and Kam not being put into a FGL could make them partner rounders.- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
This is her first game too :p. So Irish has that read correctly.- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
Yeah Misa, Jeod doesn't know how to keep his mouth shut. So you're grasping at straws here. Got anything better to throw at Jeod? All I have on Jeod atm is meta game of never trust Jeod.- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Mojoman replied to Category 5 Hurricane's topic in Forum Games
Incase I get distracted before hammer, ##vote Nodlied I don't think we have enough evidence to confirm Misa as a potential rounder, especially with no second rounder suspect. I think lynching Nodlied will give us some much needed information.- 1,796 replies
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