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Everything posted by OWA
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Question What Operating System do you use?
OWA replied to moonsense715's topic in W3D Hub Discussion
Windows 10 now! -
Question Your thoughts about the Game Nights
OWA replied to moonsense715's topic in W3D Hub Discussion
This is kind of a bad idea. You can't just add a unit to a game because cool. There are a lot of balance implications to think about and adding it to both teams doesn't meant it will be balanced. Besides, if you want buildable Mammoth Tanks there's this game called "C&C Renegade". I think that the current implementation of Mammoth Tanks is great. Why does that need to change? This all depends on whether we choose to move to IPv4. It's not set in stone yet. -
I'm the pumpkin king! >
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We've just rolled out a new feature to the forums! Now you may give your threads an icon based on what kind of topic they cover! Click to read more! Hi everyone! We've just rolled out a new feature for the forums that should hopefully help to keep things nice and organised! When creating a thread, you may now set a post icon that corresponds to the type of thread that you are making. You can also click on a thread icon to view all threads of that type quickly and easily! Please feel free to suggest improvements and extra icons that you think would be helpful for us to integrate!
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Question What Operating System do you use?
OWA replied to moonsense715's topic in W3D Hub Discussion
Windows 8.1, but soon to be Windows 10. -
Not at all, why would you be. I mean, where are your RA2 mugs and T-shirts? I have this:
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I work at the video game company Creative Assembly as a Quality Assurance Technician. I've worked on Total War Rome II: Emperor Edition, Alien Isolation, Total War Attila and now Halo Wars 2. I am embedded amongst the development team and support the developers in their day to day tasks, testing any changes that they make so that the game is always stable. It's safe to say that I really enjoy my job.
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I have Red Alert 2, Yuri's Revenge, the European Red Strike Bundle, Red Alert 2 Collector's Edition, Yuri's Revenge big box, The First Decade, Origin release and Ultimate Collection Origin release. You could say that I'm a little obsessed.
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Get a Creative Fatality headset. I've been using one for around 6 years now and it's the comfiest headset I've ever worn. It's pretty good too!
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Command & Conquer turns 20 years old! Let's celebrate the anniversary of our favourite gaming franchise! Just in case you guys have been living under a rock this year, Command & Conquer turns 20 years old today! We've got a lot to thank the franchise for, since if it wasn't for it's existence, then our mods wouldn't exist! Command and Conquer has shaped a lot of our lives, so we'd all like to take this opportunity to celebrate the anniversary of this awesome game series! Special thanks to the guys running the Westwood Studios Facebook page for this awesome image! Also, if you'd like to check out something awesome, check out drunkill's celebratory imgur album here. It contains some great images and interesting facts!
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Discuss Proposal to re-organise TeamSpeak channels
OWA replied to danpaul88's topic in W3D Hub Discussion
We don't generally let everyone make their own temp channels because in the past there was a problem with people using inflammatory channel names. It would be similar to inflammatory user names, right? Maybe the rule could be clarified to work with inflammatory channel names? Just $.02 here. Inflammatory usernames are easier to regulate because you can easily tell who is causing the problem and tell them to knock it off. It tends to happen more with channel names in my experience. -
Discuss Proposal to re-organise TeamSpeak channels
OWA replied to danpaul88's topic in W3D Hub Discussion
We don't generally let everyone make their own temp channels because in the past there was a problem with people using inflammatory channel names. -
So I was reading PC Gamer's article on the best PC game music remixes and they listed this awesome cover of Act on Instinct. https://soundcloud.com/timofetus/candc-act-on-instinct This got me thinking, what are your favourite C&C remixes/covers? Post away!
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I'm all about that bike rush when it comes to C&C3. I'm not actually that great at Generals.
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Discuss Proposal to re-organise TeamSpeak channels
OWA replied to danpaul88's topic in W3D Hub Discussion
My only concern with the clan channels and the TeamSpeak in general is the tenancy for a large amount of niche and redundant channels to pop up and sit around with nobody in them. E.G. There are 3 channels for the 495th Scarlet Armoured Division, but 9 times out of 10, only 1 of them is used. I'd be inclined to encourage the use of Temporary channels for private discussions and rarely-played games/bespoke events, just so that we can all save some real estate on our screens. -
Discuss Proposal to re-organise TeamSpeak channels
OWA replied to danpaul88's topic in W3D Hub Discussion
I agree with most of these changes, especially putting W3D Hub to the bottom of the list and making SG more visible; however I don't think we need a channel for Renegade X or Westwood RTS games. The Base C&C Channel can still be joined and that will probably be where most of the people playing C&C will hang out. TSR is necessary because we kind of make that game. We probably don't need a World Of Tanks channel, because players can use one of the open rooms if they want to play it in public. The 495th Scarlet Division HQ channel is missing from this list. this is important because it's one of the channels that sees the most TeamSpeak traffic currently. This needs to be put back. I think a review of SG clan channels needs to be done with the actual clan involved so that we're not treading on people's toes and everyone can be happy with the environment that we are hanging out in. Personally, having internal channels is better for a clan because it allows them to play in private without the fear of randoms entering the channel and causing problems. We don't need a W3D Hub Founders channel. Anything that we talk about (that isn't a private discussion) should be available for any staff member to listen in on. These are just my opinions of course. Here's my proposed structuring table: <Root> Rules Lobby Streaming/Recording Booth Games Command & Conquer Tiberian Sun: Reborn Minecraft & Terraria Warframe Open Room #1 Open Room #2 Open Room #3 Steel Guardians Leaders Room Clan Area Warframe Other Games 495th Scarlet Devil Armoured Division HQ Ghost Reactive GR Internal HQ GR Chat W3D Hub Staff Testing AFKI'm happy to accept criticism and discuss with everyone on how we can go about making everyone happy with this restructure. So feel free to post a reply or PM me. -
Herro K0VY.
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The game isn't in a fully playable state yet. Certain features are yet to be implemented and a good portion of the Allied structures don't have proper interiors yet. I think that when the game becomes fun to play, we can think about releasing it and going from there. The last thing I want to see (as the leader of this project) is for people to play it once, dismiss it and then go back to playing APB/Reborn/Renegade/Other games.
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Hey guys! As some of you may know, I work at Creative Assembly currently and have worked on some awesome games, such as Alien: Isolation and Total War: Attila. But now the latest project that I'll be working on has been announced (for Xbox One and PC) and it's a pretty big deal! I figured that this was big enough to be community news as it's strategy-related and C&C-esque, so enjoy the teaser! Being a C&C fan, I do love me some classic strategy games, so when I found out we were doing Halo Wars 2, I did everything in my power to make sure that I got onto the team (which I did!). I can't really say much more though, other than the game is going to be awesome! Keep your eyes peeled in the future for more news!
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No need to be so depressing. The game will see a release at some point, but there's still a lot of work to be done. The project itself in it's unreleased state is way more robust than APB or Reborn because it was built from the ground up rather than on top of Renegade's always.dat file. It should be pretty awesome to play when it's released.
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Reborn TS:Reborn Testing Video (June 13th 2015)
OWA replied to GeneralCamo's topic in Tiberian Sun: Reborn
Hey Renardin! -
It can't be released in it's current state because it's not balanced enough. Once we finish off the substantial task of finishing up the Allied structures, then we can probably think about releasing to the public. There are a lot of incomplete art assets that use placeholders; but in the case of the buildings, it cannot be overlooked.
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The wiki needs a few more plugins and a basic setup before we roll it out to the public. It will be epic though! (We've even plugged in a WYSIWYG editor for those who aren;t so familiar with wiki editing!) The second question would be one for Mauler or Roszek to answer.
