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ChopBam

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Everything posted by ChopBam

  1. The limit exists with good reason. It keeps the loading/bandwidth overhead much lower and faster on forum thread pages.
  2. Didn't include Age of Empires in the poll? That one's always been a major contender.
  3. Just saw him a couple weeks ago, and will go on a hike with him in a couple weeks. What would ya like to know?
  4. Looks fun but sorry I just don't have time right now. Best of luck, and you gotta catch em all!
  5. Oh it's perspective. For some reason I had assumed it was using the RTS viewer.
  6. I started working on the Shallow Grave remake a while ago. I plan to add ridges so not everything will be so visible.
  7. We need better window shaders.
  8. Even if it's w3d glass, they have to be separate objects.
  9. Are you vertex painting with red? Have you tried with black?
  10. These issues were fixed for a while for me, but I seem to have drop-down freezing again. Also the viewport performance and export times are surely a legitimate problem on such high fidelity assets.
  11. Yes! Vanilla 1.13 is fine for now because there's plenty of new content in vanilla. Come play!
  12. Actually, the Iron Curtain is working too, although I don't have a video on hand for it.
  13. I'll hold off on dead doc access. If somebody desperately needs to be replaced, I'll consider.
  14. This LOL map you mention is back, in its own way. WB btw! ?
  15. Upgrading those Mammoth Tanks with railguns, tho'. ?
  16. I totally get what you're saying here, but there were serious tensions between John and the team. Try to see it from the team's perspective. They may have been paranoid from your perspective, but from their perspective, you may have been the paranoid one, being that you were collaborating privately with him. Take the situation as a whole, and clarification becomes more genuine.
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