All Activity
- Today
-
IamXen joined the community
-
Mlegion changed their profile photo
-
Mlegion joined the community
-
Caselua joined the community
-
Gork3000 joined the community
-
maneejunTV joined the community
-
HBK08 joined the community
-
Nijika1145 joined the community
-
Andromeda joined the community
-
GTCMS joined the community
- Yesterday
-
yngndrw joined the community
- Last week
-
Zoomers want story grit. They are tired of soft games. One Example: ODST halo over newest halo.(ODST seemed more visually appealing to my younger coworkers even though it's technically lower graphics). The storyline seemed more real and emersive, as instead of telling you how rough it is in the halo universe, they showed you. Lastly older games relied on artists drawing/faking lighting rather than relying on dynamic engine lighting. Something about all the above adds grit or a sense of reality, which most my younger coworks appreciate more. Bonus anecdote: One of my coworkers played tiberian sun for the first time and said he was surprised a character named hassan was executed by Kane early on. Do newer games not have executions.
-
Cow_Mirage_Tank.mp4
-
Windows XP changed their profile photo
-
Benjamin Bojesen Jepsen started following Benjamin
-
CutiePatootie or TaterTot
-
- Earlier
-
I can change it for you. What would you like your new display name to be?
-
delta changed their profile photo
-
BoIty changed their profile photo
-
capnLoqi started following Installation failed within launcher
-
I'm trying to install Apocalypse rising within the launcher but im getting the error below: Error: Failed to read manifest.xml: Error: Failed to save manifest.xml (v0.9.0.2): Failed to send request: error sending request for url (https://s3.w3d.cyberarm.dev/games/ar/0.9.0.2/manifest.xml) I also observed the icons for all games in the launcher dont load. I've tried re-installing the launcher but its still the same. I do have enough space for the game.
-
How do I change my Display Name, or Do I need to remove my old account to start a new account with a new Display Name?
-
SavageWolf started following W3D Hub Launcher
-
OWA started following Hats off and Red Alert 2: Apocalypse Rising Beta Released!
-
That's right, it finally happened! The beta release of Red Alert 2: Apocalypse Rising is finally out there and is now in the hands of the players! If you haven't checked it out yet, get on over to this link, download the launcher, install it, and jump onto one of the servers. There's plenty of games going on right now! We've released two hotfixes currently with a third to land sometime soon. Stay tuned for more information on these updates moving forwards! The Long Road to Release It's been incredibly humbling to see the amount of people who have picked up the game and enjoyed it so far and it makes the past two decades of working on it in our spare time all the more worth it! When @ cfehunter and I first imagined this game in 2005, initially as a Renegade 2 revival project called C&C Untold, we never thought we would end up here with you all. This reply on Renegade Forums back in 2006 showed that our conviction really meant something. We've been through a lot in terms of development; different web hosts, different eras of the Renegade modding community, and different people have all come and gone. But the two constants throughout the main lifetime of the project have been myself and @ moonsense715 , who is now one of my dearest friends. I promised him years ago that we would finish Apocalypse Rising together, and now that we've unleashed it upon the world it feels amazing. So thank you @ moonsense715 , for sticking by me through the thick and thin and always working your hardest on everything, because in the end, we've produced a damn fine game. Our goal was always to make a game that showcased our passion for Red Alert 2 while celebrating the gameplay of C&C Renegade that brought us all together here at W3D Hub. It's really a special community with lots of wonderful people in it and over the years we've moved mountains in terms of the obstacles we've had to tackle. I want to take this opportunity to thank the wider team for always believing that this game could come out, never giving up on it and always pushing me to never give up. The Future As for what's next, we're currently focusing on stability and bug fixing. Once the game is in a more stable place, we will begin to cast our eyes upon balance and start taking into account all of the feedback you guys have been leaving in the Discord channels. We aim to be transparent and receptive with the changes we make to the game and will always be hanging around on Discord to ensure that players always have a voice reaching our ears. Once we get past the first few major balance updates, we will then turn our eyes to new content such as maps, missing units, tech buildings and quality of life features. Once we've added more content to the base game, we can then start to think about expanding the game further with new features and content (Naval gameplay, Yuri's Army etc.). We have a few initial ideas, but we would really appreciate your feedback on what you want to see added to the game in the future. As ever, thank you for supporting the game, and we hope you enjoy it as we continue to expand on it. - OWA and the Apocalypse Rising Team. P.S, if you haven't checked it out yet, here's the epic launch trailer for the game courtesy of Battle Dreadnought!
-
Mitrich changed their profile photo
-
psychohaxer changed their profile photo
-
DrugAlkash changed their profile photo
-
Thrash changed their profile photo
-
Thankyou for stopping by and leaving such kind words @ akhero47 . It's amazing to see how many people are enjoying the game at the moment! Definitely shades of 2008 all over again.
-
Chen Ziry changed their profile photo
-
Good to see you, akhero47. We had lots of fun games during 9935 I remember, hope to catch you in-game sometimes though I don't play much APB these days. I gave AR a try though and saw it has improved a lot since I beta tested it and looks and plays nice.
-
ZiyunTXC changed their profile photo
-
XiaoPangQKX started following Join the testing team!
-
Thank you for your kind words man. I remember playing with you countless matches of APB long ago. Happy to see you see the result of the project after all this time
-
Just wanted to take the time to let all the devs and everyone involved in making AR become a reality know that you've all done a damn fine job. It takes me straight back to the good ol' days of full servers on APB back in the early days when life was much simpler. Maps are fantastic and balance is excellent. I know it's been a LONG time in the making and it doesn't disappoint in the slightest bit. Seriously, well done gentlemen. Thank you for all the hard work over the years.
-
OWA started following New & Improved W3D Hub Launcher
-
Hey everyone! We're super excited to share that the new and improved W3D Hub Launcher is finally here! @ moonsense715 has given it a fresh, modern look and packed it with features such as: Modernized User Interface Game Import functionality across all W3D Hub Games Custom Online Nicknames Easy Game Installation and Uninstallation Offline Mode for Accessing Games and Servers when our services are down Quick Access to Important Folders (Install, Documents, Screenshots) Basic Render Settings and ECW Rendering Distance Customization Server Browser with Filters [blurb]We're super excited to share that the new and improved W3D Hub Launcher is finally here![/blurb] Download the new launcher below and we'll see you on the battlefield! As an additional note, the old launcher is still available if you prefer it. It is now known as the "W3D hub Launcher Classic". It will no longer be receiving updates however.
-
Version Beta 0.1.9
17,476 downloads
New & Improved: W3D Hub Launcher The W3D Hub Launcher is your ultimate gateway to the world of W3D games, offering a seamless and centralized platform for all of the games we develop here at W3D Hub. It provides full game downloads, automatic updates, and an integrated server browser for quick and easy server access. This latest version of the launcher also features modernized user interface that allows players to import any game installations from the previous version of the launcher (now called W3D Hub Launcher Classic). Main Improvements Modernized User Interface: Enjoy a sleek and updated User Interface. No Admin Needed: Run the app without admin permissions, except when installing certain dependencies. Offline Mode: Access your installed games and join servers even when the W3D backend is down. Resize App Window: Easily resize or maximize the launcher window for a better view. Features General Custom Online Nickname: Create and use your unique nickname. Login/Logout: Log in to your W3D hub Forum Account to access more games or log out as needed. Admin Permissions for Dependencies: The launcher only requires Admin permissions when necessary. Custom Install Locations: Choose where to install your games. News Page News Page: Stay updated with the latest news across the community! Games Page Games: Browse and manage your games. Game-Specific News: Get news tailored to each game. Install & Uninstall Games: Easily manage your game library. Import Renegade: Import Renegade instead of installing. Import other W3D Hub Games: Bring your existing games into the launcher. Unlink Games: Remove games from the launcher as needed. Update to Newer Versions: Keep your games up-to-date. Channel Switching: Switch between channels if multiple are available. Quick Folder Access: Easily access install, documents, and screenshots folders. Settings: Tweak several settings for installed games. Default 3rd Person Camera: Enjoy games with a default 3rd person view. No WWConfig for 4.x Games: Skip WWConfig on first load for 4.x games. Basic Render Settings: Adjust basic game render settings. ECW Rendering Distance: Customize rendering distance for ECW. Playing: Play online and offline. Play Online: Join the server with the highest population. Single Player Mode: Play games offline. Servers Page Servers Page: Browse available game servers. Hide Uninstallable Servers: Hide servers for games/channels you can't install. Server Info Panel: Get detailed info by clicking on a server. Join Servers: Automatically join servers if the game is installed. Install Related Games: Install games needed to join servers. Password Prompts: Enter passwords when required. ECW Server Login: Log in to access ECW game servers. Server Filters: Filter servers by game, region, and name. Details Toggler: Toggle server details (ping, region, channel). Offline Mode Use Without Backend: Continue using the launcher even if the W3D backend is down. Load Last Known Games: Access the last known list of games. Use Installed Games: Play all previously installed games. Server List Mirrors: Attempt to load the server list from multiple sources. Fallback Server List: Show the last known server list if all attempts fail. Planned Future Updates Cross Platform Support: Native Mac and Linux Support Repair Game: Quickly repair games without needing to uninstall and reinstall. Localization: Support for multiple languages. Credits@ moonsense715 - Primary Coder @ danpaul88 - Additional Code (Classic Launcher & Backend Architect) @ cyberarm - Additional Code & Linux Support (Linux Launcher) -
Perk unlocks are permanent, server saves once every 5 minutes.
-
Apocalypse Rising Red Alert 2: Apocalypse Rising Release Date
cyberarm posted an event in Community Events
Coming soon™ has arrived! -
Apocalypse Rising Releases April 23 REAL
NerdyGeek replied to FRAYDO's topic in Red Alert 2: Apocalypse Rising
i been waiting for this i like this mod -
Full changelog for 2.0.3.1.12 (new Rocket Trooper not included) Disc Thrower - Cost reduced. 600 -> 300 - Damage reduced. 90 -> 55 - Alt fire has slight velocity drop over time for better bounce control. Missile Trooper - Damage increased. 40 -> 50 - Projectile type changed. Rocket -> Missile - Clip size reduced. 4 -> 3 - Reload time increased. 2.75 -> 2.85 - Primary ROF reduced. 1.65 -> 1.5 - Cost increased. 300 -> 600 Mobile Repair Vehicle - Range increased. 12 -> 20 - Targeting range reduced. 50 -> 30 Mammoth Mk II - Fixed the walking animation. Orca Fighter - Fixed rear rotor one-sided issue. - Model has been given some touch-ups. Orca Bomber - More mobile in VTOL mode. Harpy - Missiles once again lock on to this unit. - Health increased. 350 -> 400 - Ammo increased. 50 -> 80 - Max inventory rounds decreased. 450 -> 400 - Damage increased. 5 -> 8 - Rate of Fire increased. 30 -> 45 - Updated model for the rockets. Banshee - Weapon velocity decreased. 300 -> 200 - Weapon turn rate decreased. 250 -> 225 - Explosion radius decreased. 4 -> 3 - Explosion inner radius decreased. 2 -> 1.5 - Explosion damage decreased. 20 -> 15 TS_Cliffs - Added a Tiberium Silo in each base. TS_GrandCanyon - Added projecile blockers above the cliffs in front of the bases. TS_TaintedLegacy - Added a Tiberium Silo in each base. - Adjusted water cliff edge so that amphibious units can enter and exit the lake at different points. - Removed out-of-bounds Tiberium field zones.
-
Apocalypse Rising Releases April 23 REAL
Kreubs replied to FRAYDO's topic in Red Alert 2: Apocalypse Rising
I've been waiting 18 years for this xD -
Reposting the news on April 2nd so you know it's real. Experience Apocalypse Rising on April 23, 2025
-