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Everything posted by MPRA2
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like the new helipad design for the map, and the 1 way vehicle lane..... It'll give breathing room to smaller games, or teams who cant defend on multi-vehicular lane maps, as well as saving catting, me, alstar, etc. from having to repairwhore/defend/v2snipe everything.... gonna have to watch out for sneaky infantry rushes I'm assuming. cant wait to camp the cannons as well.
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welp, same here.... but me and Fraydurr share the same day, so I suppose I can share his birthday too.
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C&C Ultimate Collection is $4.99 on Origin!
MPRA2 replied to Einstein's topic in Off-Topic Discussion
bro......... pls.... 1v1 me War Thunder, paper plane vs paper plane. -
welp....... I tried......... wasnt thinking at the time how OP a stealth transport would be, no matter how many it carried because mining still isnt a thing that happens 100% of the time.
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Honestly, I don't like it that the Phase Tank is radar visible, but it slightly balances the game a bit more.... First, if you're smart, you'll know exactly where the phase is if you keep tabs on your radar so taking it out shouldn't be a problem, I don't believe they can APC either since its a 1 man vehicle. On the other hand, Phases are pretty much the "stank destroyers", They do high damage to vehicles, and are exceptionally deadly in hunting pairs, they also have that special stealth script that makes them even more difficult to see even when up close to someone, of course they are stealthed, which also makes them a little harder to hit with tank cannons or 1 shot weapons, but you can draw them out by hosing an area with Hind/AK-47/PKP fire to reveal their general location, so your tanks or shockies can come in and mop them up. Personally I think the Phase right now, is just a tad underpowered, but thats just because the role of the original "Phase Transport" was completely revamped to be an Anti-Tank/Ambush Support vehicle. In all Honesty, I want to try putting the Phase back where it once was, as a support transport. remove its rapid fire Missile pod and give it the classic 2 pod Missile rack, but allow it to shoot FRAG Missiles, which cannot lock on to anything, but is good against light infantry and light vehicles like the Supply Truck, and HESH Lock-On Rockets, which are effective against buildings and heavier vehicles like Heavy Tanks and Mammoth Tanks. Enable the Phase to carry 1 or 2 passengers, remove the new stealth script, so it'll be a lot easier to see up close, then re-enable the radar invisible attribute it previously had. The Phase will be able to carry 1 or 2 soldiers behind enemy lines and support them during attacks, they will have a smaller ammo capacity (2 rockets per volley) but will still do the same damage as it did before, as well as have a halved reload cycle. It'll be easier to see when its near enemy soldiers/vehicles, but it wont be visible on radar. just a few thoughts....
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C&C Ultimate Collection is $4.99 on Origin!
MPRA2 replied to Einstein's topic in Off-Topic Discussion
Is it bad that I slightly enjoyed C&C 4 Skirmish? I mean... the AI was actually SEMI-DECENT in that game..... -
News Monthly Avatar Theme - Christmas Time Is Here
MPRA2 replied to FRAYDO's topic in Community News
Militants can enjoy Christmas as well.. Thanks Jerad for lending me Commando Cervidae White-Tail for the Holiday. Kane will make sure he gets back to you in one piece..... or..... infused with Tiberium...... -
C&C Ultimate Collection is $4.99 on Origin!
MPRA2 replied to Einstein's topic in Off-Topic Discussion
or you know, Total Annihilation is on sale on Steam for $1.74......... or you could get the certain games you want instead of being stuck with the fact that you now own C&C 4. -
Since the repair icon is so small on the sidebar, It'll be a perfect fit! I for one second the idea of the conyard repair logic. #MakeConyardsGreatAgain
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I'm excited to give the allies "New Construction Options". I wonder if the hills would be used to completely bombard opponents like in Beta.
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I got nothin this month.... sorry.....
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We don't have any ex-devs from Blizzard. It's a style we've come up with ourselves. The game is Windows 10 only, sorry man! We make use of DX12 and the Windows 10 Store which means that the game isn't compatible with older OS's. welp........ guess I gotta cough up 120 bucks to upgrade and buy the game then... RIP! pls nerf Windows 10..
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20 years of Red Alert? shit dude...... Time to spend 3 weeks trying to beat the Soviet+Allied Campaign on RA1........ >_> I've only beaten the GDI and NOD campaign in FS/C&C3, beat the KW Campaign, and the RA3 Campaigns.... nothing else.....
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This may be true for RA2, However, the Chinese Communist revolution didn't end until 1949. Though, it could be argued that it would have ended much sooner than 1949. And considering the fact than an American-Japanese war did in fact happen (screw you RA2 for not allowing divergence to happen too much), it's likely that US intervention in China would have continued to stabilize the region. Also, considering the fact that the U.S. was involved in China in order to gain and maintain a large, powerful ally in the east, they probably wouldn't have let China go as easily. Especially considering the U.S.'s much more limited involvement in the GWWII. Actually, if I recall correctly, during one of the later cutscenes, Stalin says somethinga about ''finally retaking the land from the Europeans and the Chinese'', indicating that China is, in fact, not communist by the time of Red Alert. The presence of the Allied expansion campaign that took place in Siberia is a further hint that China may not have been communist at the time. IIRC, Gradenko conquered East Asia before the start of the Soviet campaign, which is all about taking over Europe. dont forget Supreme Kommando FRAYDO launched a huge invasion on Tokyo in 1952
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Well I'm 100% sold on the game... but... I mean... OWA...... ;D if you could possibly make a windows 8.1 port...... I'd throw some extra money your team's way.
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I demand an FPS C&C game with a storyline like Battlefield 1. either in the Tiberium Timeline, or the Red Alert Timeline. 1. Red Alert: a 3 or 4 chapter campaign where you play as; Allied tank platoon, Allied ground soldiers. 2. Soviet sub crew, Soviet MiG flight sortie. 3. Civilian during the Greece conflicts. (kinda like how Battlefield 1's campaign works) 2. Tiberium: 1. GDI Mammoth Battalion, GDI Orca Pilot, GDI infantry/special forces. 2. Nod Stealth Tank commander, Banshee pilot during the Mammoth MK II Assault, Nod spy. 3. Mutant Militia/Hijackers I really do think that something like that would work. It would definitely go into the lore of C&C a bit more, and would bring new light to the C&C series.
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I miss Age of Empires.... All 4GB of Cervine harvesting, Pushwall being too op for the game, FRAYDO lovin' Bullshit dude. And you getting bent over a pinball machine by 20 enemy units and 5 siege weapons within an hour of starting. The hidden pygamy tribes of the amazon would develop to the next age faster than you do, friend. I never have enough resources to build a decent army + defenses....
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Red Alert Lore = LOTS OF WEABOO MECHS.... LOTS AND LOTS OF THEM. (especially Weaboo shit)... Right FRAYDO?
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Help Windows 8.1 Zero Hour choppy gameplay issue
MPRA2 replied to MPRA2's topic in Command & Conquer
Alright, a quick update... might not work with ALL mods/versions of Zero Hour, but you need to go into the "Properties" of the entire C&C Generals folder, then click the folder's "Advanced" button in the "Attributes" section, then you need to uncheck; "allow files in this folder to have contents indexed in addition to file properties". It works with the TibDawn Redux mod to a point.... lots of units break my game.... because of the amazing AI scripts and pathfinding... its like having 36 ore trucks trying to go for an ore field on top of the KOTG Cliff instead of inside the crater. -
made an attempt to crash the server a few hours ago.
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Discuss Should MBTs have their passenger capabilities removed?
MPRA2 replied to Pushwall's topic in W3D Hub Discussion
well...... Mines+Flamers bro..... any smart Red would do that against Tanyas, besides........ Tanya Light and Tanya Rangers are pretty much the same thing as Phase Tanyas. as for the APC thing for soviets, it kinda applies to the soviet tanks too...for example: gather up 3 or 4 heavy tanks, thats about 6-8 shockies all in 4 tanks... That rush alone could obliterate an entire allied offensive with no hassle. -
Discuss Should MBTs have their passenger capabilities removed?
MPRA2 replied to Pushwall's topic in W3D Hub Discussion
Personally, heavily armored vehicles for example; Mammoths, Meds, Heavies, MAD tanks, etc. should not have passengers, as they provide little to no strategic importance to the team, other than a beefier transport for an engineer/mechanic/medic/hero unit. (in turn could make mechanics OP again if 2 mechanics are in one vehicle, they both take turns repairing, OR could stack the mechanic's passive repair ability) Light tanks ESPECIALLY make it a little OP for transporting infantry like tanya or engineers, as they are more armored than a ranger, have a good amount of firepower, and are just as fast, if not faster than a Ranger. I still dont see many APCs being used by the Allies, unless there are Hinds or a nice opening for infantry to be snuck through (Complex/Ridge War/sometimes Zama) on another note, the Soviets should get some sort of APC as well, but have it be more/less armored, and have a normal PKP or DSHK machine gun on it, just to give soviets a way to mass transport their shocks into a field of allied tanks so that they can completely ruin mostly my their day. NOW...... Phase tanks, are a little iffy.... ORIGINALLY they were meant as stealthy allied transports/guerilla warfare units. I do think that, with the heavy nerf the Phase tank has gotten (where it is visible on radar, making its stealth capabilities almost useless against smart players) it would be nice to see the phase tank get at least 1 passenger (RAlism) so drivers could get anti infantry support from tanyas/volkov/flamer (if the soviets could "Test Drive" a phase tank), get snipers to a nice forest area to set up their tent and campfire without being seen by other infantry or even vehicles/airborne units, OR! they could get a mechanic to give them a nice little slap across the engine with the repair wrench every now and again if they get into a firefight and need to retreat. (it'll definitely increase the survivability of a phase tank by just a little bit if the 2 man team is good enough). AGAIN, thats my opinion on transportation in APB. -
Hello, I'm still relevant too.
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I was actually planning on ordering a new MSI LG 1151 board with the 6700k along with the 1TB SSD.... I'm gonna need DDR4 RAM then, so thats all running me around 700 bucks
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I only have 2 sticks of 8 Gig DDR3 RAM. As for the power supply, its factory brand new. The issues persisted before my original power supply blew out, and still occurs with this new upgraded power supply.