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A Path Beyond Soviet MiG-29 Update
Testament replied to Coolrock's topic in Red Alert: A Path Beyond
My question, is if this is gonna be a hard counter to the cruiser what counters it? Red Eyes already have trouble reaching yaks before they beat it by range. The destroyer is gonna need some wicked fast missiles in order to keep this bad boy from sinking the whole Allied navy -
If you could abort anyone from the history of the earth, who would it be? Did you ever pick up any chicks from the tracks you've composed? Your band was super hardcore Where should I get my grub on in Las Vegas that isn't a cheap, cigarette laden buffet? Would you consider composing a short, cervine/deer or (PLECOSTOMUS) related track for Expansive Civilian Warfare's loading screen? I'd pay you in COMBO snacks and rye whisky
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Discuss What games are you excited for this year?
Testament replied to Coolrock's topic in Off-Topic Discussion
*Jizzes so hard he passes out AREA 88 in GAME FORM -
Apocalypse Rising AR :: August 2018 Update
Testament replied to Apocalypse Rising Team's topic in Red Alert 2: Apocalypse Rising
Looks nioce. I wish I could see that map in the background of the Allied PP picture! -
Discuss What games are you excited for this year?
Testament replied to Coolrock's topic in Off-Topic Discussion
SOYBOY DETECTED ^ ACE COMBAT 7: I've waited 13/14 years for a respectful sequel to Ace Combat Zero and 5. Unsung War was my favourite PS2 game, perhaps my favourite game of all time. To see Project Aces going back to their roots makes me very excited, as the Strangereal setting had oodles of potential and was wholly capitvating. Great narratives (for the most part, especially 4,5 and zero.. 3 was good for the Jap version) but 6 was l disappointed (other than the modern day Kelly's Heroes side story with the armoured corps) and felt it was too short, too easy and lacked the punch of the PS2 entries. Its had trailers for the past 3 years, I know it'll be good.. they have too much riding on it. Sorry folks, this reads like trash but I'm dickered Red Dead Redemption 2: The first 2 were also some of my favourite games ever made. I grew up watching westerns, and reading books on american and canadian history in the west, as well as riding horses/shooting good ole levers. It's all the good spaghetti westerns mixed with the top american/canadian westerns. RDR was Unforgiven and For a Few Dollars More tier good. This has me more hyped than any game that's come out in the last 8 years since Fallout New Vegas and the last RDR. Rockstar put a level of passion and love into RDR that IMO is only rivaled by the original Deus Ex and CD Projeckt Red's games. -
I remember seeing this at one point, maybe it'll make me git gud.
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BE THERE OR BE SQUARE! JOIN THE WW2 LARP!
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I can't reply on any reddit posts for some reason. Just doesn't send.
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I'll be posting on the various chans in a few days. If anyone has any suggestions of places where we could advertise our great free game to people that'd be swell. It'd be cool if you could link this trailer in: even if its kinda old I also sent a email to addictinggames to see if they'd consider putting the launcher under "shooters" Tell your friends, tell your family! Lets get W3DHub out there! People could do way worse for a quality free to play shooter with no micro-transactions or advertising!
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????THE EXPANSIVE CIVILIAN WARFARE SUPER SYMPOSIUM THIS SUNDAY. SUNDAY! SUNDAY! SUNDAY! BE THERE!???? Expansive Civilian Warfare has been quiet for a few months, but we've been working hard to bring you a new update that'll enthrall and enchant all those who dare walk the streets of the most dangerous city in America. Ladies and gentlemen, cervines and other various woodland creatures I bring you great news! A sizeable ECW patch will be released on Sunday, July 22nd (Midnight CST)! Jerad has been working tirelessly to add 10 new tanks, 2 aircraft and another 2 civilian vehicles to the streets and skies of San Casina. New Features · Added the check in system! Players can check in once a day, checking in requires players to play in San Casina for five minute and (and not be AFK) once the five-minute check in is complete they will receive money. The amount of money given depends on the length of the check-in streak. A one-day check in streak is worth $100,000.00, whereas a ten-day check-in streak is worth $1,000,000.00 (which is the max). If a player misses a day, the streak will be broken and they'll have to start back at a one day streak and work their way up. · Added 13 new records that track who changes the weather with the weather control tower. · Added a new street sweeper job, that pays money when driving, however the most lucrative aspect of the job comes from repairing street signs (just pull up to ones that have been ran over, you need to wait 5 minutes after the sign was run over before you can repair it). · Added another favorite vehicle slot, players now have 3! Improvements · Taxis can now charge your debt card. · Visible infantry in vehicles can now be damaged depending on a new setting. This allows vehicles like the Cargo Truck to only have damageable drivers in the back. · The player will now get a message stating "Sorry, we cannot let you have more than $500,000,000.00 on your person, that is just too dangerous!" if they attempt to pull more than that amount onto their person. This is to protect the player as the game will flip to a negative amount once you get to a certain point. · *Updated the message for withdrawing out money on maps besides San Casina to make it clearer to the player that it costs you an additional amount of money (basically 10x what you're trying to pull out). · PIN now displays as ******* instead of the actual number client side (in case the player is recording the game so they don't give their PIN away). · Removed geometry that kept you from walking up the ramp on the oil tanks in the industrial area. · Removed collision from the for sale signs, hopefully cars would bug client side when running them over. · Cargo truck’s occupants in the back can now take damage, people in the cab are immune. · Hazmat truck occupants are immune to damage. Bug Fixes · Fixed the UFO screen fade effects when its firing, the screen now correctly fades purple when the UFO begins firing. · Massive UFO no longer kills player that aren’t in San Casina. · Aircraft should no longer stall when hitting the boundaries of the map and teleporting to the other side. · Fixed a bug with the player money backup system that would give the player 4 billion dollars if they happen to have a negative amount of cash on hand right before a game crash. · Fixed a money bug with the cell phone that would have prevented the player from moving more than 4 billion dollars from their bank to on hand. · Fixed a bug with the hazmat job that would display incorrect amounts of money. · Fixed the jet reload zone on Hell Island. · Fixed multiple street signs that were floating and added a few missing street signs. Tweaks · Renamed the file that tracks the money players have on hand from BetaRP2PlayerMoney to BetaRP2PlayerMoneyOnHand. · Changed the rose and lion drop ship armor types (was using building armor). · A10 Warthog now moves vertically faster. · Updated credits file New Vehicles Cromwell Medium Tank Cost: $10,000 Armor: 1000 Speed: 40MPH Primary: OQF 75mm Secondary: Besa Machine Gun - Your basic battle tank from the WWII, it's immune to the effects of EMP like all the other World War II vehicles. Ke Nu Light Tank Cost: $19,600 Armor: 330 Speed: 25 MPH Primary: 57mm Tank Gun Secondary: 7.7mm Machine Gun - LARP like a technologically in-advanced Imperial Japan, and bring your Red Alert 3 fantasies into a virtual reality. Just don't get immolated by a Panzer! M10 Wolverine Tank Destroyer Cost: $47,900 Armor: 125 Speed: 30 MPH Primary: 3-inch Gun Secondary: M2 Machine Gun - A heavy duty tank destroyer with a powerful co-axial gun. It packs a punch and allows you to bring the hurt to other armored vehicles. M12 Gun Motor Carriage Cost: $41,700 Armor: 650 Speed: 24 MPH Primary: Canon de 155mm GPF Secondary: N/A - A piece of old school heavy artillery that doesn't need to deploy. Use it to rain down fire on your enemies! Mark IV Tank Cost: $5,000 Armor: 2000 Speed: 4 MPH Primary: .303in Lewis Gun Secondary: QF 6-Pounder 6 cwt Hotchkiss - Pretend you're in the trenches just like your great, great, grandpappy with this badboy! A second player can enter this vehicle and act as a gunner! Panzer III Cost: $38,000 Armor: 650 Speed: 25 MPH Primary: 3.7cm KwK36 Secondary: MG 34 - You don't have to hide your power level when you're dispelling death from the Panzer III. Sturmpanzer Cost: $78,600 Armor: 1300 Speed: 25 MPH Primary: 15cm StuH 43 L/12 Secondary: MG 34 - A heavy German heavy tank that packs a surprising punch! Sturmtiger Cost: $118,800 Armor: 2000 Speed: 25 MPH Primary: 380mm RW 61 Rocket Launcher L/5.4 Secondary: N/A - A competent rocket based harassment vehicle that'll bring a great deal of butt hurt to other armor. Of course with great power, comes a hefty price tag! T1K Battle Tank Cost: $350,000 Armor: 1700 Speed: 50 MPH Primary: Proto Plasma Torpedo Launchers Secondary: N/A A extremely powerful tank that'll take your enemies out like the trash they are. With a less powerful plasma torpedo that can fire in salvos of two, this self healing and fire immune tank will allow you to dish out much more pain for longer than an Abrams could ever dream of doing! Kokusan Armored Car Cost: $8,600 Armor: 145 Speed: 25 MPH Primary: 7.7mm Vickers Mk 1 Medium Machine Gun Secondary: 6.5mm Machine Gun - An Anti-infantry wet paper bag that is slower than molasses.This'll help you confirm without a doubt why Japan lost the war. X7-32 Apache Cost: $240,000 Armor: 400 Speed: 100 MPH Primary: Heavy Laser Secondary: Plasma Rockets - It seems Jerad decided we needed the VTOLs from Avatar in ECW. This futuristic helicopter self heals and can extinguish fires automatically. It is an extremely powerful close support aircraft that you'd better hope to not come up against. BF-109 Cost: $12,000 Armor: 0 Speed: 360 MPH Primary: Twin 131 Machine Guns Secondary: N/A Finally, another armed prop plane has entered the skies of San Casina. With its powerful cannons and easy to manage top speed, you'll be able to strafe the ground and own the skies. Will you be the Luftwaffe hero who finally brings down the wretched Ogel cat?Streetsweeper Cost: $40,000 Armor: 300 Speed: 14 MPH Primary: N/A Secondary: N/A - Make a career out of fixing the destruction that other players have wrought on the streets of San Casina with the street sweeper! A base wage will be payed for driving, but the lions share comes from repairing street signs that have been destroyed across the city/desert! Garbage Truck Cost: $60,000 Armor: 1000 Speed: 40MPH Primary: N/A Secondary: N/A - A heavily armored civilian vehicle that gives the Armored Truck a run for its money. Just try and avoid the swarms of bees that'll be following you if you spend too much time as a garbage man. [blurb]With 14 new vehicles and a bunch of new features, 1.2.1.0 is live this Sunday![/blurb]
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I heard of Zunnie from a meanspirited joke pretty shortly after firing up AOW for the first time back in 2008. Jokes and dicking around aside I had no qualms with the guy and I hear he's had a big influence on lots of folks. It's a shame to see yet another "Renegade" pass away.
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Jim Lahey: T R A I L E R - P A R K - S U P E R V I S O R
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Expansive Civilian Warfare ECW Released!
Testament replied to FRAYDO's topic in Expansive Civilian Warfare
Make sure to keep an eye out for a small little guide, among the obvious pointers there are some that may assist you in maximizing your deer score, avoiding becoming PLECOS food and making fat stacks of greenbacks. -
Targeted release time of ECW is today at 12:00PM Central Time now. As you know, the release of Expansive Civilian Warfare is upon us and I thought it might be handy to share some of my knowledge with you scrubs guys. (SUPER PROTIP: Play ECW on the Official server, there's word down the grapevine that PLECOS like to eat your CPU. It runs with better FPS on the server than in LAN) First of all, I can't overstate the importance of playing the tutorial and paying attention to it. There is a perk to acquire towards the end of the tutorial that I didn't even have, so exhaust all options. It will teach you everything to get you started, and provide you a chance to practice (I recommend not skipping the practical tests) while avoiding the utter anarchy in San Casina and it's surroundings. (Dial 555-0101 to go back to the tutorial anytime) After you complete the tutorial, you will find yourself in the spawn room surrounded by portals. Clicking will spawn you in the flesh but it is wise to pick a portal and spawn somewhere on the map. Nevertheless you should: ECW Uses your Forums Account In order to play ECW you'll need to log into the launcher with your forums account, this is to help protect your data. Make sure to log in to play the game on the server. Number Pad You pretty much need to have a keyboard with a number pad as it is used for the perk and phone systems. I recommend getting a cheap usb one if you don't have a number pad because you will be missing out on a lot of features with out it. Use the Y key. It is incredibly useful and displays information about the controls and statistics related to whatever you may be holding, or whatever vehicle you may be occupying. Kick it old school with ESC and F1. Back in my day you got no tutorial, just an out of date guide from C&C Wiki for Beta 2 and the ESC/F1 key. It displays basic information about the phone and gameplay in a pinch. The F1 key also works as a rudimentary map (there is a LOT more to it than shown) and learning the map is paramount for new players. Popular locations are numbered. Open your Options Make sure to select the camera option "Lock Vehicle Camera to Turret" under the controls tab, and look/mouse subheading. This allows you to be much more aware of your surroundings in every vehicle Graphics settings can be set in the options menu under graphics. Tweak them to your liking Press the tilde key (~) and type fps and hit enter to display your frame rate, ping, and server FPS Swap out your view distance and resolution by running the config.exe as an admin. It is located in the install directory which can be reached via the launcher. Read the chatlog with M. Some information displayed ingame might become buried by legions of people making deer noises. When this happens, you'll be ready. Hitch a Ride by pressing Z. You can board other players vehicles as a passenger by pressing Z, which will display a red icon above your head. Subsequently, a driver can press Z to let players into their vehicle Press T to show your position. This can be used to allow people to find you in the map, or out at sea for rescue. But, it can have its other uses. Pay attention to your weight! In ECW, items take up inventory space based on their size and mass. If you find yourself unable to move, it's probably due to you being obese over your inventory capacity. You can increase it by 25 units by purchasing a backpack, and increase it by 1 via holding a current server record. Hold H to drop items. Use the END key. Sometimes you'll find the game will divide by zero and you'll wind up stuck. Pressing END will unstick you, and can be used to kill yourself. Use your phone and memorize it. It does some incredibly useful things such as: You can call 555-0914 to set a pin on your account, @Jerad2142is a tad paranoid and is afraid someone will hack into the server and log in other players, setting a pin under your account will help protect you from this if it does happen. Once you set a pin you'll have to enter it every time you join the server, and once on every new map. Order your favourite 5 weapons/items and 1 vehicle with it. You will spawn into ECW with your 5 favourites for free and can call your vehicle anytime for its cost. You can use your phone to meet up with people by calling them, when they answer it teleports you to their location. You can also see a list of useful numbers (And some ??? ones) from clicking the middle mouse button or right clicking Vote to End the round, and vote for the next map. Bank your money, cancel your debit cards Purchase a house and its security options. Order various default vehicles from a mysterious helicopter, some of these are very useful (some useless) and the random option can lead to some rare finds! Use it as a weapon! If you can find a tactical nuke on the map you can use your phone to detonate it. Deploy the nuke, and wake up with your phone and press E to enter its number Get a Job, you hippie! Work can be very lucrative with the right combination of perks. You can work many different jobs so explore around and try different vehicles. Some of note are fishing boats and dingys which can help you eek out an existence relatively safely. For players just starting, finding a cash register and standing in front of it with nothing but your hands is a simple, low paying job to do that has no initial cost (if you don't get fired you can make up to 200 a second without perks and 1,000 a second with). Duke Nukem Style! Duke Nukem Style! is your primary melee attack. However, it also can be used to hijack vehicles if you can get close enough. This can lead to you to riches or a cost effective means of transport. Watch out for the police, or they might throw you in jail. The kick can also be used to learn about what a PT is selling Set your Perks. You can utilize perks to increase your abilities or gain advantages for various actions or decisions. You begin with two perk slots as standard and can acquire 3 more by purchasing them in the depths of an infamous government installation for a hefty sum. Make sure to select them before you spawn, as if you set them through your phone they wont take effect until you respawn. Setting your perks in the spawn mode can be done as easily as pressing * on the numpad and following the text based menu form there. Explore. Not only do you receive money for discovering new areas, but knowing San Casina in and out will give you quite the edge over its other citizens. ECW is an experience that is best enjoyed through discovery. There is a secret code to crack as you collect cryptic messages in the seas surrounding San Casina that will let you know all kinds of tips or locations other players might not be so willing to tell you. Keycards are vital if you intend to be breaking anyone out of jail or stealing military equipment. If you die, you lose them and have to collect them again. Their locations change, and they can be found in the police station or a variety of locations in the city or desert Capitalize on misery. This is America after all, and cash is king. Take advantage of disasters such as meteor strikes, or steal from armoured convoys. Certain disasters need certain equipment, and while you may be facing sometimes seemingly insurmountable odds there is a will and a way to profit. Personalize yourself. While you can't customize your character aesthetically, there are a number of characters for you to choose from any of the master terminals. There are two types, civillian and military which both carry separate skins. You can select even more characters than shown, by holding ALT when you select the character selection screen. Some characters have special abilities and downsides, so experiment! You can also favourite a character so you will always spawn as them. Look for blue squares on your radar to pin down their locations. Play Nice. ECW is great when utter chaos is a foot, but being a douche who keeps others from making money or having fun is a great way to be loathed by other players. Have some chivalry, and you'll find many doors and possibilities open up to you. Multiple players can take advantage of certain vehicles, and some locations are a lot easier to explore with buddies. While it is totally possible to figure out just about everything in ECW through gameplay, tutorials, and some exploration, you may find yourself stumped. Never be afraid to ask a question! Don't forget that there isn't only the main maps to play on, there is also Comet Busters minigame and Mutant Assault mode to enjoy as well as straight up deathmatch just a call away Known Issues The dreaded black screen - For some reason, some people's computers will suffer from a black screen when attempting to boot the game (not even @Jerad2142escapes this). Some have found that this can be fixed by quickly rebooting your computer and then attempting to launch the game as quickly as possible, others have found the only thing they can do is run ECW in lower resolutions. ECW doesn't support wide screen properly - Because ECW is still running an older version of scripts it only properly supports 6:4 resolutions properly, windowed mode is highly recommended for proper experience if you don't have a 6:4 monitor. (@Jerad2142suspects it'd take several years to get it up and working on newer versions which is something he wasn't willing to wait for). Errors On Boot - If you receive an error on boot you might need to install/reinstall directx 9.0c (https://www.microsoft.com/en-us/download/details.aspx?id=8109) early tests ran into this issue a few times, but @danpaul88made some suggestions that possibly fixed the issue. [thumb]thumb_ecw.1.png[/thumb] [blurb]Think you know what it takes to stay alive in ECW? Think again![/blurb]
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http://www.moddb.com/games/hard-truck-2/downloads/hard-truck-2-king-of-the-road http://www.moddb.com/games/hard-truck-2/videos/hard-truck-2-trailer-demo Great game, sometimes it'll work on modern systems and other times it won't or will with some rather glaring issues. First continuous open world driving game I've ever played. You'll grow to hate your competition as you work your way to 51% control of the logistics market in the region. Soundtrack is kickass too.
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Idea Server Rules tab for the W3D Launcher
Testament replied to NodGuy's topic in W3D Hub Discussion
It'd be better on the launcher, cause then you could have the rules for each game listed there in one convenient location -
GRAND THEFT AUTO 2 http://www.myabandonware.com/game/grand-theft-auto-2-3w7 Grand Theft Auto 2 has been free off of the Rockstar Social Club Classics for as long as I can remember but that site has since been taken down. It's a really fun top down open world shooter. Great music and original radio stations with very few licensed songs. There is also a fart and a burp button. BATTLEFIELD 2 & 2142 + Expansions https://battlelog.co/ We should really get a W3DHub clan going on this, seen a lot of players in the middle of the night in North America.
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[blurb]Expansive Civilian Warfare on W3D Hub! It's a popular standalone Renegade mod that offers lunacy, chaos, and fun for all! [/blurb] W3D HUB PROUDLY PRESENTS: Created by Blazea58, Jerad2142, Canadacdn, & Napalmic Expansive Civilian Warfare (or ECW) is a popular standalone Renegade mod that recently joined with W3DHub in 2015. Since then, it has been subjected to rigorous balance testing, polishing, script and map additions. What role might you play in the streets of San Casina and its surrounding areas?! WHAT IS EXPANSIVE CIVILIAN WARFARE? ECW was originally Roleplay2.mix, a popular map/mod for C&C Renegade that has since evolved into a standalone game which bares little in common with its predecessor, besides the physical map. Unlike RP2, ECW has been bestowed with improved frame rate, a myriad of new game modes, new areas to explore, jobs to level up, perks to unlock and houses to buy! What began as a merger of San Andreas to Renegade has since taken on an wholly unique identity of its own which is filled with lunacy run amok in a vibrant and living world. Whether you're an old returning player from EKT or NopWorks, or just a greenhorn, odds are you'll find something exciting or impressive to enjoy in ECW. There are jobs to work, disasters to survive, incredible vehicles to command, houses to buy and customize, as well as perks to discover. Whether it be fighting off giant spirit deer, buying and then defending your house from other ruthless players, or even seeking out a meager existence in your fishing trawler. You'll come to find that ECW has something for everyone! A massive, vibrant, open world that's 100,000 x 150,000 meters to explore. Weather effects that influence your character & gameplay at large, Watch out for tornadoes! Over 100 different weapons and items. Over 47 different player controllable vehicles which include: Tanks, Cars, Boats, Submarines, Helicopters, Jets, Mechanical Walkers, ICBM's, Aerospace vehicles, & Orbital Ion Cannons! Jobs: Fishing, Cashier, Train Conductor, Police Officer, Firefighter, Contractor, Truck Driver, Exotic Dancer, Drug Dealer, Professional Gambler, and more, for the player to make money. Frequent events & disasters from invasions, protests, convoys, or meteor showers & more! Smart AI that can drive vehicles, form teams, and decide if they like a player or not based on the players actions. Numerous factions roam the streets of San Casina, from the police, to mobsters and even militants! Numerous varieties of wildlife inhabit the map, some of which you can purchase and befriend as your pet! Houses that can be bought by the player, and customized to their liking. A cell phone system, which is the most useful item in ECW. It allows the transfer of money into the bank; the ability to "call" other players; the option to buy houses, vehicles, and weapons, trigger certain weapons, and many other things! An inventory system that the engine had previously never seen the likes of. When a player dies, they keep all of their weapons for their next life. Countless perks which can be discovered, unlocked or bought that have a profound effect on your play style. A Mutant Assault mode, Comet Buster minigame, or Deathmatch which comes with its own surprises and fun! And many more things that wouldn't fit on this list! HOW CAN I PLAY ECW? ECW will soon be available to the general public, and accessible through the W3DHub Launcher alongside other such favorites as Red Alert: A Path Beyond and Tiberian Sun: Reborn. Currently the release is being tested regularly by W3DHub testers and staff. If you are interested in helping us make this release of ECW the best it can be, apply to be a tester! HISTORY OF EXPANSIVE CIVILIAN WARFARE http://www.indiedb.com/games/rp2/news/rp2s-long-lost-and-completely-unbiased-history Written by former developer Napalmic, this detailed and long winded narrative provides a rather colorful explanation of the storied history of Roleplay 2; which eventually became the ECW we know today. Shortly after this, Roleplay 2 had a vote to change its name, which eventually became Expansive Civilian Warfare and was transformed from a relatively simple map to a standalone game. Since 2011, Jerad has completely changed the face of the mod and given it unforeseen amounts of substance. Blazea58 still contributes regularly with updates to the map. Recent additions include the industrial sector which features an interactive nuclear power plant, a church which plays a role in gameplay, and a pet store that allows you to purchase a cuddly and loyal friend. Word on the street is there are other additions being slowly worked on, one that may put San Casina onto the international scene instead of being some wholly unfortunate rust-belt town in the middle of the Great Lakes.
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A Path Beyond Ideas for improvements of infantry only maps
Testament replied to Raptor29aa's topic in W3D Hub Discussion
I feel like inf only maps are too narrow. APB needs room to maneuver in infantry combat with places to advance and fall back too. It's far removed from the days of hitscan sniper only maps of Renegade. (I actually do quite well in those) In regards to fissure, I think it needs to be slightly longer (15 minutes?), have more objectives, routes and space inbetween the bases. Maybe an open field in the canyon if that's not too difficult and maybe a pumpjack or two to capture like others mentioned. A good way to prevent economic ruin for teams when the silos are down would go a long way. I find it a tad silly to play a map where the sole goal is to buy a medic or a flame thrower within the first bit of money you get and then runaway with it the second you get in trouble, (Wasteland is a good example of where this doesn't happen) only to refill and be back in the fight within 10 seconds for nearly 10 minutes. I'd like to see the infantry maps be a place where people hone their skills instead of being destroyed instantly. I think a way to stop the mob of players in a single spot so that fighting can be more one on one is something to be explored and discussed since duels are rather thrilling IMO. I quite liked the revamped Forest of Illusion sans the slenderkov/rebarn killwhoring and the pistols only. Not many inexperienced players like getting decimated completely, even though I got into APB playing Fissure over LAN with friends back in Nuclear Winter/Gamma. Perhaps a simple set of tutorials available on the launcher in video and written form could help new players (and make them less likely to quit) like the manual back on the BHP launcher did for me in 2009/2010. Problem is in how we keep them relevant- 16 replies
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A Path Beyond Bonsai: What's its issue exactly?
Testament replied to Testament's topic in W3D Hub Discussion
The Tesla is still made of paper and can be put down by any Allied infantry or vehicle effectively. I agree with a buff. They need to really bring the hurt as a glass cannon instead of 1500 dollars better spent as a Volk or a Flamer/HT. The phase can easily get in its blind spot and kill it in a salvo and is not only faster, but actually has a weapon that's good against infantry. -
I personally have never really loved this map, but I used to like it a lot more before the mammys were removed. I have never seen the Soviets win against a competent Allied team without using a flare. We had 4 V2s hit the WF at once... only to have an engineer golden repair it. The Allies have the vastly superior base since it is much tighter and has better defenses with a pillbox/turret combo pretty much ruining an attack route for the soviets. Then, they have the front of their base well defended with a more spread out combo that is much harder to attack undetected than the soviet flame towers. there are only 3 soviet flame towers, and the one on the hill I have never actually see fire at anything. So effectively, the soviets have this giant spread out base with 3 separate ways to get into it with many blindspots, and poor offensive capabilities. The Allies have phases, and GREAT anti infantry so using infantry when tanks fail is rarely an option when they can just insta kill your whole squad with an APC/Ranger/Phase. It leaves your only option for victory as a soviet to have Russian James Bond sneak in and nuke the base. If the allies even have one competent engineer with a ranger, their base is nigh invincible. If anyone has any other things they have noticed, please speak up because I don't have a great inner understanding of the balance of this game but I know for the fact the Tesla Tank is NOT a counter to the phase or the constant med/phase spam the Allies can muster.