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Everything posted by OWA
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As some of you may know by the coverage from our friends over at CNCNZ, Renegade X and various other C&C news outlets, Tiberian Sun turned 20 years old today! This absolute classic of a game has been inspiring us to make the ambitious Tiberian Sun: Reborn for many years now, but whilst Tiberian Sun: Reborn isn't quite ready to roll out to you all yet, why not partake in a mod of a slightly different kind. Using the power of Notepad++, W3D Hub presents to you, our Tiberian Sun Mini-Mod, a small quality of life update for Tiberian Sun! So what does this do? well, here are the changes: You can now queue up to 50 units, instead of up to 5. Veterancy re-balanced using Firestorm's number so that units only required to destroy 5x their cost in order to gain levels, rather than 10. Along with this, they deal slightly more damage and are also slightly tougher VeteranRatio=5.0 ; must destroy this multiple of self-value to become a veteran [per level] VeteranCombat=.50 ; combat BONUS factor when unit is a veteran VeteranArmor=.50 ; armor BONUS when unit is a veteran Medics can now heal at 3x the distance that they could before, making them easier to use. Just unzip rules.ini into your game directory and away you go! This mod is compatible with any and all versions of Tiberian Sun and Firestorm! We hope you enjoy this little mod in the meantime, as we push forward towards the release of TSR! [thumb]thumb_tsr.h.png[/thumb] [blurb]Tiberian Sun turns 20 years old today! Join us as we reminisce on one of the games that has truly inspired us over the years![/blurb]
- 3 replies
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10
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Version 1.0.0
543 downloads
Using the power of Notepad++, W3D Hub presents to you, our Tiberian Sun Mini-Mod, a small quality of life update for Tiberian Sun! So what does this do? well, here are the changes: You can now queue up to 50 units, instead of up to 5. Veterancy re-balanced using Firestorm's number so that units only required to destroy 5x their cost in order to gain levels, rather than 10. Along with this, they deal slightly more damage and are also slightly tougher VeteranRatio=5.0 ; must destroy this multiple of self-value to become a veteran [per level] VeteranCombat=.50 ; combat BONUS factor when unit is a veteran VeteranArmor=.50 ; armor BONUS when unit is a veteran Medics can now heal at 3x the distance that they could before, making them easier to use. Just unzip rules.ini into your game directory and away you go! This mod is compatible with any and all versions of Tiberian Sun and Firestorm! -
I have it now, so if we can find a full crew we should play!
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1. We are currently looking at removing them. 2. This is a lot of work and something we can't do unless more artists appear to help us. 3. The MKII must be moving towards it's target in order to crush it, so attacking it from the sides will still work. The Devil's tongue is not effective against the MKII anyway, due to flamethrowers not being very good against heavy vehicles. Ideally you should pick a Stealth Tank, Bike or Reaper to fight a MKII. The MKII won't kill a DT when it it is burrowing because it relies on collision to crush. The Confessor gun texture can be tweaked, but it's not really a priority right now. I'll make a note of it however. Cheers for you feedback!
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News W3D Export Tools for 3DS Max 2017 Updated to version 1.3.0!
OWA posted a topic in Community News
Hi everyone. @jonwil and co. have just updated the w3d tools for Max 2017 to version 1.3.0! Here are the changes: You can find the files here! Happy modding! [blurb]jonwil and co. have just updated the W3D tools for Max 2017 to version 1.3.0![/blurb] -
It will crush anything that is a vehicle currently. Even other MKIIs. Luckily for us though, you can't have more than one MKII on the map at once. Eventually we'd like to introduce a crush rating, similar to what C&C3 has, so that we can control what can crush what in a more considered fashion.
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We've still got quite a lot of work to do. If you were free to come and help us with polishing up the maps, we'd definitely appreciate it!
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It doesn't any more. It's been completely re-rigged to fix the mistakes of the past.
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Hi there @zurx. Max's skin modifier has indeed replaced Westwood's WWSkin space warp. If you're not able to view the results in W3D Viewer, here's a few things to check. Check which version of W3D Viewer you are using. The one bundled with Renegade's Public Tools, Generals and BFME does not comprehend more than one bone weight per vert. The version bundled with the 3DS MAx tools in our download DB should have the one you need. Make sure that if you're trying to load a file that requires a skeleton, that you load the skeleton into W3D Viewer first. Loading a skinned mesh whichout loading the skeleton file first can have undesired effects. Make sure that you're not exporting with more than 2 bone weights per-vert. Renegade doesn't comprehend verts that have more than 2 bone weights anyway. Let me know how you get on. What are you trying to export, out of interest?
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Fixed it!
- 9 replies
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- Kill Icons
- Mechs
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Tagged with:
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2 - Novice Level of Detail (LOD) with 3DS Max 2017
OWA replied to Raap's topic in Modelling, Unwrapping & Texturing
Thanks for this @Raap! This is super useful! -
I also did a 5 hour dev stream at the weekend where @Wallywood and I answered some burning questions whilst working on new content for the game! Catch it whilst it's still hot!
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Moved this to the correct subforum. If one of the IA moderators is engaging in this sort of behaviour we should monitor the situation and act accordingly imo.
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I'm continuing my tradition of picking bosses from Hollow Knight. This time it's the Hive Knight!
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Moved to the correct sub-forum.
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Hi everyone! @jonwil and the team have updated the 3DS Max tools to version 1.2.0. Here is the changelog: Improvements to error handling. Fix an issue with terrain exporting incorrectlty. Any terrain meshes exported with previous versions of the Max 2017 exporter will need to be re-exported. If you're running an older version, please update here! Cheers! [blurb]jonwil and the team have updated the 3DS Max tools to version 1.2.0! Please update to this version, as it contains some bug fixes! [/blurb][thumb]thumb_w3d.0.png[/thumb]
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Cheers for reporting this guys! I've now fixed it. Turns out that the forum was set to category mode instead of discussion mode.
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The monster that GDI fielded in TWII.
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Download the launcher to join us in-game and on Discord every Saturday for some Red Alert: A Path Beyond! Kicking off at 7PM BST, we'll be hanging out in Discord and playing some great games of APB! Get the launcher here!
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Hi all! We've made a few changes to the forum. I'll list them here! Updated the forum software to the latest version with help from @IPB_Support. Cheers! Help & Support is no longer a "Questions"-style forum. We found the thread layout to be quite confusing, so we've reverted it to the classic "Discussion"-style. The server forums have been condensed a bit. Let me know what you guys think about this change, as it's trivial to put it back the way it was Topics that were in the Server Info sub-forums are now in the base level of the hierarchy. Updated the copyright message to 2019. A few internal forums have moved around. Fixed a bug where topics on the Unread Content page and in Search Results were being displayed incorrectly. Shifted a few sidebar blocks around If you have any suggestions on improving the forum, please feel free to reply! [blurb]The forum has been updated and changed a bit. Check out the changes here![/blurb][thumb]custom_thumb_ipb.png[/thumb]
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Discuss Old E3 assets and builds of C&C Renegade
OWA replied to Goliath35's topic in Command & Conquer
MPF have a lot of the old Beta assets on their site if you're interested in them: https://multiplayerforums.com/files/file/79-renegade-beta-assets/ -
We need to take a look at that and figure out what's wrong. Hopefully we should have it back up soon!
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The issue has now been fixed. We use a special plugin for our fancy thread tags and it hadn't been updated recently. :p
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Renegade is here!Our very own W3D Hub Launcher can now be used to play Command & Conquer Renegade in all of it's glory! From APC rushes to 500 sniper wars, there's been no better time to return to Renegade and re-live the old days! Here's how you can do that! How do I play?First you'll need to install Renegade! Where do you get Renegade from? You can buy Renegade physically from second-hand stores or online as a standalone or as part of the First Decade collection. W3D Hub recommends Amazon or Ebay! You can also buy it digitally as part of the Ultimate Collection on Origin. Anything else I need to install?Once you have Renegade installed, you need to install the latest scripts package from Tiberian Technologies. The Tiberian Technologies patch consists of an extremely extended version of the custom scripts.dll that has many bug fixes, compatibility with newer Windows versions and wide support for mods! Click here to download it. Once you have downloaded the installer, run it and install the files into your Renegade directory. This is very important if you have the Origin version of the game. So what about the launcher?To get Renegade into the W3D Hub launcher, you first need to install it. You can get it from here: Once the launcher is installed, start off by clicking The Renegade icon on the launcher: You might find that the launcher has already detected your installation of Renegade (using known registry keys) which means that you will be able to play Renegade from the launcher with no more steps! If the launcher doesn't find your install of Renegade, you will see a new button that reads "Import Game". Click it and you will be taken to this screen: You will be prompted to browse for your Renegade executable from the installation directory. Browse for it, select Game.exe and then click "Import Application". If all goes well, you should be done! So how do I play?Once Renegade has been imported to the launcher, you will be able to join servers using the Server Browser tab! Just pick one and hit the join button! We recommend RenCorner if you want a more vanilla Renegade experience and MPF UltraAOW NewMaps if you prefer something a bit different! Come and join us!Come and join us on Discord, where we discuss all of the games on the launcher, including Renegade! Meet people who share a same passion for Renegade and it's mods as well as be in the know about game nights and events in advance! Join us by clicking connect below! Cheers for reading! [blurb]Our very own W3D Hub Launcher can now be used to play Command & Conquer Renegade in all of it's glory! From APC rushes to 500 sniper wars, there's been no better time to return to Renegade and re-live the old days![/blurb][thumb]custom_thumb_ren.png[/thumb]
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I've decided to change mine now. xD
