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ChopBam

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Everything posted by ChopBam

  1. If ALL meshes of the same material were merged, VIS would be much less effective.
  2. I look forward to seeing how it pans out!
  3. As far as I know it creates some registry entries too, so...
  4. "Adding definition to terrain that's already there" covers things like fixing lightsolve problems, areas with too low of a poly resolution, and traversibility issues. I would argue that extrusion is the best way to create well-shaped terrain, and fixes all sorts of problems before they occur.
  5. I know someone in our community ran it on a 4k resolution, but I'm not sure how to set that up. Maybe manually in engine.cfg?
  6. I honestly wouldn't use the cut tool to shape terrain (extruding cliffs, etc) unless you're adding definition to terrain that's already there. Manual extrusions is time-consuming but the best way, as it allows you to create exactly what you want. The flatter ground's edgeflow should complement the cliff shape.
  7. Couldn't it also be a problem with the power supply/battery? Even if it fires the fans up, that doesn't mean it's working perfectly at firing everything else up.
  8. Those bad, evil Allies are attacking!!
  9. This raises another question. What if they're all lying to save face? D:
  10. "Greatest APB strats" Am I doing it right?
  11. Bibble's Handbook for the Cleverly Deranged contains a good deal of life pointers.
  12. Happy birthday to our very own pushwall!
  13. There's already a falling platform that animates if you wander too far behind the Allied barracks.
  14. Thanks for your comments on KOTG. The idea behind the side tunnels on Fissure is the ore silos, but you're right. If those are prioritized too much, a bull rush down the middle can take the barracks.
  15. This is no small deal. I'm surprised the company still denies any fault of its own, and instead continues to point the finger at its users and "bad passwords." As a user of TeamViewer at work and home, I'm sad to have to uninstall it and find something else, but I'd rather use secure computers that run software by companies that care.
  16. My older brother received C&C as a birthday gift in 1997. I watched him play it, and I really wanted to play, so eventually I did.
  17. Cool caves, waterfall, river, and plenty of lush greenery. RockTrap's appeal is the prettiness of the map, at the expense of the more fun/diverse gameplay available in other maps, imo.
  18. It will make Soviet rushes flanking the Allies around that pile of rock much more intentional by giving them a solid target. Go for it.
  19. Removing one silo might be worth a shot. Do consider it'd cut their funds in half, which wouldn't only affect mech/lb spam. Engineers, snipers, captains, rockets, and even vehicle-stealing spies would all become more scarce. Still, I might try it, as Soviets are very hard-pressed to win any game right now where there are just a few competent Allies, and I think Raptor is right about the sd, aa gun, and rpad not being priority targets. When I'm on Allies I typically find myself in excess anyway, unless the silos are dead. If cutting the silo proves to be too much nerf, however, you might try rebuffing them in other, less drastic ways to reach a happy middle (e.g. bringing second sd back or even adding a reinforcement or two).
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