Popular Post Coolrock Posted August 25, 2018 Popular Post Report Share Posted August 25, 2018 Soviet MiG-29 Update Hello everyone! I'm excited to bring you another update on the MiG. Fabian has been working very hard to detail the MiG to be one of the best looking models we've ever had in Red Alert: A Path Beyond. He still has more to do, but we're too excited to share progress with you! Check it out below! The MiG is currently going to be a hard counter to the Allied Cruiser in the future. The team has been doing a lot of discussion on how to handle and balance it. We think everyone will love it once it's finally in-game. Stay tuned for more exciting changes coming soon! [blurb]Check out this exciting new update on the MiG-29![/blurb] 7 Link to comment Share on other sites More sharing options...
NodGuy Posted August 25, 2018 Report Share Posted August 25, 2018 Looking really, really good. I'm excited to see her in Soviet colours. 1 Link to comment Share on other sites More sharing options...
Blujet Posted August 25, 2018 Report Share Posted August 25, 2018 1 hour ago, Coolrock said: This is amazing! I can't wait to see the final version. Link to comment Share on other sites More sharing options...
thedisclaimitory Posted August 25, 2018 Report Share Posted August 25, 2018 will the mig feature camo types or will it just be one standard camo for the mig Link to comment Share on other sites More sharing options...
Testament Posted August 26, 2018 Report Share Posted August 26, 2018 My question, is if this is gonna be a hard counter to the cruiser what counters it? Red Eyes already have trouble reaching yaks before they beat it by range. The destroyer is gonna need some wicked fast missiles in order to keep this bad boy from sinking the whole Allied navy 1 Link to comment Share on other sites More sharing options...
Coolrock Posted August 26, 2018 Author Report Share Posted August 26, 2018 11 minutes ago, Testament said: My question, is if this is gonna be a hard counter to the cruiser what counters it? Red Eyes already have trouble reaching yaks before they beat it by range. The destroyer is gonna need some wicked fast missiles in order to keep this bad boy from sinking the whole Allied navy It came up already that the Destroyer would be a little better at dealing with air units to balance this out. Pushwall is working very hard all the time to get balance right for the players, so have no fear! Link to comment Share on other sites More sharing options...
Kicken Posted August 27, 2018 Report Share Posted August 27, 2018 Looks like concrete. 4 Link to comment Share on other sites More sharing options...
des1206 Posted August 27, 2018 Report Share Posted August 27, 2018 In C&C Generals, regular anti-air rockets often fall off after they chase after aircrafts for abit, but US's Patriot missiles will chase the plane all the way back to its airfield. I loved little details like that. Link to comment Share on other sites More sharing options...
Pushwall Posted August 27, 2018 Report Share Posted August 27, 2018 1 hour ago, des1206 said: In C&C Generals, regular anti-air rockets often fall off after they chase after aircrafts for abit, but US's Patriot missiles will chase the plane all the way back to its airfield. I loved little details like that. The only thing we could feasibly do this for is the SAM Site. W3D projectiles don't care about how much something is trying to retreat from them; their maximum range is always the same, no question. If the destroyer's missiles had enough range to chase MiGs to the edge of the earth, they'd also be able to fire base-to-base and hit buildings (though sometimes they'll just go drunk once they exceed the target box range). AI-controlled stuff is different though as they will only attempt to fire at things that are within the range that their script tells them to fire at, which doesn't have to be the same as their projectile range. What's actually going to happen though is the Destroyer's missiles will get a simple velocity boost. You're not going to be outrunning many 200m/s rockets in a 50m/s plane. 3 Link to comment Share on other sites More sharing options...
Threve Posted August 27, 2018 Report Share Posted August 27, 2018 On 8/24/2018 at 10:11 PM, Coolrock said: Soviet MiG-29 Update Hello everyone! I'm excited to bring you another update on the MiG. Fabian has been working very hard to detail the MiG to be one of the best looking models we've ever had in Red Alert: A Path Beyond. He still has more to do, but we're too excited to share progress with you! Check it out below! Goddamn... that shit is tight. There is a lot of talk about a cruiser now. Is it going to be the same model and layout as in Lunar Paradox? Link to comment Share on other sites More sharing options...
Coolrock Posted August 27, 2018 Author Report Share Posted August 27, 2018 Oh no, it’s going to be a nice fresh model that I can’t wait to give to Fabian. 1 Link to comment Share on other sites More sharing options...
Raap Posted August 27, 2018 Report Share Posted August 27, 2018 Where is BattleLaf? Make him prep his anus voice for the line "Our Uber-Duper Advanced Naval Yard is under a tag!". I mean otherwise it'll just get a butcher job like "Our AIR!!!!(!!!!) field is under a tag." And nobody likes that. Nobody. 2 Link to comment Share on other sites More sharing options...
Raptor29aa Posted August 27, 2018 Report Share Posted August 27, 2018 (edited) That MiG model... sexy. Can wait to scream past infantry like a tie fighter. @Raap it seems Siege will soon be my favorite map. Edited August 27, 2018 by Raptor29aa Link to comment Share on other sites More sharing options...
Raap Posted August 27, 2018 Report Share Posted August 27, 2018 9 minutes ago, Raptor29aa said: @Raap it seems Siege will soon be my favorite map. Did hell freeze over again? Link to comment Share on other sites More sharing options...
Blujet Posted August 27, 2018 Report Share Posted August 27, 2018 31 minutes ago, Raap said: Did hell freeze over again? It has. Link to comment Share on other sites More sharing options...
Coolrock Posted August 27, 2018 Author Report Share Posted August 27, 2018 Did anybody find the Cruiser yet? Link to comment Share on other sites More sharing options...
Raap Posted August 27, 2018 Report Share Posted August 27, 2018 I do think cruiser motorcycles look fitting in the Red Alert universe especially considering they were designed and created between 1930 and 1960. I look forward to seeing them in-game to replace the Soviet Ranger. Link to comment Share on other sites More sharing options...
ChopBam Posted August 27, 2018 Report Share Posted August 27, 2018 2 hours ago, Raap said: Where is BattleLaf? Just saw him a couple weeks ago, and will go on a hike with him in a couple weeks. What would ya like to know? Link to comment Share on other sites More sharing options...
Coolrock Posted August 27, 2018 Author Report Share Posted August 27, 2018 Just now, ChopBam said: Just saw him a couple weeks ago, and will go on a hike with him in a couple weeks. What would ya like to know? Why he isn’t here? Link to comment Share on other sites More sharing options...
ChopBam Posted August 28, 2018 Report Share Posted August 28, 2018 He did drop by earlier this month. Link to comment Share on other sites More sharing options...
Coolrock Posted August 28, 2018 Author Report Share Posted August 28, 2018 4 hours ago, ChopBam said: He did drop by earlier this month. That’s not good enough. Link to comment Share on other sites More sharing options...
Threve Posted August 28, 2018 Report Share Posted August 28, 2018 17 hours ago, Raap said: I mean otherwise it'll just get a butcher job like "Our AIR!!!!(!!!!) field is under a tag." And nobody likes that. Nobody. I’m so glad i’m not the only one that noticed that weird ass voiceover Link to comment Share on other sites More sharing options...
Pushwall Posted August 28, 2018 Report Share Posted August 28, 2018 I blame whatever Gamma-era dev told BattleLaf "hey, we need unit ready announcements for the Yak and MiG just in case we get the means to implement them in 8 years' time, but don't worry about doing any Airfield attack announcements, it's not like these units will need a building to be purchased from and to land at." I'll look into improving it but ultimately anything new like the airfield has to be a splice job unless someone comes and redoes all the EVA work. (And first I'd prefer to hear new radio commands.) 4 Link to comment Share on other sites More sharing options...
des1206 Posted August 30, 2018 Report Share Posted August 30, 2018 Will the Mig's speed mean that units like the Chronotank and stolen Mammoth will be unable to hit it? Link to comment Share on other sites More sharing options...
Bayonetta Posted September 1, 2018 Report Share Posted September 1, 2018 is the unit to get any alt fire? like a MG Gun? Link to comment Share on other sites More sharing options...
Pushwall Posted September 1, 2018 Report Share Posted September 1, 2018 59 minutes ago, Bayonetta said: like a MG Gun? ...why? 2 Link to comment Share on other sites More sharing options...
des1206 Posted September 2, 2018 Report Share Posted September 2, 2018 On 9/1/2018 at 3:40 AM, Pushwall said: ...why? To shoot tiny Migs with of course. Link to comment Share on other sites More sharing options...
delta Posted March 17, 2019 Report Share Posted March 17, 2019 I think the engine exhaust trails on the Mig are too long...maybe cut it down by a third or a half? Link to comment Share on other sites More sharing options...
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