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ChAoS

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Everything posted by ChAoS

  1. When I was between 6-8 my friend brought over red alert. I thought it was cool to watch but I didn't understand how to play it at all. Fast forward to 2004~ and I saw a copy of RA2 at another friends house and borrowed it. I got really into it and one day I saw the expansion at the store "bundled with TS and renegade" so I bought it. Never really played TS but I did try renegade. Of course renegade never worked well "ati rage pro" graphics card. Probably a Pentium 2 processor but I could play the first mission. In 2005 my parents bought us a new pc. Was a Pentium 4. I ended up getting a lot more games, just as KOTOR and Jedi Knight. I also got into this Petz game for a little bit and found a lot of custom content for it which eventually lead me to realize that the same may be true for other games. So I discovered mods for RA2 and that rabbit hole lead me to search for mods for every game I had Including renegade. I found apb in late 2005 but didn't play online until late 2006 There was definitely no server when I first played. I hosted a game and someone actually joined and told me the game was moving to battlefield 2 engine several months later I checked again and found the conflict area's server.
  2. I play in 2560x1080 I don't think I had to do anything special for that
  3. Take the hard drive and ram out of the laptop and see if the screen comes on when powering it on If it does, add either the ram or the hard drive back. When it stops working the last part you put in is bad. If it doesn't work from the beginning it's the motherboard or CPU. You can then follow the above advice but honestly I'd just start saving for a new laptop.
  4. Well yeah I think that is most of it. But the fact that it happened to so many people at around the same time does make it look like something more.
  5. Logmein works pretty well too, definitely more expensive then free though
  6. Welp, didin't move to Fiber land but:
  7. Oh him... He was unbeatable. I used to think he was part cyborg. Oh, I once took down his volkov with a single rifle solider on ridgewar. One of the two biggest highlights of my APB life What was the OTHER one? Killing Cuddling's allied sniper 3 times in a row with my soviet sniper. You know back when the soviet sniper had the accuracy of a musket and the firepower of a pellet gun.
  8. Oh him... He was unbeatable. I used to think he was part cyborg. Oh, I once took down his volkov with a single rifle solider on ridgewar. One of the two biggest highlights of my APB life
  9. Yeah, if you count of all time I'd say: a1ph4riu5 I think he was all around the best player, or at least top 5
  10. I feel like all the good players I'm scared of aren't around anymore, as far as current player base goes. Silverlight, because of the above reasons.
  11. I haven't had that issue in it. This is usually only an issue for wheeled vehicles.
  12. Not sure what you mean by dial up, sounds like your trying to use the phone as a hotspot/tethering? I would tether if possible, it should be more stable I don't know how TS is but when I play yuri's revenge over a lan connection about 50% of my games have at least one player booted, haven't played online as much though so I cant say about that I assume the networking in the games is quite similar.
  13. Didin't filefront change hands several times? I remember the original owner buying it back at some point? I guess that didn't last...
  14. Work Home I don't mind this since I only pay $29.99 a month, in a few months when I move I'm bout to get that google fiber
  15. I have a few things from apb/renegade on filefront, I do wonder how many communities are trying to download everything from filefront now...
  16. I think TWT is much better then bonsai, I mean what exactly do you mean by similar? Gameplay? theme?
  17. Looks like I'm a little late but here is what I'd love to see come to delta 1. RA_Ivory_Wastelands.mix (base layouts heavily modified, no cliffs.) 2. RA_NorthByNorthwest.mix (probably my favorite apb map, honestly feel like it could just be ported as is though.) 3. RA_Alpine_Lake.mix (needs a lot of work but it's very nostalgic for me.) 4. RA_ShallowGrave.mix (expanded lake? River with a bridge coming over one side of the map?) 5. RA_Volcano.mix ( I don't know why but I've always liked this map even if the volcano is just a lol hill.)
  18. This engine doesn't support good melee gameplay unfortunately
  19. Edit: not to be misleading but i think TSR has a very C&C and base commando feel just like renegade has but it is something w3dhub made whereas RA APB was something w3dhub acquired. Heh, apatbeyond was developed by BHP as was AR, Reborn was made by a separate team but all 3 teams worked together as BHP for a great deal of time. W3D was formed by some key BHP staff. It's actually it's pretty complex how many people worked on the 3 games and how many people crossed over between them.
  20. Not quite, many of these things are planed or already implemented! Navy is a bit out so I won't comment on that but will post this: The Chrono miner works like you would expect it too. You can toggle between the normal IFV turret and your current infantry turret The game currently has support for country specific units. I'll leave the rest for a producer to answer.
  21. I remember they were buggy with some widescreen resolutions
  22. I suppose they wouldn't be disarm-able like nuke flares
  23. Ok! Quick idea: Spy plane is scripted to fly over the allied base, but can be shot down, when it does so it has the same effect as the spy in Barracks/War Factory logic, So it would tell the soviets the makeup of all the allied units. Also on maps with Gap generator it could disable the Gap generator for a short time. That was some seriously creative thinking but it wouldn't really work... I don't know if I can go into detail about how that was working but it wasn't actually fixed wing physics. I like the idea for the Yakks, but I'm not sure how accurate they would be or how well they could target moving unit's. Just some quick idea's for the other unit's if they ever were implemented just for the sake of it. Cruiser: This would likely require a major re-balance of navel gameplay, but it would have to be super slow and inaccurate maybe a build limit of 1 or 2. It's size could be an issue as well. It would have been nice to at least have a model so it could have been seen in seamist. Chronotank: I like the idea of it working like the reborn underground vehicles, even if the speed isn't increased just being able to move around the map without being target-able is nice. Obviously the phase tank and Chrono tank would need to have separate but clearly defined roles. Migs: Would be cool to see volkov be able to call these in like Boris does in Yuri's revenge. Of course volkovs anti-infantry abilities would have to be toned down, and likely his cannon's strength vs buildings.
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