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  1. Game Night Approaches! To kick off the first off the month, let's have some APB fun! This weekend, starting September 5th, join in for a Game Night! 7 PM BST. Featuring the latest 3.5.0.0 update, this game night is sure to be a blast! We will be collecting footage from this event to compile a new trailer to show off, so if you want to help produce this or want to simply appear in the trailer, this is the time to play! Get the Game! Make sure to get the W3D Hub Launcher and install the game so that you can play: PrizesPrizes will be awarded to the top 3 players b
  2. It's game time!Coming to an APB server near you, it is the official Game Night with prizes! We'll be giving out Steam cards to the best players of this event, and we promise it will be an amazing turnout! The event begins next Saturday (the 27th) at 7PM GMT and ends the same time on Sunday (the 28th), so you'll have 24 hours to score as many points as possible! Mark the time and date down in your calendars! If you want to know when that is in your time zone, click here. Prizes! Players who have the most points over all the games played as part of the event will w
  3. Version 1.1.0

    19 downloads

    This file replaces your HUD layout into the days of A Path Beyond Beta. If you ever miss the old hud or want some memories from beta this is it. For those of you who do not know, the radar is a lot more simplified which means if you take this game seriously do not install this hud as it does not show - The star where the enemy base is - The more smaller new layout detailed Icons - Red boxes when you lock unto a target with the Rocket Launcher (Currently being tested to update) However, it does show for the most part everything else except some more specialized details
  4. And oh yes, it is! Roland JV-2080 included as well as a vibe from Red Alert.
  5. View File TacoMolition Truck by Tesla066 Originally created by user Tesla066 for APB Beta in 2007 (when the TACO clan was still around). All I have done is updated the texture names to work with APB Delta. Simply extract the texture files into your APB install's data folder, which is located at "C:\Program Files (x86)\W3D Hub\games\apb-release\data" by default. Thats it! Enjoy! Submitter Einstein Submitted 02/13/2019 Catego
  6. 3 downloads

    Originally created by user Tesla066 for APB Beta in 2007 (when the TACO clan was still around). All I have done is updated the texture names to work with APB Delta. Simply extract the texture files into your APB install's data folder, which is located at "C:\Program Files (x86)\W3D Hub\games\apb-release\data" by default. Thats it! Enjoy!
  7. View File Classic Beta Style APB hud This file replaces your HUD layout into the days of A Path Beyond Beta. If you ever miss the old hud or want some memories from beta this is it. For those of you who do not know, the radar is a lot more simplified which means if you take this game seriously do not install this hud as it does not show - The star where the enemy base is - The more smaller new layout detailed Icons - Red boxes when you lock unto a target with the Rocket Launcher (Currently being tested to update) However, it does show f
  8. Summer APB season 2018 is on the way so I've streamed some matches from Friday and Saturday, on Saturday we even got few large player games with ~34 players on! Friday 29/06 Saturday 30/06
  9. Voe and I were talking about trying to organize an APB clan war type of thing with anyone interested. Some high level play with teamspeak and everything.The problem is that we don't have the playerbase to support two high-end clans facing it off properly without one overpowering the other by sheer pro-player-snatch-up. To counter that we're going to try and make a community-wide roster and put everyone in teams prior to a match depending on game experience so the team skillsets are somewhat evened out. Anyone who applies to participate cannot expect for their entire clan to be placed on o
  10. Hi everyone, I have this Installation Failed problem whenever W3D Launcher has finished downloading the files and then installation always fails when installing "msvc-2013.zip". It won't go anywhere beyond that point. *Here's what I've tried to fix the problem but to no avail: - I have cleared the APB cache, deleting everything in "C:\ProgramData\W3D Hub\Launcher\package-cache\games\apb" - Re-downloading all Red Alert APB files through the launcher, no download problems. - Download finished smoothly but installation fails every time when installing the "msvc-
  11. Before the Delta update, the sniper rifle had a point and click function. In Delta, it was changed so the sniper rifle fires projectiles that drop over distance. This change was most likely made to discourage excess usage of the class, and make the sniper a more challenging class to use. I'm in favour of the changes that were made, but I've started to question the sniper's overall usefulness at contributing in battle, other than being an annoying "killwhoring" unit. First of all, snipers are really easy to counter, as most maps have lots of obstacles to hide behind. The class it
  12. Long time no post/talk, some people might remember my name, some may not. I have always liked APB and have always figured it could be redone in Garry's Mod. So far I have come up with this. The server as is, is playable, but because I am unsure if advertising is allowed or not you can find that information in the video instead of me posting it here. The hardest part will be adding vehicles, but it can be done.
  13. Join us this Saturday for an APB game night! Jump in this weekend and fight for your place in the leaderboards! To commemorate our newly released stats system, come join us this July 2nd for a Red Alert: A Path Beyond GAME NIGHT! At 8PM GMT / 9PM BST, jump into the server and earn your place on the official leaderboards! Climb to the top ranks and secure your position! View the current stats here @ http://www.w3dhub.com/ranks/apb/ Note: We have activated the event rankings module. This is a separate ladder that will be present for every individual game night! Be in the
  14. Hey there forum lurkers. I used to run periodic mafia games on the BHP forums, along with other hosts. One of the quick games I used to run were the APB themed mafia games, where soviets in their base try to capture allied spies before the allies can eliminate and outrun the soviets (mafia scum vs town in general mafia terms). Basically I PM players what they are and what their role is, and when the game begins, players try to figure out who is who (or what), based on other players' actions during day (battle phase) and night (plan phase) and act accordingly (vote for players to lynch or t
  15. APB is having a Screenshot Contest! Click here for details! Hello Everyone! This weekend, we've got a 3-in-1 special event that we hope you'll all enjoy! Long-time community member and former BHP staff member Raap has been working furiously toward getting his new rendition of his APB .9935 Hostile Waters map ready for use in the public server. Since it is almost ready he feels, he has decided to let the public get a weekend sneak preview of it! Here's a couple development screenshots if you haven't seen them already. Looks great right? It is, I promise. This event will serve a tripl
  16. Another patch has been released! Get more information and the changelist in the full update! Red Alert: A Path Beyond Update Hey everyone! Another patch has just been pushed to the launcher and server based on your feedback! This patch contains mostly balance changes, but there are other things in the update as well like an overhauled MCT, a few new sounds, changes to Coastal Influence's Soviet base, and more! But many of you want the long version, so here you go: Changelist INFANTRYThieves take 3 seconds to steal money, and Soviets are now notified about the stolen money as well. Rock
  17. Help i got a error at install of apb directx-43.zip please any help me i want to play apb
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