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Everything posted by Killing_You
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Killing_You replied to Category5's topic in Forum Games
Okay, I have absolutely no idea what I'm doing here. But, if I've learned anything, it's that transparency is key. ##Introduction Also, my initial investigation was on Jeod, who came up as scum. I doubt that's entirely the case due to how predictable it is, but let's keep it in mind.- 1,796 replies
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I just recently moved into an apartment with my wonderful fiancee, with me working full time as a cook and her working full time at a call center. Fairly cheap rent and decent pay means living is somewhat simple. I've also began an epic journey. I am campaigning for a role in the CW's Arrowverse (a collection of DC shows that include Arrow, The Flash, Supergirl, Legends of Tomorrow, Black Lightning), as my dream is to become an actor. Hopefully this goes well!
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A Path Beyond Is the LT a one trick pony?
Killing_You replied to des1206's topic in W3D Hub Discussion
Oh yeah, particularly in more open maps. I've seen more lights than mediums on KotG since they can take advantage of the terrain and cover to perform hit-and-run attacks on Soviet assault convoys, to the point where many rushes fail because they lose so much health along the way and don't have the speed or maneuverability to retaliate. Really the only maps where it feels underused are maps like Complex and Under, where there's too many bottlenecks for it to be a viable option. As for the TT, the LT is a great counter since it can get into it's blind spot better than most other vehicles. -
A Path Beyond Introducing the Yakovlev Yak-9P
Killing_You replied to FRAYDO's topic in Red Alert: A Path Beyond
Balance wise, they kind of fill that "fast attack vehicle" niche that the Soviets often lack, at the cost of being made of paper and being forced to aim their shots on the fly (no pun intended). Balance doesn't always have to be 1:1 symmetrical. -
Why not touching up the back route of the castle and allow vehicles to go through there? You can already get there via helicopter without consequence anyway, might as well put it to good use.
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I've got a channel as well. Occasionally I'll post highlight stuff from the W3D Games as well as some shitty acting stuff, but my most recent project is a Half Life LP. Check it out, it's good stuff! https://www.youtube.com/user/TotalBunghole Oh, and Mojo, you just got yourself a subscriber.
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Just a heads-up, I'll probably end up leaving partway through to go to a charity event. I hope to capture lots of footage, though!
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Hey guys! In my spare time I've decided to start doing a Let's Play of the game Half Life. I'll evemtually LP the whole HL Franchise. and will probably move on to do C&C as well later. I'd love it if you guys gave me some feedback and views!
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I vote for Voe as the primary representative, with Cat5 and/or Verti as backups.
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You could probably get an external mic somewhere without having to replace the whole thing. Not the best option, I know, but if you don't want to replace your headset that's what I'd recommend.
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I'm down for this.
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Games OverEdit 2.0 Community drawing pad edition
Killing_You replied to Isaac The Madd's topic in Forum Games
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I'm just being a prude because I think it looks better. But, of course, that's beside the main point.
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I'm going to be a prude and say that it'd be better to have stuff drive in from off map rather than be airlifted in. But in all seriousness, I agree and I disagree. While it's a cool idea, it would devalue the other structures unless we feel like they would just do things that would play support to the main objective, and then only have them on a map when they're needed there. For example, we would never see a Power Plant on a map unless there was a RADAR dome or powered defenses (AA, TC/GG). I *think* that's the case already, but feel free to correct me if I'm wrong. I guess we'd also need perks for the Dome and CY beyond what they do already so that they're not just dead weight. Otherwise, ##vote yes
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
Killing_You replied to VERTi60's topic in Forum Games
... I think I'm going cross-eyed or something.- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
Killing_You replied to VERTi60's topic in Forum Games
Oh. I assumed you looked at our facebooks because you said something about Nodlied's facebook.- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
Killing_You replied to VERTi60's topic in Forum Games
Also, Orange, how dare you look at my facebook and not friend me- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
Killing_You replied to VERTi60's topic in Forum Games
OH, WHAT A WORLD, WHAT A WORLD!!! MUST... GO... TO... THE... LIGHT... Rosebud...- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
Killing_You replied to VERTi60's topic in Forum Games
So. F*cking. Jealous. One thing I want to do as sort of a morbid joke with one of these is to constantly write down the names and causes of death of celebrities when they die, and then when I'm old, just before I pass away I want to write down someone who is famous at the time and see if it freaks people out.- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
Killing_You replied to VERTi60's topic in Forum Games
Truth be told, I had a specific situation in mind for that thing. I wasn't going to use it unless I was about to be investigated and was holding the Notebook. My identity being public didn't matter too much (in fact I was fully expecting to be investigated Day 5, but then Nodlied had some other ideas that sounded better), but I wasn't about to be caught with a notebook in hand. Also, I wonder what would've happened had Orange and I directed people to investigate Choppy rather than Nodlied. I think doing that ended up being our achilles heel.- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
Killing_You replied to VERTi60's topic in Forum Games
That's good to hear. I suppose that if I was actually ruining the game, you'd let me know directly. It's official, then. More mafia for me!- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
Killing_You replied to VERTi60's topic in Forum Games
As long as I didn't actually piss Nodlied off, you'll see me.- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
Killing_You replied to VERTi60's topic in Forum Games
Thanks, man. I needed that. Unfortunately, due to certain things I'm not very good at telling the difference between fun, in-game trash talk (which is what I was going for against Jeod pre-reveal and town post-reveal) and people actually being pissed off. I default to the latter to avoid escalating a bad situation.- 2,409 replies
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