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Everything posted by Killing_You
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Killing_You replied to VERTi60's topic in Forum Games
Troll role. Converted people to neutral as a night action, killed up to 3 random people upon death.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Killing_You replied to VERTi60's topic in Forum Games
Doubtful. Staplerfahrer couldn't nightkill.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Killing_You replied to VERTi60's topic in Forum Games
I think this is the case as well. I was a little hesitant to say to say so because I forgot if the Heavy died or not when protecting from a nightkill. Personally, I don't think the Allies would try to "save" their silo kill, since they still have at least one more silo to find (assuming Alstar is a silo). Highly doubt it's a vigilante. The only one I'm aware of (Flamethrower) dies alongside its target. Not only that, but nobody (openly) scumread FRAYDO, and he seemed to be his usual town self. I'm almost certain we have a serial killer in our midst. Can't really say anything about Voe, though, at least not yet. Fair enough. I believe you, for now. That's actually a good point. It'd be one thing if Cat5 was just a teeny bit suspicious, but he was drilling you hard. Then again, well, maybe you targeted Alstar and hit Cat5 instead (see above), but you seem fairly town-y today. Personally, I think Allies have a Spy or other class with a role cop ability. Jumped the gun a bit there, didn't you, cowboy? Don't you think you should collect info from the night before, or better yet, analyze his posts and point out why Cat5 had him pegged as part of a scumteam? Especially since D2 just started and you've already gone for essentially the "me too" approach. So let me ask you this, Sucpect Alpha, what did you do over the night?- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Killing_You replied to VERTi60's topic in Forum Games
Well, geez. Two NKs? This doesn't bode well. Anyway, nothing to report from me, and I might as well respond to something from overnight. My opinion? Well, the only things that tripped my sensors were these two posts: Voe never mentioned being busy, at least in this thread. In fact, his only post at that point was at best a jokepost aimed at Chopbam. His "interesting" comment also strikes me as odd, but we're talking about Mojo. Speaking of which... 1. How does he know that? For all we know, this could be coincidental as mentioned above. 2. Little bit of self-analysis going on there. Not the most townie move, especially if it's just "this is how I am" rather than "this is what I do and why I do it." 3. HIGHLY doubt an Allied building is in play. Allies need nighttime mobility to find and kill the silos. (With my luck I'm probably wrong, but that's my assessment of the situation.) 4. Again, Voe never said he was busy. So why did Mojo say he was with such certainty, on top of an "As you know" tone of voice. I've got my eye on you, but I want to hear nightly reports from everyone first.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Killing_You replied to VERTi60's topic in Forum Games
It's better than a mislynch, at least. Best case scenario, he's a Flame Tower and this works in town's favor. Even if he's not, it ain't over until it's over. This should be something for you guys to sleep on, by the way. It's the closest he came to a substantial post today, and it's incredibly bandwagon-y.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Killing_You replied to VERTi60's topic in Forum Games
APB IV? I died early on due to bad scumplay, 3rd Party and town duked it out until a gimmick took out 3rd party and most of remaining town, and then Mafia BS'd their way to the end. Go back and read, if you'd like, as it was quite the interesting game.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Killing_You replied to VERTi60's topic in Forum Games
Well the one time you didn't say something analytical (or at all) D1, you were scum. Maybe I shouldn't 100% clear you, but I've learned to trust you.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Killing_You replied to VERTi60's topic in Forum Games
Alright, I'm in. Can't say I've got a read on anyone (except Cat5, who is 100% town, as expected), but it usually takes me a while, so eh. Five bucks says Allies have a role cop. They'll need one to find the Missile Silo during the night phase without playing a guessing game with nightkills. I don't think we have quite that many. Given the player count, I'd say that there's two to give the game some longetivity without putting too much power to town, and Verti games tend to be easier on scum. The "up to for" is probably for a 20 person game, which this isn't. (Obviously :v)- 854 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
Killing_You replied to VERTi60's topic in Forum Games
Holy shit it's been that long already? Wow, time flies.- 653 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Killing_You replied to VERTi60's topic in Forum Games
Dr. Voe to the OR- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Killing_You replied to VERTi60's topic in Forum Games
How has Voe not signed up yet?- 854 replies
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A Path Beyond Bonsai: What's its issue exactly?
Killing_You replied to Testament's topic in W3D Hub Discussion
There's still the issue that the Allies have their full arsenal (sans Tanya/Demos) while the Soviets do not. Heck, they even have MAD tanks and yet no Mammoths. This isn't an issue on maps like Under due to how closed the map is, but Bonsai is very open. There's a couple of routes for the Soviets to push through, and there's plenty of room for Allies to maneuver and ambush the Soviet brigade. This is why Soviets tend to fan out; to deny that field advantage. Not only that, but the defenses have been pulled back, tightening the defenses and making the Allied line harder to pierce. I get the point about the Mammoths plowing through the Allies with ease, but this was also back when the defenses were a lot lighter on the Allied end. In any case, this map has been an issue (at least for me) for quite some time and nothing that's been done so far has helped. -
Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Killing_You replied to VERTi60's topic in Forum Games
*whacks the sign up button*- 854 replies
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A Path Beyond LST with tank aboard (the first demo)
Killing_You replied to GraYaSDF's topic in W3D Hub Discussion
True, although the LST driver should probably communicate with their team on crucial matters like this. Between the drivers relaying the message, the tooltips, and the patch notes, people will catch on quickly.- 23 replies
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A Path Beyond LST with tank aboard (the first demo)
Killing_You replied to GraYaSDF's topic in W3D Hub Discussion
You could just add a tooltip that states something like "You can only pick up Tech 1 vehicles," similar to how there's one telling people to "Press Q to deploy."- 23 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Killing_You replied to Category5's topic in Forum Games
Welp, in that case, might as well make myself useful. ##vote Orange And yeah, I'm inactive due to life stuff coupled with the fact that I still don't understand this game. I've asked Cat5 to replace me if at all possible.- 1,796 replies
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A Path Beyond APB 3.1.0.0 Changelog
Killing_You replied to Pushwall's topic in Red Alert: A Path Beyond
Guys pls. You're giving me Gamma flashbacks. -
Spider Mastermind from Doom 2016 here.
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Yeah, that's the one you were referring to.
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Wait, what game are you referring to? I was referring to this game, where scum stomped town without any timestamps or special stuff, just pure misdirection.
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You missed the mafia that you signed up for. Spoiler alert: Town lost But, welcome back.
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Killing_You replied to Category5's topic in Forum Games
It's at 20%, up from 18% from yesterday.- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Killing_You replied to Category5's topic in Forum Games
Alright, I'm here. Unexpected parties and extra work meant I missed Night 1 entirely, so I investigated myself. Came up town, and role is vanilla town. I think I'm starting to get the hang of this, though the impact of the percentages on gameplay still has me a bit puzzled. Oh, by the way, my AC is still 100%.- 1,796 replies
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Games [GAME OVER - TOWN WINS]Steins;Gate - Quantum Mafia
Killing_You replied to Category5's topic in Forum Games
Guess it would be prudent to give mine as well. Alive- 100% Organization- 18%- 1,796 replies
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