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Killing_You

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Everything posted by Killing_You

  1. Total Annihilation: Extinction has been announced! Read more on the forums! Introduction Greetings and salutations, ladies and gentlemen, boys and girls, of all ages, genders, sexualities, preferences, colors, and religious beliefs or lack thereof. It is my pleasure to announce that we are officially developing Total Annihilation: Extinction, which will be a total conversion modification for Renegade, and will put players in the four thousand year conflict between the supremacist CORE empire and the ARM resistance! Background This mod has actually been around for a while. Danpaul88 started working on it before he joined the AR team, with many of the earliest models dating back over ten years! In the more recent past (probably about 5 years ago) cnc95fan had a stint at the helm of the project, but it never gained much traction and has mostly lain dormant on dan's NAS all these years. We're hoping to revive this nascent project and finally bring a compelling TA experience to the W3D engine! The concept Danpaul summed it all up perfectly internally, so I'll just repost what he said here! The Premise "What began as a conflict over the transfer of consciousness from flesh to machines escalated into a war that has decimated a million worlds. The CORE and the ARM have all but exhausted the resources of a galaxy in their struggle for domination. Both sides now crippled beyond repair, the remnants of their armies continue to battle over ravaged planets, their hatred fueled by over four thousand years of total war. This is a fight to the death. For each side, the only acceptable outcome is the complete elimination of the other." -Total Annihilation Intro Thousands of years in the future, humanity reached an age of prosperity. Hunger, disease, poverty... all were eliminated as we colonized the galaxy. Then, a group of scientists discovered one possible path to immortality: Planting their minds into machines. This process was called "patterning," and quickly became mandatory. However, many people disagreed, and were vocally opposed to this process. Soon, the debate became violent, and war broke out between the CORE empire and the ARM rebellion. CORE Hailing from the metal world of Core Prime, The CORE Empire seek total control of the galaxy, and the elimination of organic life. Preferring artificial intelligence to pilot their units, they are almost completely geared for combat. Their units are more expensive than their ARM counterparts, but they make up for it with superior armor and firepower. ARM Based on the distant world of Empyrrean, the ARM rebellion rose against the patterning process, and now seek to destroy the CORE empire once and for all. All of their pilots consist of clones. Although not as strong as their CORE counterparts, ARM units enjoy being faster and less expensive. They also carry a number of specialized units that, if used properly, can turn a tough struggle into an easy victory. Tasty Images Would you like to see some special behind-the-scenes screenies of some of the stuff we have? Wish granted! Here we have an early wireframe of the ARM's primary KBot, the PeeWee! This is a model of the ARM's early defense, the LLT! And a beautiful shot of the ARM Thunder flying around! We want YOU! We've got a great team here at W3D Hub, but most of us are dedicated to other projects at the moment. So there's no time like the present to lend a hand! We need people who are experienced with modeling, texturing, animating, mapping, and coding! If you are interested in this project, just shoot a PM to either myself or danpaul88. If you're interested in helping W3D Hub in general, fire off a PM to: -One Winged Angel -Teamwolf -danpaul88 -moonsense715 -Wallywood -Jerad2142 We'll get back to you asap! In Conclusion We're excited to get this project going, and we will keep you all posted as development unfolds! See you next time!
  2. Um... Slenderkov? Is there something I'm missing?
  3. Generally what I see is Soviets hunkering down and getting heavies on the first dump. Sometimes they go on a preliminary rush, and it has worked to varying degrees. Usually the Allies can hold it off and then counter with a Light rush. One instance, however, that I've seen resulted in the Soviets taking out the Ore Silo and War Factory. We died shortly afterwards, then steamrolled with heavies for a swift win. It all comes down to how well your team can play to the strengths of the faction in question.
  4. I think that someone tried that already, but they got a C&D order and had to shut down.
  5. I'm of the opinion that helicopters would go a long way to solving the arty problem. Only problem is, the bases are already tight as it is.
  6. Not to be "that guy," but Fissure has silos. They just go down very early on because they are not in easily defendable positions, and half of them are inaccessible by foot, so they can't be repaired.
  7. I'd imagine that we'd just do what CNCnet does and allow the launcher to hook into your installed copy of Renegade and then direct connect to the server from there.
  8. I don't see the downside. I'll pass this up immediately.
  9. Not Starcraft per se, but in the nearish future we do have another classic RTS to be brought to FPS. Stay tuned.
  10. I think that if you have the right files and they're named correctly, you can just slap them in your data folder and have it work that way. Of course, I'm not sure if the servers run anti-cheat, so there's that to contend with...
  11. This makes me incredibly happy. The drama is dead and buried, but the community and the games are alive and well. And I think it'll stay that way.
  12. I think this release is going to snowball quickly in terms of player counts. It's probably the best version of APB ever released. Also, welcome to the forums, Mojo!
  13. We've moved past it, that's the important thing.
  14. Welcome to the forums, DSB! I remember you being a cool guy at BHP, so glad to have you!
  15. Whoops, missed this one because I felt Cisco represented my excitement in returning to find peace. I'll join in next month!
  16. Well, I still have hope for keeping this a good discussion. That's not a bad thing, though, especially if you pack German Tank Destroyers. It's almost like duck shooting in the later tiers.
  17. The Tog is actually a good tank. You just have to use cover like your life depends on it, because it ultimately does. True, it does have some drawbacks, but I would consider it a worthy buy.
  18. I'm sorry. I thought I was a member. I'll just... Not say anything anymore.
  19. Good to see some fellow Harkonnen blood around these parts! Progress is going well on Battle for Dune, you'll be glad to hear. If you have any questions, Teamwolf will be able to answer them.
  20. Usually I play whatever I feel like, but I think that my favorite might be the Gungans, oddly enough. I like to build grand armies, and being able to place housing underwater is a massive advantage.
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