ganein14 Posted October 3, 2015 Report Share Posted October 3, 2015 Since we don't have a topic to regale others with stories of our Command & Conquer pasts, I figured why not make one now, especially times that those matches made you laugh your ass off. For my most recent one; I just finished stomping five brutal AI in YR and had just wiped out the last base, but for some reason the match didn't end. This was on Bering Straights mind you with me in the #5 position and the bridge broken behind my base. Now, while I was looking around to see what I had missed, I noticed one of my units was somewhere I don't recall ordering it and it turns out to be a sniper moving to my base. Upon clicking it, I found that the enemy had one last spy to use and I wanted to see what it would do with this lone spy as it couldn't do anything really harmful to me now. Once its in the middle of my base, I notice it moving towards my barracks, when all of a sudden I hear a crunch and busted up laughing. That spy got crushed by a Chrono Miner on its way to an ore field. 3 Quote Link to comment Share on other sites More sharing options...
Eternity 6 Posted October 4, 2015 Report Share Posted October 4, 2015 These are the type of thing that you laugh at when it happens but sadly you forget soon afterwards . If I come across any I will post about it , 0 Quote Link to comment Share on other sites More sharing options...
AZ-Stalker Posted October 4, 2015 Report Share Posted October 4, 2015 I once hijacked a Mammoth in TS on Forest Fires with the help of a mobile stealth generator, then turned it back to the enemy's base. It basically looked as though the mammoth just flat out disappeared in front of the GDI player. 2 Quote Link to comment Share on other sites More sharing options...
madrox8 Posted January 21, 2016 Report Share Posted January 21, 2016 1) playing red alert 1 like a boss way back in 98 2) played as Russia cus cheap units is boss 3) spam a crap ton of grenaiders cus grenaiders are broken as boss 4) attack the ground then attack on mini map where enemy builds are like a true micro boss 5) grinaides fly across map and 1 shot buildings like a boss 6) repeat process till win like a cheating boss with glitch abuse 7) mis clicked and killed entire grenadier army, not very boss like proceed to cry 3 Quote Link to comment Share on other sites More sharing options...
Einstein Posted January 23, 2016 Report Share Posted January 23, 2016 Whatever you say...boss Any idea if this bug still exists? I'd like to play with it 0 Quote Link to comment Share on other sites More sharing options...
madrox8 Posted January 24, 2016 Report Share Posted January 24, 2016 yes it does, its a bug that has been in C&C with every grenaider unit, hence why RA2 onwards there hasent been another unit till C&C3 where the new engine fixed it 1 Quote Link to comment Share on other sites More sharing options...
neko soldier Posted January 24, 2016 Report Share Posted January 24, 2016 (edited) yes it does, its a bug that has been in C&C with every grenaider unit, hence why RA2 onwards there hasent been another unit till C&C3 where the new engine fixed it Actually, C&C3 was on SAGE/W3D engine, just like Renegade, Generals, RA3, and Twilight. It's just that RA3 and Twilight used a more heavily modified version called SAGE 2.0. Command and Conquer never got a new 3D engine until the now canceled Generals 2, which ran on Battlefield 4's Frostbite 3 engine. Edited January 24, 2016 by neko soldier 0 Quote Link to comment Share on other sites More sharing options...
madrox8 Posted January 24, 2016 Report Share Posted January 24, 2016 yes it does, its a bug that has been in C&C with every grenaider unit, hence why RA2 onwards there hasent been another unit till C&C3 where the new engine fixed it Actually, C&C3 was on SAGE/W3D engine, just like Renegade, Generals, RA3, and Twilight. It's just that RA3 and Twilight used a more heavily modified version called SAGE 2.0. Command and Conquer never got a new 3D engine until the now canceled Generals 2, which ran on Battlefield 4's Frostbite 3 engine. and is still a newer engine then when a grenadier was last seen which was tiberian sun where the disk thrower can still perform that same glitch, there was a reason no grenadier unit was done for red alert 2 0 Quote Link to comment Share on other sites More sharing options...
Iran Posted February 12, 2016 Report Share Posted February 12, 2016 yes it does, its a bug that has been in C&C with every grenaider unit, hence why RA2 onwards there hasent been another unit till C&C3 where the new engine fixed it https://github.com/Iran/ra303p-iran/blob/master/src/infantry_range_check.asm I copied AlexB's fix from ARDA IIRC. 0 Quote Link to comment Share on other sites More sharing options...
Killing_You Posted March 13, 2016 Report Share Posted March 13, 2016 Here's one that just happened: So I'm going through the Yuri's Revenge maps on FFA vs AI because why not. In my last match I decided to eliminate the last enemy base with a Tanya. It worked, of course, but not before they launched a Spy Plane. Which left me baffled, as I'm desperately searching the map for the last unit, until I notice the plane just as it exits. Then I get the message "Player defeated. You are victorious!" 1 Quote Link to comment Share on other sites More sharing options...
ganein14 Posted March 13, 2016 Author Report Share Posted March 13, 2016 That's happened to me a few times as well 0 Quote Link to comment Share on other sites More sharing options...
delta Posted April 12, 2016 Report Share Posted April 12, 2016 (edited) Not so much funny, as it is interesting and weird (and technically not skirmish either) but a really long time ago when I first bought RA1 back in '98-ish, I was playing through the second Soviet mission and after destroying much of the Allied base the enemy ore truck moved down to my base, started to harvest ore and then...dumping it at my refinery. I was still new to the game at the time, and thought to myself "Huh? Can enemy units surrender? Don't think the manual says anything about this. Oh well, if he's going to help me then I'll leave him alone." I didn't really check see if the money actually got deposited with each trip the enemy ore truck made though. After destroying the rest of the Allies, I wondered why the mission wouldn't end, scoured the rest of the map before looking back at my base and seeing the blue ore truck there. After sending all my troops back to base and killing it, the mission ended. I have never seen this happen since...though I'm wondering if anybody else has encountered this. Edited April 12, 2016 by delta 1 Quote Link to comment Share on other sites More sharing options...
Einstein Posted April 12, 2016 Report Share Posted April 12, 2016 Thats definitely a strange one. Maybe someone who's a guru at the innards of RA1 (such as nyerguds or cchyper) could shed some light on the how and why behind this? 0 Quote Link to comment Share on other sites More sharing options...
ganein14 Posted April 14, 2016 Author Report Share Posted April 14, 2016 I was just playing Yuri's Revenge mod Reloaded and got done playing what I thought was a rather funny match. I was yuri and was playing a fan made tib sun map that had neutral nod buildings with hostile mutants everywhere against a Nod AI player. I had just fought my way through the mutants to the border of the enemy's base when I noticed that there were nine tib sun mammoth tanks and had decided to use them against the Nod AI by using master minds, three for each. Unfortunately one of the master minds mind controlled something on their way back to my base and died before it could make it to be repaired or scrap the thing it controlled. What made this match funny, was that the three mammoth tanks that were freed, drove off to the Nod base and began to siege it. The three of them had broken through the forward defense and while one of them died, the surviving two made it to elite by killing the Nod AI's harvesters. 0 Quote Link to comment Share on other sites More sharing options...
harvester Posted April 15, 2016 Report Share Posted April 15, 2016 (edited) Played Red Alert Aftermath map Island Wars Extreme on FFA skirmish once, the map with neutral AI hostile giant ants. One of the ants accidentally picked up an MCV crate and the Giant Ants team actually built up a base normally like other AI players (except the giant ants aren't hostile towards them, since they are the giant ant team). The weirdest part is a red coloured ant pick up the MCV crate so the MCV and the ant base is red, the same team color as mine(I was red too) so it's confusing for me. In the end, the giant ant base wrecked a lot of the last standing computer player enemy units (this actually helped me a lot because many of my buildings were destroyed and funds/ore fields were depleted). The ant base and unit count was like 10 times bigger than mine but I still won that skirmish since we don't have to destroy neutral stuffs to win. Edited April 15, 2016 by harvester 3 Quote Link to comment Share on other sites More sharing options...
delta Posted April 15, 2016 Report Share Posted April 15, 2016 Huh, the neutral ants actually built up a base with their MCV? I remember playing that one map with the super civilians where they also picked up a MCV, but they didn't do anything with it. 0 Quote Link to comment Share on other sites More sharing options...
ganein14 Posted April 15, 2016 Author Report Share Posted April 15, 2016 I once was able to form an alliance with the super civis, Save to say once I built up an expansion on the hill they came down from, I was untouchable. 0 Quote Link to comment Share on other sites More sharing options...
ganein14 Posted April 26, 2016 Author Report Share Posted April 26, 2016 Huh, the neutral ants actually built up a base with their MCV? I remember playing that one map with the super civilians where they also picked up a MCV, but they didn't do anything with it. I once was able to form an alliance with the super civis, Save to say once I built up an expansion on the hill they came down from, I was untouchable. The super what? Huh? Which game? 0 Quote Link to comment Share on other sites More sharing options...
delta Posted April 26, 2016 Report Share Posted April 26, 2016 RA Aftermath, on the map "The Hills have Eyes" there's a bunch of civilians with souped-up stats and armed to the teeth with flamethrowers, machine guns, tesla coils and nukes. They constantly spawn and randomly attack players. 0 Quote Link to comment Share on other sites More sharing options...
Einstein Posted April 26, 2016 Report Share Posted April 26, 2016 shazbot 0 Quote Link to comment Share on other sites More sharing options...
Pushwall Posted April 26, 2016 Report Share Posted April 26, 2016 RA Aftermath, on the map "The Hills have Eyes" there's a bunch of civilians with souped-up stats and armed to the teeth with flamethrowers, machine guns, tesla coils and nukes. They constantly spawn and randomly attack players. And you could get your own nuke/tesla civs by selling buildings. 0 Quote Link to comment Share on other sites More sharing options...
ganein14 Posted April 26, 2016 Author Report Share Posted April 26, 2016 THAT, I didn't know. Imagine if you could combine those with allied medics. 1 Quote Link to comment Share on other sites More sharing options...
delta Posted April 27, 2016 Report Share Posted April 27, 2016 Hey come to think of it, how come we don't have a map in APB based off this? 2 Quote Link to comment Share on other sites More sharing options...
Einstein Posted April 27, 2016 Report Share Posted April 27, 2016 @chopbam and @raap WE NEED THIS haha 0 Quote Link to comment Share on other sites More sharing options...
ganein14 Posted April 27, 2016 Author Report Share Posted April 27, 2016 YES! Make it see who can last the longest! 0 Quote Link to comment Share on other sites More sharing options...
Isaac The Madd Posted April 27, 2016 Report Share Posted April 27, 2016 Would it be coop or normal with neutral attackers. 0 Quote Link to comment Share on other sites More sharing options...
ganein14 Posted April 27, 2016 Author Report Share Posted April 27, 2016 Probably neutral would be the easiest to make. 0 Quote Link to comment Share on other sites More sharing options...
des1206 Posted April 28, 2016 Report Share Posted April 28, 2016 I was playing 1 vs.1 with someone once on RidgeWar. He went AFK for a while and promised to be back soon. With no one in the Soviet base, I took out all the base defenses, laid AT mines by the WF, and parked two demos on top of those mines. He got back, saw the empty demos, got in and BOOM! 3 Quote Link to comment Share on other sites More sharing options...
FRAYDO Posted April 29, 2016 Report Share Posted April 29, 2016 If that isn't the most fiendishly evil thing I have heard. Well done. 1 Quote Link to comment Share on other sites More sharing options...
delta Posted April 30, 2016 Report Share Posted April 30, 2016 (edited) Hrm, I've been playing some more skirmish matches in RA1 and saw some rather odd stuff. The AI actually built up to a tech center, trained a few Tanyas, and even a Phase Transport (which I have enabled). I was a bit worried that I'd be left having to hunt down a Phase at the end of the game after clearing out everything else, but it turned out that this particular AI got eliminated at some point so I guess his Phase died fighting another computer opponent. So yeah...never seen that before. Edited April 30, 2016 by delta 0 Quote Link to comment Share on other sites More sharing options...
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