NodGuy Posted October 23, 2019 Report Share Posted October 23, 2019 Discuss! According to EA_Jimtern you can press a button in-game to switch between old and new graphics. The Halo remasters have this option and I love it. Go to the link below and scroll down to compare old vs new. https://www.ea.com/games/command-and-conquer/command-and-conquer-remastered 3 Quote Link to comment Share on other sites More sharing options...
Threve Posted October 24, 2019 Report Share Posted October 24, 2019 Everyone is complaining about this and that on Reddit but it's the Pre-Build and literally the first glimpse we have thus far. I love it personally. I do like the suggestions people have made about making the HON door open or the rocket soldier launcher moving up and down when the RS moves. I hope there are better options implemented on controlling units compared with the original and yes... a queue option for building units 1 Quote Link to comment Share on other sites More sharing options...
NodGuy Posted October 24, 2019 Author Report Share Posted October 24, 2019 I’m sure it will get better. A lot of people need to realise that it’s a ‘remaster’ and not a ‘remake’. 3D graphics and whatnot would have been awesome but that’s not the vision here. Some have also criticised the terrain. I think it looks way better than the original, especially when you go to the site I linked and use the slider to see old vs new. 2 Quote Link to comment Share on other sites More sharing options...
FRAYDO Posted October 24, 2019 Report Share Posted October 24, 2019 At first when I saw the teaser trailer on my phone, I wasn't impressed. Watching it now on my PC, I'm actually liking it. Can it do with improvement? Sure. Is it a very good start? Yes. 1 Quote Link to comment Share on other sites More sharing options...
MechanicalThighs Posted October 24, 2019 Report Share Posted October 24, 2019 This teaser sent me into hype overdrive, it looks fantastic. I do agree with some of the criticisms, I think the Med and Light tanks look a bit odd, and I like the suggestions given. But as stated, this is an early build, and they're still actively taking fan feedback. I'm just gonna sit here for the next year or so feeling giddy and excited. 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted October 24, 2019 Report Share Posted October 24, 2019 Haha it looks even more like the medium tanks have two big eyes and a long nose. 0 Quote Link to comment Share on other sites More sharing options...
MPRA2 Posted October 24, 2019 Report Share Posted October 24, 2019 HEY! I CAN FINALLY SEE THE GUN SPRITES! Nice..... Looks a lot better than seeing 2 pixels and a muzzle flash. 0 Quote Link to comment Share on other sites More sharing options...
dblaney1 Posted October 24, 2019 Report Share Posted October 24, 2019 I hope they have more rotations for the units. The turret rotation looks a bit choppy. But overall i do like the look so far. I hope they have a speed slider as well as the default speed in the original games was WAY TOO SLOW. 0 Quote Link to comment Share on other sites More sharing options...
delta Posted October 24, 2019 Report Share Posted October 24, 2019 21 hours ago, NodGuy said: I’m sure it will get better. A lot of people need to realise that it’s a ‘remaster’ and not a ‘remake’. 3D graphics and whatnot would have been awesome but that’s not the vision here. Huh. I guess that means still no skirmish then? Or a rules.ini? 0 Quote Link to comment Share on other sites More sharing options...
Popular Post forg0ten1 Posted October 25, 2019 Popular Post Report Share Posted October 25, 2019 im such a slut ill bye anything with the cnc logo slapped on it 5 Quote Link to comment Share on other sites More sharing options...
Goliath35 Posted October 25, 2019 Report Share Posted October 25, 2019 13 hours ago, forg0ten1 said: im such a slut ill bye anything with the cnc logo slapped on it This website must be craigslist for C&C Sluts 0 Quote Link to comment Share on other sites More sharing options...
dblaney1 Posted October 25, 2019 Report Share Posted October 25, 2019 17 hours ago, delta said: Huh. I guess that means still no skirmish then? Or a rules.ini? Skirmish will definitely be included. It would be stupid not to. Especially since they are doing red alert on the same engine. 0 Quote Link to comment Share on other sites More sharing options...
NodGuy Posted October 25, 2019 Author Report Share Posted October 25, 2019 I just had a thought. It would be cool if skirmish was shared between both games. All the maps available and factions too. Allies vs Nod for example. Throw balance out of the window if you wanted to and have a blast. 2 Quote Link to comment Share on other sites More sharing options...
Threve Posted October 26, 2019 Report Share Posted October 26, 2019 12 hours ago, NodGuy said: I just had a thought. It would be cool if skirmish was shared between both games. All the maps available and factions too. Allies vs Nod for example. Throw balance out of the window if you wanted to and have a blast. Recommend this to them while you can!! Anything to increase replay value, i am sure that they would love to put in! 0 Quote Link to comment Share on other sites More sharing options...
GraYaSDF Posted October 26, 2019 Report Share Posted October 26, 2019 13 hours ago, NodGuy said: I just had a thought. It would be cool if skirmish was shared between both games. All the maps available and factions too. Allies vs Nod for example. Throw balance out of the window if you wanted to and have a blast. That was a thing in one of my very old dreams, when I was a child. In my mind, I played with soviet and allied units against Nod from Tiberian Sun era, and there was also a place for balance. So... yeah, good idea. 0 Quote Link to comment Share on other sites More sharing options...
NodGuy Posted October 26, 2019 Author Report Share Posted October 26, 2019 I’ll start posting it in every official update on Reddit until I either get a response or they announce it. I think it’s worth it. 2 Quote Link to comment Share on other sites More sharing options...
delta Posted October 26, 2019 Report Share Posted October 26, 2019 It might be kinda weird though...in TD you've got tanks that move around really slowly, but in RA1 they're the speed of recon bikes... 0 Quote Link to comment Share on other sites More sharing options...
NodGuy Posted October 26, 2019 Author Report Share Posted October 26, 2019 1 hour ago, delta said: It might be kinda weird though...in TD you've got tanks that move around really slowly, but in RA1 they're the speed of recon bikes... I might be misremembering, but wasn’t that because in TD the gameplay was slow and could not be changed, but in RA we got the speed slider and the default was faster? 1 Quote Link to comment Share on other sites More sharing options...
delta Posted October 26, 2019 Report Share Posted October 26, 2019 Nah, in RA1 tanks were just so much faster relative to everything else. In TD, a few Orcas can easily deal out a ton of damage to tanks because tanks are slow. But in RA1 Longbows and Migs will barely scratch a tank as long as it's moving. 0 Quote Link to comment Share on other sites More sharing options...
Cat Posted October 27, 2019 Report Share Posted October 27, 2019 Yup, tanks are slow in TD. If GDI attacks with tanks, recon bikes can attack the GDI base, destroy a few key buildings and still have time to return to defend their base. In RA, tanks are pretty much like TD's bikes, but with more armor and can crush infantry. 0 Quote Link to comment Share on other sites More sharing options...
NodGuy Posted October 27, 2019 Author Report Share Posted October 27, 2019 That makes sense. Another reason why my idea would be a seperate thing/an option, because of funny things like that. 0 Quote Link to comment Share on other sites More sharing options...
Threve Posted October 27, 2019 Report Share Posted October 27, 2019 I am beyond positive that they could tweak the RA Tanks (or TD Tanks) to be the same for a skirmish mode. 0 Quote Link to comment Share on other sites More sharing options...
FRAYDO Posted October 27, 2019 Report Share Posted October 27, 2019 Sounds like playing as GDI in any situation against RA factions will end badly. 1 Quote Link to comment Share on other sites More sharing options...
Popular Post GraYaSDF Posted October 27, 2019 Popular Post Report Share Posted October 27, 2019 4 hours ago, FRAYDO said: Sounds like playing as GDI in any situation against RA factions will end badly. This actually gave me good idea for a meme: 5 Quote Link to comment Share on other sites More sharing options...
delta Posted October 27, 2019 Report Share Posted October 27, 2019 I think what would be nice is if they had a "classic mode" where everything is the same as before, and a "revamped mode" where they tweak a bunch of units to make them more useful. 0 Quote Link to comment Share on other sites More sharing options...
Cat Posted October 28, 2019 Report Share Posted October 28, 2019 On 10/27/2019 at 11:14 PM, delta said: I think what would be nice is if they had a "classic mode" where everything is the same as before, and a "revamped mode" where they tweak a bunch of units to make them more useful. We had that on CncNet, an optional balance mod checkbox. Most people there are against it. Almost nobody enables that mod when hosting a game. 1 Quote Link to comment Share on other sites More sharing options...
Bayonetta Posted November 1, 2019 Report Share Posted November 1, 2019 People i've noticed have been shitting on it, and asking questions like "Why isn't it 3D if it's a remaster?" etc People forget it's a remaster, not a remake.A remaster is like the PS3 version of Shadow of Colossus same style of graphics, but updated to a higher resolution, usually new UI too sometimes maybe a few bug fixes and tweaks.. a Remake Version would be like the PS4 version, built brand new engine, and all new assets. Dark Souls Remastered this into the category of also being a remaster not a remake. A remake would be if the made it from scratch but using the engine of Dark Souls III. I Dunno what people were expecting, this game so far is exactly how i pictured it would look. 0 Quote Link to comment Share on other sites More sharing options...
Killing_You Posted November 1, 2019 Report Share Posted November 1, 2019 17 hours ago, Bayonetta said: People i've noticed have been shitting on it, and asking questions like "Why isn't it 3D if it's a remaster?" etc People forget it's a remaster, not a remake.A remaster is like the PS3 version of Shadow of Colossus same style of graphics, but updated to a higher resolution, usually new UI too sometimes maybe a few bug fixes and tweaks.. a Remake Version would be like the PS4 version, built brand new engine, and all new assets. Dark Souls Remastered this into the category of also being a remaster not a remake. A remake would be if the made it from scratch but using the engine of Dark Souls III. I Dunno what people were expecting, this game so far is exactly how i pictured it would look. I agree. It looks on par with Age of Empires 2 HD Edition and especially Definitive Edition, both of which fall in the "Remaster" category. 0 Quote Link to comment Share on other sites More sharing options...
NodGuy Posted March 4, 2020 Author Report Share Posted March 4, 2020 Here's the first image showing what RA will look like. I find the Ore in the Silos to be pretty funny looking. 0 Quote Link to comment Share on other sites More sharing options...
Inferno Posted March 4, 2020 Report Share Posted March 4, 2020 pudding silos 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.