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Einstein

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Everything posted by Einstein

  1. Interesting....so that begs the question...whats up with the launcher in his case? UAC issue possibly? Sounds unlikely but idk.... Steven, do you by chance have restricted internet access?
  2. Then what about the mig strike? Those were missiles I know but does that necessarily mean that the game can't do "falling bombs"?
  3. Look if I can't make a beacon launcher then I can't make a beacon launcher. That's still a location that is not the place that the binocular holder is standing. No binoculars. Binoculars are gone from this idea completely. What I meant, and what I am asking is if there can be a predetermined location in the other base that will never change that will be hardcoded into the map where a marker/flare/beacon/whatever it needs to be will always be no matter what, that when activated, causes aircraft(s) to fly by and do their thing. Coded there, not set by a player or a player's binoculars, only activated by a player at a special terminal. Not possible? Breaks everything? Thats cool, I get it. I totally don't know how this stuff works which is why I'm asking. In that case, what about just a predetermined flight path like the Nod supply plane that drops vehicles, except in this case it drops parabombs?
  4. or drop a cluster bomb. Or RA1 parabombs! Too bad it can't happen though (at least for now ) But what if the marker was just always auto-placed in the same location in the enemy base instead of set by binoculars? I mean, what are the odds that you'll actually hit a moving target that you might aim for? Nope...
  5. As far as a good antivirus, User awareness is the most reliable. (No that isn't a real antivirus name, I mean use safe internet practices. In other words, be an educated user.) If you use Windows 8, 8.1, or 10, I recommend not installing an additional one because Windows Defender is built in and does a decent job. It is not the best, but all of them have issues. Most of the time, either they suck at doing their job or they make your computer suck in the process of doing their job.
  6. Heh this guy I'd love to see it ingame personally. And making it a multi-man vehicle is one of the better ideas i've heard so far. But we still need someone to model the thing.....Until this, can't even show it in the distance on seamist.
  7. Right then. Looks like this is concluded. Thanks to all those who participated in the event and especially those that submitted screenshots!
  8. Please don't bump 9 month old threads.
  9. Agreed. Also, why does that song have 2 names? Its also referred to as Underlying Thoughts....
  10. I actually agree with Sarah's Chronotank idea somewhat. The only thing I might add to that is maybe nerf the phase against heavy armored vehicles to encourage the use of the chronotank. Currently, phases are the stealth EVERYTHING counter. They can severely damage/annoy a mammoth and can easily destroy just about anything else if you use the terrain to your advantage and get a jump on your target. When the mammoths are out (assuming the match isn't one-sided yet) is usually when the phases come out. By making the phase considerably less effective against them, you give a place to another unit (chrono). And yes, I realize that they already have more vehicles. But thats who they are really. The soviets use a slow driving force of good-against-all-of-it units while the allies use a quicker set of tactics and an array of rather specified units. Not saying that this should or even could happen...but if it did, this might be something to consider. tl;dr I mostly agree with what sarah said.
  11. care to post some screenshots? Your launcher and the message?
  12. Hello and welcome to W3D Hub! Sorry you're experiencing some issues. By chance, did you forget to set a nickname in the launcher? I think that can cause an issue like this. We'll do what we can to get you ingame! Check that you've set a nickname and then post back here and we'll go from there!
  13. APB is having a Screenshot Contest! Click here for details! Hello Everyone! This weekend, we've got a 3-in-1 special event that we hope you'll all enjoy! Long-time community member and former BHP staff member Raap has been working furiously toward getting his new rendition of his APB .9935 Hostile Waters map ready for use in the public server. Since it is almost ready he feels, he has decided to let the public get a weekend sneak preview of it! Here's a couple development screenshots if you haven't seen them already. Looks great right? It is, I promise. This event will serve a triple purpose. First off, you all get to play Hostile Waters! Secondly, Raap is asking for feedback from the public. After playing, what are your thoughts? Found a bug? Anything of that sort, we ask that you please post it here so that the final version of the map will have all that ironed out already. But wait, there's more! The Allied Ion Destroyer is making a glorious return!!! Kidding Ok, I'm sure you've all noticed the nice loading screens that APB Delta has right? The ones that have awesome screenshots of each map? Yeah those. Well Raap needs one of those loading screens! And he has decided to let you all, the players, get that golden shot for him! So for the third item.... We're having a Screenshot Contest! Here are the rules: Only screenshots taken on Hostile Waters during a live gameplay match will qualify. The screenshot must contain naval gameplay in one form or another. Note that when taking screenshots from a submerged submarine, the image must show a lot of clear content, to compensate for the dark screen. Screenshot must be made with the HUD disabled. (to do this, press F8 and type "hud" to toggle the HUD) Screenshot must be taken with the game on maximum graphical settings. Screenshot must be in PNG quality and unedited, and uploaded at a host that does not reduce quality (imgur.com suffices). Screenshot must be in the highest resolution you can manage. Note that the actual image used in the loading screen is 1024px wide and 352px tall, but the screenshot must be larger than that. A single player can submit as many screenshots as he or she likes. Submit the screenshots in this thread. If your screenshot(s) shows up as a preview or full-size image, put them in spoiler tags please! So we don't bog this thing down so slow it can't be opened! (if you can't figure it out or forget then we'll help you out) The winner is required to have a PayPal account. ...wait...What?!? As extra incentive, Raap has decided to sweeten the deal! The winner of the contest will receive €25 via PayPal! (thats euro-dollars for you Americans, a little more than $25 USD) I have a feeling we'll have some pretty good submissions! If you have any questions, feel free to post them below! Have fun guys!
  14. Hey guys! For those of you who have been living under a rock not noticed, our friend Raap has been trying his best to finish up a new rendition of a map he made way back in the APB .9935 days - Hostile Waters. While many of the staff and testing team have had a great time thus far playtesting the map, nothing compares to the feedback that can be gained from a public test. Therefore, it has been temporarily added to the regular rotation! If you haven't played it yet, jump on the official server and have at it! When you're done, come back here and share your thoughts. The map is nearing completion and Raap says he's in the final stages of cleaning and prettying it up. If you see something that is really bad out of whack or if you find a bug, tell us about it here. Otherwise, if you have some positive comments, those are more than welcome too. Our developers and in this case, fan mappers, need all the encouragement they can get! Thanks!
  15. Hey guys! For better organization and workflow, Raap has requested that I lock this thread and redirect you to here for more feedback and discussion. From what I hear, this map is nearing completion!
  16. My initial thought was perms because I assume it requires something to actually write to the log. On the other hand, if it doesn't see a problem, it wouldn't log anything anyway.... Another user had a similar issue yesterday which was solved by manually re-allowing game.exe and the launcher.exe in their firewall. Might work here too.
  17. Thats ok. He's a tester. If he'd been to any of the recent testing sessions then he'd know all about Hostile Waters....
  18. Sounds like isn't able to run with the perms it needs possibly. Reinstall the launcher? Could also be a firewall issue, make sure that its allowed.
  19. This has gone far enough and then some. @testament concerning your first video, suicide is not a joke and should not be portrayed in such a manner as this where it is taken so lightly. Other inappropriate stuff in there as well. @everyone who thinks this is ok, go to reddit if you want to post stuff like this. This thread is now closed. EDIT: Offensive video removed.
  20. RA1/APB vs TD/TSR discussion was split to here.
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