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Everything posted by FRAYDO
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Sorry to be in so late and missing a lot. Schoolwork got the better of my time this day and previous. Happy to have done my part and be one scum down. Given the remaining time, I don’t think it wise to bring up any cases so I will get my reading done and be ready for tonight and D3.
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I would have accepted this theory if 1) I was incorrect about you visiting Orange, which you have stated to have done and 2) if iLTS was not attacked, to which he claimed BP protection
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Who's to say? Maybe someone sent you to iLTS through use of their action in an attempt to frame you, and I'm playing right into scum hands with my current attack. However, you would not have been able to visit Orange first in that case.
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So a visit to scout Orange's abilities and a NK attempt on iLTS? Got it, thanks.
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I would like to know more about the numbers 51 and 47, although I am more curious of what you (KY) have learned, if anything, of iLTS other than his claimed BP. If you can tell me with full confidence what he has in abilities, you can save yourself.
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None other than knowing that KY is perhaps the biggest fan of Kaiju that I know, so I was curious what sort of fun he would have in this particular game.
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I see. Another possible explanation may be you, Orange, were the intended target, and iLTS protected you at the cost a one-time BP. If I imagine this scenario, there is more sense to KY first visiting you then iLTS in the same night.
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No redirect, Orange? That would have been my guess to explain KY's two visits.
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At first glance, no it does not. However, I believe either Orange or iLTS may be able to clear up this oddity. I know what I saw.
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Checking in with my night report, and what an interesting find. My target not only visited Orange, but also visited iLTS. ##vote Killing_You
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A sad state of affairs. A Kaiji game should have all of this! May as well get this in while I’m available. ##vote NoLynch
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AFK teammates are good shields or lures in the right circumstances. Maybe not in a co-op setting for sure, but elsewhere in other games while the enemy thinks they are getting a free kill you catch them by surprise and stop them in their tracks. Not only do you get the easy kill, you saved your AFK teammate. It's a win-win :^)
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Disappointed we all missed this opportunity I'm Spartacus Godzilla No, I'm Spartacaus Godzilla I'm Spartacus Godzilla!
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Blue text! This man/woman/Bowsette is Town!
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Sorry, time got away from me and I prolly can't make it unless you happen to have a spare role laying around. I can drop to not upset the balance if you already have that laid out.
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Oh scheisse, I did not realize this was now a sign-up thread. I thought we were still discussing! Will send Role PM before the weekend.
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Have I been gone from the forums too long or does OP text seem smaller than normal? +1 Kaiju theme
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- 3 replies
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This thread is for sharing your best footage, memes, and screenshots from this Game Night. I see some players have used the Screenshots thread for it, and I thank them for that. Feel free to share anything you would like. I may look to compile these into a Game Night Highlights video!
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Thank you all for an amazing Game Night event. To determine our MVP prizes, we will be using player votes for this. Cast your vote here and we will tally up at the end of the day (10 PM CST/3 AM UTC).
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I'm not sure what more the Spy can be made to do. He shuts off power in the Power Plant, establishes a team-wide relay in the Radar Dome, sabotages the ore dump in the Refinery, reveals enemy vehicle locations in the War Factory, does the same for Barracks(?), and disables repairs in the Construction Yard. The only idea that comes to mind is changing the Spy's effect on the Barracks/War Factory and jacking up the prices for the Soviets. A successful infiltration and the Soviets are forced to buy things at 25% markup for the next 30 seconds or instead wait it out and let the prices return to normal while they hunt down the Spy. Other than that, the Spy does a phenomenal job at creating opportunities for his team and causing confusion and stress for the enemy.
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Hello-hello! @Nodlied and I are pleased to announce a special event. One with a prize so good you cannot miss out! So! Let's go to it! Hi everyone! I'm sure that everybody has been playing the recently released Remasters. Well, so have we! So what better way to celebrate the release than to hold a mapping competition? We want your maps, and we want them to represent W3D! So what does this mapping competition entail? The Command and Conquer Remastered Collection comes with its own mapping editors for Tiberian Dawn Remastered and Red Alert Remastered. Your objective is to pick one of the maps represented in one of our projects (APB, IA, etc) and to recreate it as faithfully as possible in the remastered map editors. We know that some of our maps are based on maps in the original Red Alert, but you're going to recreate the maps based on the W3D iterations. Keep in mind that the maps need to be playable. How will we judge your maps? There are few different boxes that your map will have to tick. Easy stuff, I assure you! A - for Effort ☑ You'll get points for the amount of effort put into the map. An example for bonus points would be that you don't just deliver a skirmish-ready map, but one that comes with its own scripts so that players will start with bases as represented in the W3D variants of the maps. B - Beauty ☑ The more beautiful your map is, the more points you can gain. Quite simple. Keep in mind that the map still needs to represent your chosen W3D map as closely as possible! So a map such as classic ShallowsGrave won't be beautiful if you want to get points for remaining faithful to the W3D map. But if you want points for beauty, you might lose points on the copycat factor. C - Copy ☑ The map needs to be as close to the W3D map as possible. This can be difficult, as something like APB_Metro can be really hard to make. But something like APB_CoastalInfluence shouldn't be too difficult. Do what you have to do to translate the W3D maps into a functional 2D map with the Remastered map editor. D - Gameplay ☑ A map needs to be playable. Keep in mind that even if it is technically playable, it should also be fun to play. Bonus points for triggers and/or other things that make the gameplay closer to that of our projects. Each factor is worth 5 points up to a total of 20 points. If we cannot decide if something is, for example, worth a 3 or a 4, we'll decide on a 3.5. What's at stake? The winners - 3 of them - will receive a W3DHub shirt and sticker for free, sent to you by the W3D Hub team. If you win, we will contact you and arrange delivery and the details. Let me tell you, @Threve has one of these shirts already and can attest to its quality and feel. You will want to get your hands on this iconic piece of W3D merch. How to partake? We will be accepting submissions in this thread announcement here. Provide us a link to your map so we may download it and play, and we will then score you accordingly. Still with us? Good! Now, go out there and get creative! You have three weeks/until 12th July/we receive a considerable amount of submissions and for the sake of the judging team must close (in all honestly, the time and dates are subject to change. I will keep you updated in every case.) Remember, submissions are to be posted here. However, this thread is also open to discussion, feedback, and general brainstorming if you would like to! Now go! [blurb]Hi everyone! I'm sure that everybody has been playing the recently released Remasters. Well, so have we! So what better way to celebrate the release than to hold a mapping competition? We want your maps, and we want them to represent W3D![/blurb]
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It's game time!Coming to an APB server near you, it is the official Game Night with prizes! We'll be giving out Steam cards to the best players of this event, and we promise it will be an amazing turnout! The event begins next Saturday (the 27th) at 7PM GMT and ends the same time on Sunday (the 28th), so you'll have 24 hours to score as many points as possible! Mark the time and date down in your calendars! If you want to know when that is in your time zone, click here. Prizes! Players who have the most points over all the games played as part of the event will win the following: 1st Place - $20 Steam Gift Card 2nd Place - $10 Steam Gift Card 3rd Place - $5 Steam Gift Card Players who are voted as the most valuable in an open poll on the forums after the games have finished will win the following: MVP Award - $10 Gift Card MVP Runners Up Award - $5 Steam Gift Card Be there! Tell your friends! And add me on Steam if you don't have me already to facilitate prize awards. Also, sign up for the event here (not required for prizes). Let's do this!
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