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moonsense715

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Everything posted by moonsense715

  1. Nice bridge. Are you using the bridge as a Tile or Object?
  2. Same thing, brother. And I've tried everything back then to make bots cooperate with me, but all I could do is follow and support them, they didn't care really. Today, I'm programming dem bots
  3. @Mihaita12Feel free to look through all the topics in this AR update forum, there have been plenty of units and buildings shown off in them in images and videos
  4. Happy birthday @OWA ! @Romanov has baked you a nice yummy cake. Please share with us @TeamWolf was too curious and opened your present already, sorry D: P.S. Siege Chopper is there because you like that unit, and Battle Fortress because why not. (You've modelled/finished all the units on your cake )
  5. Damage bones are updated with the Damaged function called, but the SD script increases HP without doing a Damaged event. That's what I remember from the time when I was looking at the issue.
  6. @Pushwall Jonwil or I could fix this if there was a 100% working way of reproducing it.
  7. ScorePerGames needs to be lower (1250 -> 1000) Rank requirements are escalating too quickly. Next Prestige level should be Games: 1200, everything else under that. 0 20 40 60 100 140 180 260 320 380 460 540 640 740 860 980 1200
  8. Because of this, the medal can hardly be given to players.
  9. The artillery medals aren't being given to players who deserve it.
  10. I have Artemis Spaceship Bridge Simulator on steam, requires no VR goggles
  11. Some of the tutorials were skipped on purpose due to being duplicate tutorials or extra low quality or outdated. Please point me at tutorials you want rehosted, and I'll check them out (https://web.archive.org/web/20090604102200/http://www.renhelp.net:80/index.php?mod=Tutorials)
  12. Currently you can open a minimap and click around on it to activate the chronosphere and iron curtain.
  13. Other people also have the same issue, so it would help bettering our infrastructure
  14. Always2.zip fails for many people. Go to C:\ProgramData\W3D Hub\Launcher\package-cache\games\ecw\1.2.0.4 and delete your Always2.zip, then try w3d launcher-installing again.
  15. Coolbeans, I'm pushing dp88 AI changes to the 5.x branch, so this won't be affected then
  16. I'm not complaining about the sizes, I just like them.
  17. Nice updates! Also wow, that advanced pen is huge! :D
  18. There is no estimated release date. However, we have an internal milestone deadline to implement a gameplay mechanic until the end of January, so we are rolling forward.
  19. Could you post your scripts version please? You can read it in the game's main menu bottom.
  20. No permission to see those images It looks nice on the previous picture though
  21. I think it also helps to have more games end in base destruction victory, sometimes it's just too many buildings to kill.
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