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TeamWolf

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Everything posted by TeamWolf

  1. Yes, not tolerating racist, homophobic and similar is worth it, thank you. CLOSED.
  2. Your ban wasn't a targeted attack. As you should know from being on the staff and being around the community for so long, we give people a lot of chances, this includes warnings, kicks and mutes. This is normally why a ban from Discord hasn't been appealed, that and everyone who has been banned before (a very small number at that) didn't care about coming back. Your ban should of been followed up with a message stating why you have been banned, this wasn't followed and I am sorry for the confusion. You were banned for repeated rule breaking that you have been warned for more than the 3 time limit we have at W3D Hub, including the above mentioned measures and punishments normally associated with these warnings. You can be reasonable and we have spoken many times in civil conversation. However, this isn't something new to you, you know that you broke the rules frequently, but continued to do so anyway, showing no sign of care in doing so. The ban stays due to repeated rule breaking, despite being warned numerous times before via mutes, kicks and verbal warnings.
  3. If you didn't have this reaction, I'd be worried.
  4. He was around for such a long time in the community and was such a great guy, this is really sad to hear. My condolences to his family.
  5. We mainly try to take influences from http://dune2k.com/Duniverse/Games/Emperor/Details/Units, the in-game EVA briefings before each mission from Emperor: Battle for Dune and small pieces from the film but not much. We also look at the Dune Encyclopedia, and see what we can glean from there.
  6. I used to play these sooooo much when they came out!!
  7. TeamWolf

    Nod

    I don't think putting their values back is the answer, since wasn't Nod stupidly OP before the nerf? A proper balance pass should be done, then TWEAK vehicles as needed.
  8. So some older prototypes or from older versions of APB has the same Pillbox model but with more health and clocked. The main issue with this was, you know just where the Pillbox is going to be each time, but it's harder to hit if you don't commit each places to mind. The other options could be, have a new model with a good design to hit it but lower and sleeker so it's still harder to hit, but have random spawn locations around the base for the limited Camo Pillboxes to spawn each map load (if I'm repeating what anyone else has said it's because I did skim over some posts and I apologise).
  9. I'm well aware of the work they have been doing, but thank you for sharing.
  10. I thought it was you, you change your name more than a girl getting ready to go out on a Friday night haha. I know you're stance on our projects and you've had this view for a long time now. It might be on the cards at some point, but not in the near future as you can see we have more immediate tasks. If you want to talk about things more about this, hit me up on Discord. This isn't really that on topic for this, but it's a fair statement.
  11. It's better to at least have an open discussion about, instead of sitting in a TS channel complaining about the issues you have with the game. Where the devs working on it see it, and other people can throw in their two cents.
  12. The redesign for Shallow does seem interesting, but I think I'm really jaded from how boring the gameplay on the previous version was. TheWoodsToday would be fantastic, if slightly redesigned and Deltaised. APB would need so much work to get it to fit into a working map, but would be cool to see return. However, I do feel that the biggest map variant that the game is missing, is city maps, above all else.
  13. It's a shame that your victory against the Ordos, shall be your last! (I like all three of the Great Houses, but Atreides is my fav)
  14. I've been wanting a C&C TD and RA1 remaster for years now, and really hope this is the case. If they also do TS that would be a dream come true!
  15. Hey there, weclome to the forums! Unfortunately as fun as creating a WWII game would be it's how Einstein said, we really don't have the man-power to work on it as we all have our respective projects to work on. Learning how to make something like that yourself as a hobby, even a little bit at a time can be a lot of fun! Depending on what interests you and what engine you'd like to work with, there are a lot of tutorial websites out there to help you learn!
  16. Has the land route idea for HW been completely scrapped?
  17. Well, if you still want to get involved there are always other ways
  18. It's actually nice how things are around here lately.
  19. Haha, good job man. Now this brings back memories!
  20. Yeah, I checked and I even asked KY if there was anyone else attacking it. The moment he shot the PP it said that the HPad was being attacked instead and this wasn't the first instance. It might of been a one off, idk.
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